using DeepMMO.Data; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DeepMMO.Server { public class PolicyInfo { public string Key { get; } public RolePrivilege[] Privileges { get; } } public class AccessPolicy { public void AddPolicy(PolicyInfo info) { } public bool ValidateRolePolicy(string policy, RolePrivilege privilege) { return true; } } }