fx_aiwal,fx_attack_hit,fx_skill1_hit,fx_skill2_buff_a@begin,fx_skill2_buff_a@end,fx_skill2_buff_a@loop,fx_skill2_buff_b@begin,fx_skill2_buff_b@end,fx_skill2_buff_b@loop,fx_skill2_buff_c@begin,fx_skill2_buff_c@end,fx_skill2_buff_c@loop,fx_skill2_buff_d@begin,fx_skill2_buff_d@end,fx_skill2_buff_d@loop,fx_skill3_buff@loop,fx_ultimate_hit
fx_alchemist,fx_attack@loop,fx_attack_hit,fx_skil11@loop,fx_skill21@begin,fx_skill21@end,fx_skill21@loop,fx_ultimate@begin,fx_ultimate@end,fx_ultimate@loop
fx_amelia,fx_attack_hit,fx_skill1_hit,fx_skill2_fly,fx_skill2_hit,fx_ultimate_hit
fx_annie_reed,ceshi,fx_attack_fly@loop,fx_attack_hit,fx_skill1_fly@loop,fx_skill1_hit,fx_skill2_buff@begin@bottom,fx_skill2_buff@begin@front,fx_skill2_buff@end@bottom,fx_skill2_buff@end@front,fx_skill2_buff@loop@bottom,fx_skill2_buff@loop@front,fx_ultimate_hit@bottom,fx_ultimate_hit@front,skill1_all,ult6
fx_annie_reed_old,fx_attack_fly@loop,fx_attack_hit,fx_skill1_fly@loop,fx_skill1_hit@bottom,fx_skill1_hit@front,fx_skill2_a_buf@begin,fx_skill2_a_buf@begin@bottom,fx_skill2_a_buf@end,fx_skill2_a_buf@end@bottom,fx_skill2_a_buf@loop,fx_skill2_a_buf@loop@bottom,fx_skill2_b_buf@begin,fx_skill2_b_buf@begin@bottom,fx_skill2_b_buf@end,fx_skill2_b_buf@end@bottom,fx_skill2_b_buf@loop,fx_skill2_b_buf@loop@bottom,fx_skill2_fly@loop,fx_ultimate_a_hit,fx_ultimate_a_hit@bottom,fx_ultimate_a_warning@loop@ground,fx_ultimate_b_warning@loop@ground,fx_ultimate_fly@loop,fx_ultimate_hit@bottom,fx_ultimate_hit@front
fx_antonio_capulet,fx_attack_fly@loop,fx_attack_hit,fx_skill2_buff,fx_skill2_fly@loop,fx_skill2_hit,fx_ultimate_buff@loop
fx_aquamer,fx_aquamer_1_buff@begin@bottom,fx_aquamer_1_buff@begin@front,fx_aquamer_1_buff@end@bottom,fx_aquamer_1_buff@end@front,fx_aquamer_1_buff@loop@bottom,fx_aquamer_1_buff@loop@front,fx_aquamer_2_buff@begin@bottom,fx_aquamer_2_buff@begin@front,fx_aquamer_2_buff@end@bottom,fx_aquamer_2_buff@end@front,fx_aquamer_2_buff@loop@bottom,fx_aquamer_2_buff@loop@front
fx_ash,fx_attack_hit,fx_skill2_buff@begin@bottom,fx_skill2_buff@end@bottom,fx_skill2_buff@loop@bottom,fx_skill3_buff,fx_ultimate_buff@loop,fx_ultimate_hit,fx_ultimate_hit_b@bottom,fx_ultimate_hit_b@front
fx_atlas,fx_atlas_1_buff@begin@front,fx_atlas_1_buff@end@front,fx_atlas_1_buff@loop@front,fx_atlas_2_buff@begin@front,fx_atlas_2_buff@end@front,fx_atlas_2_buff@loop@front
fx_barbarian,fx_barbarian_1_buff@begin@bottom,fx_barbarian_1_buff@begin@front,fx_barbarian_1_buff@end@bottom,fx_barbarian_1_buff@end@front,fx_barbarian_1_buff@loop@bottom,fx_barbarian_1_buff@loop@front,fx_barbarian_2_buff@begin@bottom,fx_barbarian_2_buff@begin@front,fx_barbarian_2_buff@end@bottom,fx_barbarian_2_buff@end@front,fx_barbarian_2_buff@loop@bottom,fx_barbarian_2_buff@loop@front
fx_barbossa,fx_attack_a_fly,fx_attack_a_hit,fx_attack_b_fly,fx_attack_b_hit@bottom,fx_attack_b_hit@front,fx_skill1_a_fly,fx_skill1_a_hit,fx_skill1_b_fly,fx_skill1_b_hit,fx_skill2_buff@begin,fx_skill2_buff@end,fx_skill2_buff@loop,fx_zhuanwu@loop@bottom
fx_bastet,fx_attack_hit,fx_attack_hit_b,fx_skill1_hit,fx_skill1_hit_b,fx_skill2_hit,fx_ultimate_buff@begin,fx_ultimate_buff@end,fx_ultimate_buff@loop,fx_ultimate_hit
fx_billy_shaw,fx_attack_fly,fx_attack_hit,fx_ghost_fly,fx_ghost_hit,fx_skill1_hit,fx_skill2_fly@loop,fx_skill3_hit,fx_ultimate,fx_ultimate@bottom
