-- Warning: do not edit this file. -- 警告: 不要编辑此文件 -- OpenCards.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -- OpenCards.Core.ORM.HeroData local _M = {MessageID = 0x3B836506,Name = 'OpenCards.Core.ORM.HeroData'} _M.__index = _M function _M.IsSuccess(self) return self.s2c_code ~= nil and self.s2c_code >= 200 and self.s2c_code <= 299 end Protocol.Serializer[0x3B836506] = _M Protocol.Serializer.StringDefined['OpenCards.Core.ORM.HeroData'] = _M function _M.Write(output,data) output:PutUTF(data.Uuid) output:PutS32(data.ConfigId) output:PutS32(data.Level) output:PutS32(data.Quality) output:PutS32(data.Lock) output:PutS32(data.SkinConfigId) output:PutS32(data.spEquip) output:PutS32(data.spEquipLevel) output:PutS32(data.disabledspEquip) output:PutUTF(data.ArtifactUud) output:PutUTF(data.Link) output:PutUTF(data.Linked) output:PutS32(data.VoidKey) output:PutS32(data.Crystallevel) output:PutS64(data.HeroPower) output:PutS32(data.TrialEndTime) output:PutS32(data.PowerChange) output:PutS32(data.SourceType) output:PutMap(data.EquipUuidsMap, output.PutS32, output.PutUTF,'int', 'string') output:PutMap(data.HeroBaseinfo, output.PutUTF, output.PutF64,'string', 'double') output:PutMap(data.SpEquipBaseinfo, output.PutUTF, output.PutF64,'string', 'double') output:PutS64(data.HeroHighestPower) output:PutUTF(data.SourceName) output:PutS32(data.BufFloors) output:PutMap(data.Talnent, output.PutS32, output.PutS32,'int', 'int') end function _M.Read(input,data) data.Uuid = input:GetUTF() data.ConfigId = input:GetS32() data.Level = input:GetS32() data.Quality = input:GetS32() data.Lock = input:GetS32() data.SkinConfigId = input:GetS32() data.spEquip = input:GetS32() data.spEquipLevel = input:GetS32() data.disabledspEquip = input:GetS32() data.ArtifactUud = input:GetUTF() data.Link = input:GetUTF() data.Linked = input:GetUTF() data.VoidKey = input:GetS32() data.Crystallevel = input:GetS32() data.HeroPower = input:GetS64() data.TrialEndTime = input:GetS32() data.PowerChange = input:GetS32() data.SourceType = input:GetS32() data.EquipUuidsMap = input:GetMap(input.GetS32, input.GetUTF,'int', 'string') data.HeroBaseinfo = input:GetMap(input.GetUTF, input.GetF64,'string', 'double') data.SpEquipBaseinfo = input:GetMap(input.GetUTF, input.GetF64,'string', 'double') data.HeroHighestPower = input:GetS64() data.SourceName = input:GetUTF() data.BufFloors = input:GetS32() data.Talnent = input:GetMap(input.GetS32, input.GetS32,'int', 'int') end