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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using DeepCore;
- using DeepCore.Reflection;
- namespace DeepMMO.Client.BotTest
- {
- public class BotConfig
- {
- //-------------------------------------------------------------------------------------
- //-------------------------------------------------------------------------------------
- //-------------------------------------------------------------------------------------
- [Desc("服务器入口", "服务器")]
- [OptionalValue(
- "http://office.1gamesh.com:31000/api/client/server_list",
- "http://office.1gamesh.com:31000/api/server/server_list",
- "http://192.168.0.147:7002/api/server/server_list,",
- "http://192.168.1.173:7002/api/server/server_list",
- "http://192.168.0.57:7002/api/server/server_list")]
- public string ServerListURL = "http://192.168.0.57:7002/api/server/server_list";
- [Desc("IP地址映射(外网转内网)", "客户端")]
- public HashMap<string, string> AddressMapping;
- //-------------------------------------------------------------------------------------
- [Desc("客户端FPS", "显示")]
- public int ClientFPS = 30;
- [Desc("添加机器人间隔", "显示")]
- public int AddBotIntervalMS = 1000;
- [Desc("维持机器人数量", "显示")]
- public int KeepBotCount = 0;
- [Desc("是否显示场景", "显示")]
- public bool NoBattleView = false;
- //-------------------------------------------------------------------------------------
- }
- public class BotConfigHistory
- {
- public HashMap<string, List<object>> List = new HashMap<string, List<object>>();
- }
- }
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