fx_bjorn,fx_attack_hit,fx_skill1_buff@begin@bottom,fx_skill1_buff@begin@front,fx_skill1_buff@end@bottom,fx_skill1_buff@end@front,fx_skill1_buff@loop@bottom,fx_skill1_buff@loop@front,fx_skill2_hit,fx_skill3_fly,fx_skill3_warning@loop,fx_ultimate,fx_ultimate_buff
fx_bjorn_bear,fx_attack_b_hit,fx_nltimate_a_buff,fx_nltimate_hit,fx_skill1_a_buff@begin@bottom,fx_skill1_a_buff@end@bottom,fx_skill1_a_buff@loop@bottom,fx_skill1_b_buff@begin@front,fx_skill1_b_buff@end@front,fx_skill1_b_buff@loop@front,fx_skill3_warning@loop
fx_brandon_lowen,fx_attack_fly@loop,fx_attack_hit,fx_skill1_fly@loop,fx_skill1_hit,fx_skill2_buff@begin,fx_skill2_buff@end,fx_skill2_buff@loop,fx_skill3_buff@begin,fx_skill3_buff@end,fx_skill3_buff@loop,fx_ultimate_fly@begin@front,fx_ultimate_fly@begin@ground,fx_ultimate_fly@end@front,fx_ultimate_fly@end@ground,fx_ultimate_fly@loop@front,fx_ultimate_fly@loop@ground
fx_catherine_cartier,fx_attack_hit,fx_skill1_fly_a,fx_skill1_fly_b,fx_skill1_fly_c,fx_skill1_fly_d,fx_skill1_hit,fx_skill2_buff@begin@bottom,fx_skill2_buff@begin@front,fx_skill2_buff@end@bottom,fx_skill2_buff@end@front,fx_skill2_buff@loop@bottom,fx_skill2_buff@loop@front
fx_clara_bonchen,fx_attack_hit,fx_skill1_b_hit,fx_skill1_hit,fx_skill2_buff,fx_skill2_hit,fx_ultimate_hit,fx_ultimate_hit@begin@bottom,fx_ultimate_hit@begin@front,fx_ultimate_hit@end@bottom,fx_ultimate_hit@end@front,fx_ultimate_hit@loop@bottom,fx_ultimate_hit@loop@front
fx_clown,fx_attack_fly,fx_attack_hit,fx_ultimate_hit
fx_community_addhp,fx_community_addhp@begin,fx_community_addhp@end,fx_community_addhp@loop
fx_community_addmp,fx_community_addmp_buff@bottom@begin,fx_community_addmp_buff@bottom@end,fx_community_addmp_buff@bottom@loop
fx_community_atkdown,fx_community_atkdown@begin,fx_community_atkdown@end,fx_community_atkdown@loop
fx_community_atkup,fx_community_atkup@begin,fx_community_atkup@end,fx_community_atkup@loop
fx_community_attract,fx_community_attract_buff@begin,fx_community_attract_buff@end,fx_community_attract_buff@loop
fx_community_bewitch,fx_community_bewitch_buff@begin,fx_community_bewitch_buff@end,fx_community_bewitch_buff@loop
fx_community_blood,fx_community_blood@begin,fx_community_blood@end,fx_community_blood@loop
fx_community_bullet,fx_aquamer_fly,fx_energy_fly,fx_fire_fly,fx_gun_fly,fx_music_fly_a,fx_music_fly_b,fx_sand_fly
fx_community_burn,fx_community_burn@begin@bottom,fx_community_burn@begin@front,fx_community_burn@end@bottom,fx_community_burn@end@front,fx_community_burn@loop@bottom,fx_community_burn@loop@front
fx_community_curedown,fx_community_curedown_buff@begin,fx_community_curedown_buff@end,fx_community_curedown_buff@loop
fx_community_defdown,fx_community_defdown_buff@begin,fx_community_defdown_buff@end,fx_community_defdown_buff@loop
fx_community_defup,fx_community_defup_buff@begin,fx_community_defup_buff@end,fx_community_defup_buff@loop
fx_community_firebullet,fx_community_firebullet_fly@loop
fx_community_hit,fx_community_hit@front
fx_community_sandbullet,fx_community_sandbullet_fly@loop
fx_community_scare,fx_community_scare_buff@begin,fx_community_scare_buff@end,fx_community_scare_buff@loop
fx_community_shield,fx_community_burn_buff@bottom@begin,fx_community_burn_buff@bottom@end,fx_community_burn_buff@bottom@loop
fx_community_silence,fx_community_silence_buff@begin,fx_community_silence_buff@end,fx_community_silence_buff@loop
fx_community_speedup,fx_community_speedup@begin,fx_community_speedup@end,fx_community_speedup@loop
