-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.Data.ClientArenaPinnacleFightRoleData local _M = {MessageID = 0x3C44339A,Name = 'OpenCards.Core.Data.ClientArenaPinnacleFightRoleData'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x3C44339A] = _M Protocol.Serializer.StringDefined['OpenCards.Core.Data.ClientArenaPinnacleFightRoleData'] = _M function _M.Write(output,data) output:PutOBJ(data.RoleData,'OpenCards.Core.Data.ClientRoleArenaPinnacleData') output:PutList(data.RoleHeroList, output.PutOBJ,'OpenCards.Core.Data.ClientArenaPinnacleFightHeroData') output:PutS32(data.WinCount) output:PutS32(data.BuffCount) output:PutS32(data.FormationIndex) end function _M.Read(input,data) data.RoleData = input:GetOBJ('OpenCards.Core.Data.ClientRoleArenaPinnacleData') data.RoleHeroList = input:GetList(input.GetOBJ,'OpenCards.Core.Data.ClientArenaPinnacleFightHeroData') data.WinCount = input:GetS32() data.BuffCount = input:GetS32() data.FormationIndex = input:GetS32() end