-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.Data.ClientRoleArenaPinnacleData local _M = {MessageID = 0x2A91455E,Name = 'OpenCards.Core.Data.ClientRoleArenaPinnacleData'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x2A91455E] = _M Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientRoleArenaPinnacleData'] = _M function _M.Write(output,data) output:PutUTF(data.RoleUUID) output:PutUTF(data.ServerID) output:PutS32(data.Season) output:PutUTF(data.Icon) output:PutUTF(data.IconBox) output:PutUTF(data.Name) output:PutS32(data.Gender) output:PutUTF(data.DreamlandNameplate) output:PutUTF(data.GuildName) output:PutS32(data.Victories) output:PutS32(data.Defeats) output:PutS32(data.Level) end function _M.Read(input,data) data.RoleUUID = input:GetUTF() data.ServerID = input:GetUTF() data.Season = input:GetS32() data.Icon = input:GetUTF() data.IconBox = input:GetUTF() data.Name = input:GetUTF() data.Gender = input:GetS32() data.DreamlandNameplate = input:GetUTF() data.GuildName = input:GetUTF() data.Victories = input:GetS32() data.Defeats = input:GetS32() data.Level = input:GetS32() end