fx_community_stun,fx_community_stun
fx_community_toxic,fx_community_toxic@begin,fx_community_toxic@end,fx_community_toxic@loop
fx_community_waterbullet,fx_community_waterbullet_fly@loop
fx_crusader,fx_attack_hit
fx_cuttlefish,fx_attack_fly,fx_attack_hit,fx_skill1_hit@bottom,fx_skill1_hit@front,fx_skill_1_fly,fx_ultimate_buff,fx_ultimate_fly,fx_ultimate_hit
fx_druid,fX_attack_hit,fX_ultimate_hit,fx_attack_fly@loop,fx_skill1_fly@loop,fx_ultimate_fly@loop
fx_edward_racham,fx_attack_hit,fx_skill1_buff@begin,fx_skill1_buff@end,fx_skill1_buff@loop,fx_skill1_hit,fx_ultimate_hit
fx_edward_teach,fx_attack_a_fly,fx_attack_a_hit,fx_attack_b_fly,fx_attack_b_hit@bottom,fx_attack_b_hit@front,fx_skill1_a_fly,fx_skill1_a_hit,fx_skill1_b_fly,fx_skill1_b_hit,fx_skill2_buff@begin,fx_skill2_buff@end,fx_skill2_buff@loop,fx_zhuanwu@loop@bottom
fx_emily_cowell,fx_attack_hit,fx_skill1_hit,fx_skill2_buff_01@loop@bottom,fx_skill2_buff_02@begin@bottom,fx_skill2_buff_02@begin@front,fx_skill2_buff_02@end@bottom,fx_skill2_buff_02@end@front,fx_skill2_buff_02@loop@bottom,fx_skill2_buff_02@loop@front,fx_ultimate_hit
fx_fenrir,fx_attack_b_hit,fx_attack_hit,fx_skill1_buff,fx_skill1_c1@loop,fx_skill1_c3@loop,fx_skill3_c3@begin,fx_skill3_c3@loop,fx_skill3_c3@loop@back,fx_skill3_c3@loop@front,fx_ultimate_fly@loop,fx_ultimate_hit
fx_finner,fx_attack_fly,fx_attack_hit,fx_skill3_buff@begin@bottom,fx_skill3_buff@begin@front,fx_skill3_buff@end@bottom,fx_skill3_buff@end@front,fx_skill3_buff@loop@bottom,fx_skill3_buff@loop@front,fx_ultimate_hit@bottom,fx_ultimate_hit@front
fx_finner_mushroom1,fx_attack_buff@begin@bottom,fx_attack_buff@begin@front,fx_attack_buff@end@bottom,fx_attack_buff@end@front,fx_attack_buff@loop@bottom,fx_attack_buff@loop@front
fx_finner_mushroom2,fx_attack_buff@begin,fx_attack_buff@end,fx_attack_buff@loop
fx_freydis,fx_attack_hit,fx_skill2_buff@begin,fx_skill2_buff@end,fx_skill2_buff@loop,fx_skill2_hit@bottom,fx_ultimate_buff@begin,fx_ultimate_buff@end,fx_ultimate_buff@loop,fx_ultimate_hit@back,fx_ultimate_hit@front
fx_gail,fx_attack_hit,fx_skill1_hit,fx_skill2_buff@loop,fx_skill3_fly@begin@bottom,fx_skill3_fly@end@bottom,fx_skill3_fly@end@front,fx_skill3_fly@loop@bottom,fx_ultimate_fly@loop,fx_ultimate_hit
fx_gail_trap,fx_attack_hit
fx_guardian,fx_attack_hit,fx_skill1_buff@begin@back,fx_skill1_buff@begin@front,fx_skill1_buff@end@back,fx_skill1_buff@end@front,fx_skill1_buff@loop@back,fx_skill1_buff@loop@front,fx_ultimate_hit
fx_hachasut,fx_attack_fly,fx_attack_hit,fx_skill1_buff@begin@back,fx_skill1_buff@begin@front,fx_skill1_buff@end@front,fx_skill1_buff@loop@back,fx_skill1_buff@loop@front,fx_skill1_fly,fx_skill1_fly0000000,fx_skill1_hit,fx_skill1_hit0000000,fx_skill2_2_hit,fx_skill2_hit@back,fx_skill2_hit@front,fx_ultimate_buff@begin@bottom,fx_ultimate_buff@end@bottom,fx_ultimate_buff@loop@bottom,fx_ultimate_hit@front,fx_ultimate_hit_b@camera
fx_herhoff,fx_attack_hit,fx_skill1_hit,fx_ultimate_hit
fx_horus,fx_attack_hit,fx_skill1_buf@loop,fx_skill1_hit,fx_skill2_buf@begin,fx_skill2_buf@end,fx_skill2_buf@loop
fx_horus_soldier,fx_attack_hit
fx_hotep,fx_attack_hit,fx_skill1_hit,fx_skill2_buff,fx_skill2_fly,fx_skill2_hit,fx_ultimate_a_hit,fx_ultimate_b_hit
