OpenCards.Core.Data.ClientGuildDungeonLogData.lua 1.1 KB

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  1. -- Warning: do not edit this file.
  2. -- 警告: 不要编辑此文件
  3. -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  4. -- OpenCards.Core.Data.ClientGuildDungeonLogData
  5. local _M = {MessageID = 0x00022582,Name = 'OpenCards.Core.Data.ClientGuildDungeonLogData'}
  6. _M.__index = _M
  7. function _M.IsSuccess(self)
  8. return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299
  9. end
  10. Protocol.Serializer[0x00022582] = _M
  11. Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientGuildDungeonLogData'] = _M
  12. function _M.Write(output,data)
  13. Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientSecretCaveBaseRoleSnap'].Write(output, data)
  14. output:PutS64(data.PlayerDamage)
  15. output:PutUTF(data.RecordID)
  16. output:PutDateTime(data.RecordTime)
  17. output:PutUTF(data.FightUuid)
  18. end
  19. function _M.Read(input,data)
  20. Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientSecretCaveBaseRoleSnap'].Read(input, data)
  21. data.PlayerDamage = input:GetS64()
  22. data.RecordID = input:GetUTF()
  23. data.RecordTime = input:GetDateTime()
  24. data.FightUuid = input:GetUTF()
  25. end