-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.ORM.MazeSystemInfo local _M = {MessageID = 0x3E75B0B2,Name = 'OpenCards.Core.ORM.MazeSystemInfo'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x3E75B0B2] = _M Protocol.Serializer.StringDefined['OpenCards.Core.ORM.MazeSystemInfo'] = _M function _M.Write(output,data) output:PutS32(data.CurPeriodCount) output:PutMap(data.SupportHeroRace, output.PutS32, function(_,v1) output:PutList(v1, output.PutS32, 'int') end,'int', 'System.Collections.Generic.List') output:PutMap(data.BadLuck, output.PutS32, function(_,v1) output:PutList(v1, output.PutS32, 'int') end,'int', 'System.Collections.Generic.List') output:PutS64(data.LastRefreshTime) end function _M.Read(input,data) data.CurPeriodCount = input:GetS32() data.SupportHeroRace = input:GetMap(input.GetS32, function(_) return input:GetList(input.GetS32,'int') end,'int', 'System.Collections.Generic.List') data.BadLuck = input:GetMap(input.GetS32, function(_) return input:GetList(input.GetS32,'int') end,'int', 'System.Collections.Generic.List') data.LastRefreshTime = input:GetS64() end