fx_human,fx_human_1_buff@begin@bottom,fx_human_1_buff@begin@front,fx_human_1_buff@end@bottom,fx_human_1_buff@end@front,fx_human_1_buff@loop@bottom,fx_human_1_buff@loop@front,fx_human_2_buff@begin@bottom,fx_human_2_buff@begin@front,fx_human_2_buff@end@bottom,fx_human_2_buff@end@front,fx_human_2_buff@loop@bottom,fx_human_2_buff@loop@front
fx_huoqiu,fx_dahuoqiu,fx_dahuoqiu2,fx_xiaohuoqiu
fx_jack_gray,fx_attack_fly_a,fx_attack_fly_b,fx_attack_hit,fx_skill1_hit,fx_skill2_buff@begin,fx_skill2_buff@begin2,fx_skill2_buff@end,fx_skill2_buff@loop,fx_ultimate_fly
fx_jedfrey,fx_attack_a_hit,fx_attack_b_hit,fx_skill1_hit,fx_skill2@bottom,fx_skill2_buff,fx_skill3@begin@bottom,fx_skill3_buff@begin,fx_skill3_buff@end,fx_skill3_buff@loop,fx_skill3_hit,fx_ultimate_a@bottom,fx_ultimate_buff,fx_ultimate_hit
fx_jefatnebuti,fx_attack_fly,fx_attack_hit,fx_skill1_hit,fx_skill1_hit_1@loop@back,fx_skill1_hit_1@loop@front,fx_skill1_hit_2@loop@back,fx_skill1_hit_2@loop@front,fx_skill1_hit_3@loop@back,fx_skill1_hit_3@loop@front,fx_skill2_fly,fx_skill2_hit,fx_skill3_fiy,fx_skill3_hit,fx_ultimate_fly,fx_ultimate_hit01,fx_ultimate_hit_a,fx_ultimate_hit_b,fx_ultimate_hit_c
fx_jerolul,fx_attack_fly,fx_attack_hit,fx_skill2_hit,fx_ultimate_a_fly,fx_ultimate_a_hit,fx_ultimate_b_fly,fx_ultimate_b_hit,fx_ultimate_c_fly,fx_ultimate_c_hit,fx_ultimate_d_hit
fx_johnson,fx_attack_hit,fx_skill1@loop,fx_skill2_hit,fx_ultimate@begin@bottom,fx_ultimate@end@bottom,fx_ultimate@loop@bottom
fx_jon_finriel,fx_attack_hit,fx_skill2_buff@begin@bottom,fx_skill2_buff@end@bottom,fx_skill2_buff@loop@bottom,fx_skill3_buff,fx_ultimate_buff@loop,fx_ultimate_hit,fx_ultimate_hit_b@bottom,fx_ultimate_hit_b@front
fx_lorelei,fx_attack_fly,fx_attack_hit,fx_skill1_buff@begin,fx_skill1_buff@end,fx_skill1_buff@loop,fx_skill1_fly,fx_skill2_hit@begin@bottom,fx_skill2_hit@begin@front,fx_skill2_hit@end@bottom,fx_skill2_hit@end@front,fx_skill2_hit@loop@bottom,fx_skill2_hit@loop@front
fx_lorelei_scaleph,fx_attack_fly,fx_attack_hit,fx_skill1
fx_lugribossk,fx_attack_fly,fx_attack_hit,fx_skill1_hit@begin@bottom,fx_skill1_hit@begin@front,fx_skill1_hit@end@bottom,fx_skill1_hit@end@front,fx_skill1_hit@loop@bottom,fx_skill1_hit@loop@front,fx_skill2_hit,fx_skill2_hit@begin,fx_skill2_hit@end,fx_skill2_hit@loop,fx_ultimate_hit,fx_ultimate_hit@ground
fx_malik,fx_attack_hit,fx_skill1_fly,fx_skill1_hit,fx_skill1_hit@back,fx_skill2_hit@back,fx_skill2_hit@front,fx_ultimate_hit@back,fx_ultimate_hit@front,fx_ultimate_shadui1,fx_ultimate_shadui2
fx_maria,ceshi,fx_attack_fly@loop,fx_attack_hit,fx_skill1_fly@loop,fx_skill1_hit,fx_skill2_buff@begin@bottom,fx_skill2_buff@begin@front,fx_skill2_buff@end@bottom,fx_skill2_buff@end@front,fx_skill2_buff@loop@bottom,fx_skill2_buff@loop@front,fx_ultimate_hit@bottom,fx_ultimate_hit@front,fx_ultimate_hit@ground,skill1_all,ult6
fx_moana,fx_attack_fly,fx_attack_hit,fx_skill1_fly,fx_skill1_hit,fx_skill2_buff2,fx_skill2_buff@begin@back,fx_skill2_buff@begin@front,fx_skill2_buff@end@back,fx_skill2_buff@end@front,fx_skill2_buff@loop@back,fx_skill2_buff@loop@front,fx_ultimate_fly,fx_ultimate_hit
fx_mummy,fx_attack_hit,fx_skill1_hit,fx_ultimate_hit
fx_murloc,fx_attack_hit,fx_skill1_hit,fx_ultimate_hit
fx_musketeer,fx_attack_hit
fx_musketeer_cannon,fx_attack_fly@loop,fx_attack_hit,fx_ultimate_fly@loop,fx_ultimate_hit
fx_navy_sailor,fx_attack_hit,fx_ultimate_hit
fx_nectanebo,fx_attack_hit,fx_skill1_buff@begin@bottom,fx_skill1_buff@begin@front,fx_skill1_buff@end@bottom,fx_skill1_buff@end@front,fx_skill1_buff@loop@bottom,fx_skill1_buff@loop@front,fx_skill1_hit,fx_skill2_buff,fx_ultimate_buff@begin,fx_ultimate_buff@end,fx_ultimate_buff@loop,fx_ultimate_hit
