-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.Data.ClientGuildDungeonLogData local _M = {MessageID = 0x00022582,Name = 'OpenCards.Core.Data.ClientGuildDungeonLogData'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x00022582] = _M Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientGuildDungeonLogData'] = _M function _M.Write(output,data) Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientSecretCaveBaseRoleSnap'].Write(output, data) output:PutS64(data.PlayerDamage) output:PutUTF(data.RecordID) output:PutDateTime(data.RecordTime) output:PutUTF(data.FightUuid) end function _M.Read(input,data) Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientSecretCaveBaseRoleSnap'].Read(input, data) data.PlayerDamage = input:GetS64() data.RecordID = input:GetUTF() data.RecordTime = input:GetDateTime() data.FightUuid = input:GetUTF() end