OpenCards.Core.Data.PlayerTempMercenaryData.lua 1.0 KB

123456789101112131415161718192021222324252627282930313233343536
  1. -- Warning: do not edit this file.
  2. -- 警告: 不要编辑此文件
  3. -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  4. -- OpenCards.Core.Data.PlayerTempMercenaryData
  5. local _M = {MessageID = 0x00022707,Name = 'OpenCards.Core.Data.PlayerTempMercenaryData'}
  6. _M.__index = _M
  7. function _M.IsSuccess(self)
  8. return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299
  9. end
  10. Protocol.Serializer[0x00022707] = _M
  11. Protocol.Serializer.StringDefined['OpenCards.Core.Data.PlayerTempMercenaryData'] = _M
  12. function _M.Write(output,data)
  13. output:PutOBJ(data.Player,'OpenCards.Core.ORM.PlayerData')
  14. output:PutOBJ(data.Mercenary,'OpenCards.Core.Data.MercenaryData')
  15. output:PutS32(data.Count)
  16. output:PutEnum8(data.Status)
  17. output:PutUTF(data.HirerName)
  18. end
  19. function _M.Read(input,data)
  20. data.Player = input:GetOBJ('OpenCards.Core.ORM.PlayerData')
  21. data.Mercenary = input:GetOBJ('OpenCards.Core.Data.MercenaryData')
  22. data.Count = input:GetS32()
  23. data.Status = input:GetEnum8()
  24. data.HirerName = input:GetUTF()
  25. end