fx_neusel,fx_attack_fly,fx_attack_hit,fx_skill1_fly,fx_skill1_hit,fx_skill2,fx_ultimate_fly,fx_ultimate_hit
fx_nottingham_wood,fx_attack_fly,fx_attack_hit,fx_skill1_2_fly,fx_skill1_2_hit,fx_skill1_fly,fx_skill1_hit,fx_skill2_buff@begin,fx_skill2_buff@end,fx_skill2_buff@loop,fx_ultimate_2_hit,fx_ultimate_hit
fx_ophelia,fx_attack_b_fly,fx_attack_fly,fx_attack_hit,fx_skill_1_b_fly,fx_skill_1_buff@begin,fx_skill_1_buff@end,fx_skill_1_buff@loop,fx_skill_1_fly,fx_skill_1_hit
fx_penelope,fx_attack_b_fly@loop,fx_attack_hit,fx_skill_1_1_hit,fx_skill_1_2_buff,fx_skill_1_b_fly@loop,fx_skill_2_2_buff@back,fx_skill_2_2_buff@front,fx_ultimate_buff@begin@back,fx_ultimate_buff@begin@front,fx_ultimate_buff@end@back,fx_ultimate_buff@end@front,fx_ultimate_buff@loop@back,fx_ultimate_buff@loop@front
fx_penny_wise,fx_skill1_buff@begin,fx_skill1_buff@end,fx_skill1_buff@loop,fx_skill2_fly,fx_skill2_hit,fx_skill2_start,fx_skill2_start2,fx_ultimate_fly@begin@bottom,fx_ultimate_fly@begin@front,fx_ultimate_fly@end@bottom,fx_ultimate_fly@loop@bottom,fx_ultimate_fly@loop@front,fx_ultimate_hit
fx_ragner,fx_attack_fly@loop,fx_attack_hit,fx_skill1_fly@loop,fx_skill1_hit,fx_skill2_buff1,fx_skill2_buff2,fx_skill3_fly@begin@bottom,fx_skill3_fly@begin@front,fx_skill3_fly@end@bottom,fx_skill3_fly@loop@bottom,fx_skill3_hit@bottom,fx_ultimate_fly@loop,fx_ultimate_hit@bottom,fx_ultimate_hit@front
fx_richard_faral,fx_attack_hit,fx_skill1_hit,fx_skill2_fly,fx_skill2_hit,fx_skill2_hit@bottom,fx_skill3_fly,fx_skill3_hit,fx_ultimate_buff@begin,fx_ultimate_buff@end,fx_ultimate_buff@loop
fx_riedel_polonier,fx_attack_hit,fx_skill1_fly,fx_skill1_fly_old,fx_skill3_a_fly,fx_skill3_a_hit,fx_skill3_b_fly,fx_skill3_b_hit,fx_skill3_b_hit1,fx_skill3_b_hit@bottom,fx_ultimate@begin@ground,fx_ultimate@end@ground,fx_ultimate@loop@ground,fx_ultimate_a_hit,fx_ultimate_a_hit@bottom,fx_ultimate_b_fly,fx_ultimate_b_hit,fx_ultimate_b_hit@bottom
fx_rlia_amber,fx_attack_fly@loop,fx_attack_hit@front,fx_skill1_fly@loop,fx_skill1_hit@front,fx_skill2_fly@loop,fx_skill2_hit@front,fx_skill3_fly@loop,fx_skill3_hit@front,fx_ultimate_fly@loop,fx_ultimate_hit@front
fx_robert_mormont,fx_attack_fly,fx_attack_hit,fx_skill1_fly,fx_skill1_hit,fx_skill2_buff@begin@bottom,fx_skill2_buff@begin@front,fx_skill2_buff@end@bottom,fx_skill2_buff@loop@bottom,fx_ultimate_buff@begin@bottom,fx_ultimate_buff@begin@front,fx_ultimate_buff@end@bottom,fx_ultimate_buff@loop@bottom
fx_ronald,fx_attack_hit,fx_skill1_hit,fx_skill2_buff@begin,fx_skill2_buff@end,fx_skill2_buff@loop,fx_skill2_fly@loop,fx_skill2_hit,fx_ultimate@front,fx_ultimate@ground,fx_ultimate_all
fx_roroha,fx_aoyi_end,fx_aoyi_jvqi,fx_aoyi_loop,fx_attack_hit,fx_skill1_hit,fx_skill2_end,fx_skill2_jvqi,fx_skill2_loop
fx_sarah_vaughan,fx_attack_a_fly,fx_attack_a_hit,fx_attack_b_fly,fx_attack_b_hit,fx_skill1_fly,fx_skill1_hit,fx_skill2_a1_buff@begin,fx_skill2_a1_buff@end,fx_skill2_a1_buff@loop,fx_skill2_a2_buff@begin,fx_skill2_a2_buff@end,fx_skill2_a2_buff@loop,fx_skill2_a3_buff@begin,fx_skill2_a3_buff@end,fx_skill2_a3_buff@loop,fx_skill2_a_buff@begin,fx_skill2_a_buff@end,fx_skill2_a_buff@loop,fx_skill2_b_buff@begin,fx_skill2_b_buff@end,fx_skill2_b_buff@loop,fx_skill3_buff,fx_ultimate_a_fly,fx_ultimate_b_fly,fx_ultimate_c_fly,fx_ultimate_d_fly,fx_ultimate_e_fly,fx_ultimate_f_fly
