-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.Data.GuildHunterBossInfo local _M = {MessageID = 0x00022581,Name = 'OpenCards.Core.Data.GuildHunterBossInfo'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x00022581] = _M Protocol.Serializer.StringDefined['OpenCards.Core.Data.GuildHunterBossInfo'] = _M function _M.Write(output,data) output:PutS32(data.BossID) output:PutUTF(data.TopDamagePlayer) output:PutS64(data.TopDamage) output:PutDateTime(data.OverTime) output:PutS32(data.BattleCount) output:PutS32(data.MaxCount) output:PutBool(data.ShowSweep) output:PutS64(data.LastDamage) output:PutList(data.LastGainItemList, output.PutOBJ,'OpenCards.Core.Data.ItemInstanceData') output:PutOBJ(data.TopDamagePlayerInfo,'OpenCards.Core.Data.ClientSecretCaveBaseRoleSnap') end function _M.Read(input,data) data.BossID = input:GetS32() data.TopDamagePlayer = input:GetUTF() data.TopDamage = input:GetS64() data.OverTime = input:GetDateTime() data.BattleCount = input:GetS32() data.MaxCount = input:GetS32() data.ShowSweep = input:GetBool() data.LastDamage = input:GetS64() data.LastGainItemList = input:GetList(input.GetOBJ,'OpenCards.Core.Data.ItemInstanceData') data.TopDamagePlayerInfo = input:GetOBJ('OpenCards.Core.Data.ClientSecretCaveBaseRoleSnap') end