-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.ORM.SingleSlotData local _M = {MessageID = 0x0E91F3FE,Name = 'OpenCards.Core.ORM.SingleSlotData'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x0E91F3FE] = _M Protocol.Serializer.StringDefined['OpenCards.Core.ORM.SingleSlotData'] = _M function _M.Write(output,data) output:PutUTF(data.HeroUuid) output:PutS32(data.HeroId) output:PutS32(data.SlotId) output:PutS32(data.SkinId) output:PutS32(data.Quality) output:PutS32(data.Level) output:PutBool(data.IsTimeLimit) output:PutS32(data.FightPower) end function _M.Read(input,data) data.HeroUuid = input:GetUTF() data.HeroId = input:GetS32() data.SlotId = input:GetS32() data.SkinId = input:GetS32() data.Quality = input:GetS32() data.Level = input:GetS32() data.IsTimeLimit = input:GetBool() data.FightPower = input:GetS32() end