fx_scarecrow,fx_attack_fly,fx_attack_hit,fx_skill_fly,fx_skill_fly444,fx_skill_hit,fx_ultimate_buff@begin,fx_ultimate_buff@end,fx_ultimate_buff@loop
fx_sea_monster,fx_attack_fly@loop,fx_attack_hit,fx_ultimate_1_hit,fx_ultimate_2_buff@begin,fx_ultimate_2_buff@end,fx_ultimate_2_buff@loop,fx_ultimate_2_fly@loop,fx_ultimate_2_hit
fx_sea_monster2,fx_attack_fly@loop,fx_attack_hit,fx_ultimate_1_hit,fx_ultimate_2_buff@begin,fx_ultimate_2_buff@end,fx_ultimate_2_buff@loop,fx_ultimate_2_fly@loop,fx_ultimate_2_hit
fx_skeleton_captain,fx_attack_hit,fx_skill_buff@begin,fx_skill_buff@end,fx_skill_buff@loop,fx_skill_hit,fx_skill_wuqi,fx_ultimate_fly,fx_ultimate_fly@ground,fx_ultimate_fly_old
fx_sobek,fx_attack_hit,fx_skill2_fly,fx_skill2_hit
fx_sobek_stone@skill1,fx_skill1_fly,fx_skill1_hit
fx_sobek_stone@ult,fX_skill1_hit,fX_ultimate_hit
fx_stephen,fx_attack_hit,fx_skill_1_b_hit,fx_skill_1_c_hit,fx_skill_1_hit,fx_skill_2_b_hit,fx_skill_2_c_hit,fx_skill_2_hit
fx_syxos,fx_attack_hit,fx_skill1_hit,fx_skill3_buff,fx_ultimate_hit
fx_ui_chuka,fx_ui_chuka
fx_ui_kapai,fx_ui_kapai@back@loop
fx_ultimate_glow,fx_ultimate_glow
fx_ultimate_glow2,fx_ultimate_glow
fx_undead,fx_undead_1_buff@begin@bottom,fx_undead_1_buff@begin@front,fx_undead_1_buff@end@bottom,fx_undead_1_buff@end@front,fx_undead_1_buff@loop@bottom,fx_undead_1_buff@loop@front,fx_undead_2_buff@begin@bottom,fx_undead_2_buff@begin@front,fx_undead_2_buff@end@bottom,fx_undead_2_buff@end@front,fx_undead_2_buff@loop@bottom,fx_undead_2_buff@loop@front
fx_uriel,fx_attack_hit,fx_skill1_buff_1@begin@bottom,fx_skill1_buff_1@begin@front,fx_skill1_buff_1@end@bottom,fx_skill1_buff_1@loop@bottom,fx_skill2_buff@begin,fx_skill2_buff@end,fx_skill2_buff@loop,fx_skill2_hit
fx_verri,fx_attack_fly@loop,fx_attack_hit,fx_skill_1_buff@loop,fx_skill_2_buff@loop
fx_vito_frye,fx_attack_fly@loop,fx_attack_hit,fx_skill1_buff@loop,fx_skill1_fly@loop,fx_skill1_hit,fx_skill2_buff@loop,fx_ultimate_hit@bottom,fx_ultimate_hit@front
fx_waggs,fx_attack_a_hit,fx_attack_b_fly,fx_attack_b_hit,fx_skill1_a_buff@loop,fx_skill1_b_buff@loop,fx_skill2_fly_loop,fx_skill2_hit,fx_ultimate_fly_loop2,fx_ultimate_hit
hero_aiwal,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_alchemist,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_amelia,attack,die,hurt,idle,knock_down,knock_up,move,skill_1_a,skill_1_b,skill_2,spawn,ultimate,win
hero_angel,attack,die,hurt,idle,knock down,knock up,move,skill_1,skill_1_old,skill_2,skill_2_old,spawn,ultimate,win
hero_annie_reed,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_old,skill_2,spawn,ultimate,ultimate_old,win
hero_annie_reed_old,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,ultimate_old,win
hero_antonio_capulet,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_ash,attack,die,hurt,idle,idle_a,knock_down,knock_up,move,move_a,skill_1,skill_2@begin,skill_2@end,skill_2@loop,skill_2_old,spawn,ultimate,ultimate@all,win
hero_barbarian,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_barbossa,attack,attack_b,die,hurt,idle,knock_down,knock_up,move,skill2_b,skill_1,skill_2,spawn,ultimate,ultimate2,ultimate_b,win
hero_bastet,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_billy_shaw,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_old,skill_2,skill_3,spawn,ultimate,ultimate1,win
