EventModule.cs 4.4 KB

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  1. using System.Collections.Generic;
  2. using DeepCore.FuckPomeloClient;
  3. using DeepCore.GameEvent;
  4. using DeepCore.GameEvent.Message;
  5. using DeepCore.Log;
  6. using DeepMMO.Protocol.Client;
  7. namespace DeepMMO.Client
  8. {
  9. public class EventModule : RPGClientModule
  10. {
  11. private readonly PushHandler mPushHandler;
  12. public const string ClientManagerName = "Client";
  13. protected Logger Logger;
  14. public EventManager GameEventManager { get; private set; }
  15. private readonly Queue<ClientGameEventNotify> mPreQueue = new Queue<ClientGameEventNotify>();
  16. private EventManager mCreateedManager;
  17. private static EventManager CreateTempEventManager(string name, string uuid)
  18. {
  19. return new EventManager(name, uuid) {RemoteAction = EventManager.RemoteActionType.Success};
  20. }
  21. public EventModule(RPGClient client) : base(client)
  22. {
  23. mPushHandler = game_client.Listen<ClientGameEventNotify>(OnRemoteGameEventNotify);
  24. Logger = LoggerFactory.GetLogger(GetType().Name);
  25. }
  26. ~EventModule()
  27. {
  28. Logger.Debug("~EventModule");
  29. }
  30. protected override void Disposing()
  31. {
  32. mPushHandler?.Clear();
  33. if (mCreateedManager != null)
  34. {
  35. mCreateedManager?.Dispose();
  36. mCreateedManager = null;
  37. GameEventManager = null;
  38. }
  39. EventManager.MessageBroker.Unsubscribe(MessageBroker.UnknownChannel, UnknownChannel);
  40. }
  41. private bool mStarted ;
  42. public override void OnStart()
  43. {
  44. mStarted = true;
  45. if (!EventManagerFactory.Instance.ContainsName(ClientManagerName))
  46. {
  47. EventManagerFactory.Instance.RegisterName(ClientManagerName, CreateTempEventManager);
  48. }
  49. GameEventManager = EventManagerFactory.Instance.GetEventManager(EventManager.GetAddress("Client", null));
  50. if (GameEventManager == null)
  51. {
  52. GameEventManager = EventManagerFactory.Instance.CreateEventManager(ClientManagerName, null);
  53. mCreateedManager = GameEventManager;
  54. GameEventManager.Start();
  55. }
  56. if (GameEventManager != null)
  57. {
  58. EventManager.MessageBroker.Subscribe(MessageBroker.UnknownChannel, UnknownChannel);
  59. while (mPreQueue.Count > 0)
  60. {
  61. var ntf = mPreQueue.Dequeue();
  62. ProcessEventNotify(ntf);
  63. }
  64. }
  65. }
  66. public override void OnStop()
  67. {
  68. mStarted = false;
  69. }
  70. private void ProcessEventNotify(ClientGameEventNotify ntf)
  71. {
  72. var msg = EventMessage.FromBytes(ntf.EventMessageData);
  73. GameEventManager?.OnReceiveMessage(msg);
  74. }
  75. private void UnknownChannel(IMessagePayload messagePayload)
  76. {
  77. if (!mStarted)
  78. {
  79. Logger.Error("event module not started");
  80. return;
  81. }
  82. var notifyMsg = messagePayload.WhatObject as EventMessage;
  83. var mgr = messagePayload.Who as EventManager;
  84. if (mgr == null || notifyMsg == null)
  85. {
  86. Logger.Error("mgr == null || notifyMsg == nul");
  87. }
  88. else
  89. {
  90. if (!notifyMsg.From.StartsWith(ClientManagerName))
  91. {
  92. return;
  93. }
  94. var ntf = new ClientGameEventNotify
  95. {
  96. From = notifyMsg.From,
  97. To = notifyMsg.To,
  98. EventMessageData = notifyMsg.ToBytes()
  99. };
  100. client.GameClient.Notify(ntf);
  101. }
  102. }
  103. public override void Update(int intervalMS)
  104. {
  105. base.Update(intervalMS);
  106. mCreateedManager?.Update();
  107. }
  108. private void OnRemoteGameEventNotify(ClientGameEventNotify ntf)
  109. {
  110. if (GameEventManager == null)
  111. {
  112. mPreQueue.Enqueue(ntf);
  113. }
  114. else
  115. {
  116. ProcessEventNotify(ntf);
  117. }
  118. }
  119. }
  120. }