FormLoginQueue.Designer.cs 2.2 KB

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  1. namespace DeepMMO.Client.Win32.Forms
  2. {
  3. partial class FormLoginQueue
  4. {
  5. /// <summary>
  6. /// Required designer variable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// Clean up any resources being used.
  11. /// </summary>
  12. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region Windows Form Designer generated code
  22. /// <summary>
  23. /// Required method for Designer support - do not modify
  24. /// the contents of this method with the code editor.
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.label1 = new System.Windows.Forms.Label();
  29. this.SuspendLayout();
  30. //
  31. // label1
  32. //
  33. this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
  34. | System.Windows.Forms.AnchorStyles.Left)
  35. | System.Windows.Forms.AnchorStyles.Right)));
  36. this.label1.Location = new System.Drawing.Point(12, 9);
  37. this.label1.Name = "label1";
  38. this.label1.Size = new System.Drawing.Size(630, 144);
  39. this.label1.TabIndex = 0;
  40. this.label1.Text = "label1";
  41. this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
  42. //
  43. // FormLoginQueue
  44. //
  45. this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 18F);
  46. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  47. this.ClientSize = new System.Drawing.Size(654, 275);
  48. this.Controls.Add(this.label1);
  49. this.Name = "FormLoginQueue";
  50. this.Text = "FormLoginQueue";
  51. this.ResumeLayout(false);
  52. }
  53. #endregion
  54. private System.Windows.Forms.Label label1;
  55. }
  56. }