hero_bjorn,attack,die,hurt,idle,knock_down,knock_up,move,skill_2,spawn,ultimate,win
hero_bjorn_bear,attack,die,hurt,idle,knock_down,knock_up,move,skill_2,skill_21,spawn,ultimate,win
hero_brandon_lowen,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_1,skill_1_2,skill_3,spawn,ultimate,ultimate111,win
hero_catherine_cartier,attack,die,hurt,idle,knock_down,knock_up,move,skill_1@end,skill_1@loop,skill_1@start,skill_2,skill_2@end,skill_2@loop,skill_2@start,skill_3,spawn,ultimate@end,ultimate@loop,ultimate@start,win
hero_clara_bonchen,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_2,skill_2,skill_100000,spawn,ultimate,ultimate_old,win
hero_clown,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_crusader,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_cuttlefish,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_druid,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_edward_racham,attack,die,die_old,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win,win_old
hero_edward_teach,attack,attack_b,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,ultimate_b,win
hero_emily_cowell,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_3,spawn,ultimate,ultimate_all,ultimate_end,ultimate_left,ultimate_middle,ultimate_right,win
hero_female_pirate,attack,idle,idle_2,move,spawn,win
hero_fenrir,attack,attack_a,attack_b,die,hurt,hurt_b,idle,idle_b,knock_down,knock_down_b,knock_up,knock_up_b,move,move_b,skill_1,skill_1_b,skill_3,skill_3_old,spawn,spawn_b,ultimate@end,ultimate@loop,ultimate@start,ultimate_all,ultimate_b@end,ultimate_b@loop,ultimate_b@start,win,win_b
hero_finner,attack,die,exclusive,exclusive3,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_3,spawn,ultimate,win
hero_finner_mushroom1,attack,die,hurt,idle,kock_down,kock_up,move,spawn,win
hero_finner_mushroom2,attack,die,hurt,idle,kock_down,kock_up,move,spawn,win
hero_freydis,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_gail,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_2_f,skill_3,spawn,ultimate,win
hero_gail_trap,attack,idle,spawn
hero_golem,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_guardian,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_hachasut,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_2_old,spawn,spawn000,ultimate,ultimate_new,win
hero_herhoff,attack,die,hurt,idle,knock_down,knock_up,move,skill_2,spawn,ultimate,win
hero_hilding,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_3,spawn,ultimate,win
hero_horus,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_horus_soldier,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_hotep,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_old,skill_2,skill_2333333,spawn,ultimate,win
hero_jack_gray,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_2_2,skill_2_old,spawn,ultimate,win
hero_jedfrey,attack,die,hurt,idle,knock_down,knock_up,move,skill_1@end,skill_1@start,skill_2,skill_2_old,spawn,spawn0000,ultimate@end,ultimate@start,win
hero_jefatnebuti,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_old,skill_2,spawn,ultimate,win
hero_jerolul,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_10000,spawn,ultimate,ultimate_1,win
hero_johnson,123,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_2_old,skill_3,spawn,ultimate,win
hero_jon_finriel,attack,die,hurt,idle,idle_a,knock_down,knock_up,move,move_a,skill_1,skill_2@begin,skill_2@end,skill_2@loop,skill_2_old,spawn,ultimate,ultimate@all,win
