-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.ORM.BattleFinishHistoryCellData local _M = {MessageID = 0x6945EDE3,Name = 'OpenCards.Core.ORM.BattleFinishHistoryCellData'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x6945EDE3] = _M Protocol.Serializer.StringDefined['OpenCards.Core.ORM.BattleFinishHistoryCellData'] = _M function _M.Write(output,data) output:PutS32(data.Type) output:PutUTF(data.RoleUUID) output:PutUTF(data.ServerID) output:PutUTF(data.RecordUUID) output:PutS64(data.Power) output:PutList(data.Heroes, output.PutOBJ,'OpenCards.Core.ORM.SingleSlotData') end function _M.Read(input,data) data.Type = input:GetS32() data.RoleUUID = input:GetUTF() data.ServerID = input:GetUTF() data.RecordUUID = input:GetUTF() data.Power = input:GetS64() data.Heroes = input:GetList(input.GetOBJ,'OpenCards.Core.ORM.SingleSlotData') end