-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.Data.ClientRoleData local _M = {MessageID = 0x00022001,Name = 'OpenCards.Core.Data.ClientRoleData'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x00022001] = _M Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientRoleData'] = _M function _M.Write(output,data) output:PutUTF(data.RoleUUID) output:PutS32(data.NumberId) output:PutUTF(data.AccountUUID) output:PutUTF(data.Name) output:PutS32(data.Level) output:PutS32(data.Exp) output:PutS32(data.VipLevel) output:PutS32(data.VipExp) output:PutS64(data.ServerTime) output:PutUTF(data.Icon) output:PutMap(data.ChapterMap, output.PutS32, output.PutS32,'int', 'int') output:PutS64(data.CreateTime) output:PutS32(data.AccumulativeCount) output:PutS64(data.Coin) output:PutS32(data.Diamond) output:PutS32(data.FreeDiamond) output:PutS32(data.FriendPoint) output:PutS64(data.HeroExp) output:PutS32(data.Gender) output:PutS32(data.NowPower) output:PutS64(data.HighestPower) output:PutUTF(data.GuildUuid) output:PutUTF(data.IconBox) end function _M.Read(input,data) data.RoleUUID = input:GetUTF() data.NumberId = input:GetS32() data.AccountUUID = input:GetUTF() data.Name = input:GetUTF() data.Level = input:GetS32() data.Exp = input:GetS32() data.VipLevel = input:GetS32() data.VipExp = input:GetS32() data.ServerTime = input:GetS64() data.Icon = input:GetUTF() data.ChapterMap = input:GetMap(input.GetS32, input.GetS32,'int', 'int') data.CreateTime = input:GetS64() data.AccumulativeCount = input:GetS32() data.Coin = input:GetS64() data.Diamond = input:GetS32() data.FreeDiamond = input:GetS32() data.FriendPoint = input:GetS32() data.HeroExp = input:GetS64() data.Gender = input:GetS32() data.NowPower = input:GetS32() data.HighestPower = input:GetS64() data.GuildUuid = input:GetUTF() data.IconBox = input:GetUTF() end