OpenCards.Core.Data.ClientCheckRoleData.lua 2.5 KB

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  1. -- Warning: do not edit this file.
  2. -- 警告: 不要编辑此文件
  3. -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  4. -- OpenCards.Core.Data.ClientCheckRoleData
  5. local _M = {MessageID = 0x00023101,Name = 'OpenCards.Core.Data.ClientCheckRoleData'}
  6. _M.__index = _M
  7. function _M.IsSuccess(self)
  8. return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299
  9. end
  10. Protocol.Serializer[0x00023101] = _M
  11. Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientCheckRoleData'] = _M
  12. function _M.Write(output,data)
  13. output:PutUTF(data.Name)
  14. output:PutS32(data.NumberId)
  15. output:PutS32(data.Level)
  16. output:PutUTF(data.GuildUuid)
  17. output:PutUTF(data.GuildName)
  18. output:PutS32(data.GuildPos)
  19. output:PutUTF(data.Sign)
  20. output:PutUTF(data.Icon)
  21. output:PutUTF(data.FrameIcon)
  22. output:PutS32(data.Gender)
  23. output:PutS64(data.FightPower)
  24. output:PutUTF(data.ServerId)
  25. output:PutS32(data.MainFightLevel)
  26. output:PutS32(data.FansCount)
  27. output:PutBool(data.IsGuildProtector)
  28. output:PutUTF(data.DreamStep)
  29. output:PutS64(data.DreamStepOverTime)
  30. output:PutS32(data.ArenaHighendTier)
  31. output:PutBool(data.IsRobot)
  32. output:PutArray(data.HeroList, output.PutOBJ,'OpenCards.Core.Data.HeroHeadData')
  33. output:PutMap(data.AchieveIcon, output.PutS32, function(_,v1) output:PutMap(v1, output.PutS32, output.PutOBJ,'int', 'OpenCards.Core.Data.AchieveIconData') end,'int', 'DeepCore.HashMap<int, OpenCards.Core.Data.AchieveIconData>')
  34. output:PutS32(data.RobotLibraryId)
  35. end
  36. function _M.Read(input,data)
  37. data.Name = input:GetUTF()
  38. data.NumberId = input:GetS32()
  39. data.Level = input:GetS32()
  40. data.GuildUuid = input:GetUTF()
  41. data.GuildName = input:GetUTF()
  42. data.GuildPos = input:GetS32()
  43. data.Sign = input:GetUTF()
  44. data.Icon = input:GetUTF()
  45. data.FrameIcon = input:GetUTF()
  46. data.Gender = input:GetS32()
  47. data.FightPower = input:GetS64()
  48. data.ServerId = input:GetUTF()
  49. data.MainFightLevel = input:GetS32()
  50. data.FansCount = input:GetS32()
  51. data.IsGuildProtector = input:GetBool()
  52. data.DreamStep = input:GetUTF()
  53. data.DreamStepOverTime = input:GetS64()
  54. data.ArenaHighendTier = input:GetS32()
  55. data.IsRobot = input:GetBool()
  56. data.HeroList = input:GetArray(input.GetOBJ,'OpenCards.Core.Data.HeroHeadData')
  57. data.AchieveIcon = input:GetMap(input.GetS32, function(_) return input:GetMap(input.GetS32, input.GetOBJ,'int', 'OpenCards.Core.Data.AchieveIconData') end,'int', 'DeepCore.HashMap<int, OpenCards.Core.Data.AchieveIconData>')
  58. data.RobotLibraryId = input:GetS32()
  59. end