hero_lorelei,attack,die,hurt,idle,knock_down,knock_up,move,skill_2,skill_3,spawn,ultimate,win
hero_lorelei_scaleph,attack,die,idle,move,spawn
hero_lugribossk,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_malik,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate@begin,ultimate@end,win
hero_maria,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,ultimate_old,ultimate_old2,win
hero_moana,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,ultimate_old_1,ultimate_old_2,win
hero_mummy,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_murloc,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_musketeer,attack,die,fx_ultimate_hit,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_musketeer_cannon,attack,die,hurt,idle,knock_down,knock_up,move,spawn,win
hero_navy_sailor,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_nectanebo,attack,die,hurt,idle,knock_down,knock_up,move,skill_0,skill_1,spawn,ultimate,win
hero_neusel,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,ultimate2,win
hero_noot,attack,attack_b,die,die_b,hurt,hurt_b,idle,idle_b,knock_down,knock_down_b,knock_up,knock_up_b,move,move_b,skill_1,skill_1_b,skill_2,skill_2_b,skill_3,skill_3_b,spawn,ultimate,win,win_b
hero_nottingham_wood,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_2,skill_1_old,skill_2,spawn,ultimate,ultimate_2,win
hero_ophelia,attack,attack_b,die,die_b,hurt,hurt_b,idle,idle_b,knock_down,knock_down_b,knock_up,knock_up_b,move,move_b,skill_1,skill_1_b,skill_2,skill_2_b,spawn,spawn_b,ultimate,ultimate_b,win,win_b
hero_penelope,attack,attack_b,die,hurt,hurt_b,idle,idle_b,knock_down,knock_up,move,skill_1,skill_1_b,skill_2,skill_2_b,spawn,ultimate,ultimate_loop,win
hero_penny_wise,attack,die,hurt,idle,idle2,knock_down,knock_up,move,skill_1,skill_1_atk,skill_2,skill_2_old,skill_2_shijianduan,spawn,spawn_old,ultimate,ultimate2,win
hero_ragner,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_3,spawn,ultimate_all0,ultimate_end,ultimate_loop,ultimate_start,win
hero_ragner_mine,idle,spawn
hero_richard_faral,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_3,spawn,ultimate,win
hero_riedel_polonier,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_3,spawn,ultimate,ultimate_old,win
hero_rlia_amber,attack,attack_b,attack_c,attack_d,attack_e,die,hurt,idle,knock_down,knock_up,move,spawn,ultimate,win
hero_robert_mormont,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,ultimate_old,win
hero_ronald,attack,attack_a,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_old,skill_1_old2,skill_2,skill_2_old,spawn,ultimate,ultimate_effecct_all,ultimate_old,win
hero_roroha,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_sarah_vaughan,attack,attack_b,die,hurt,idle,idle2,idle_b,knock_down,knock_up,move,skill2@end,skill2@loop,skill_1,skill_2,spawn,ultimate,ultimate1,ultimate@begin,ultimate@end,ultimate@end2,ultimate@loop,ultimate_old,win
hero_sarah_vaughan_summon,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,win
hero_scarecrow,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,win
hero_sea_monster,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,spawn1,ultimate,win
hero_sea_monster2,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,spawn1,ultimate,win
hero_skeleton_captain,attack,attack_old,die,die21,die_old,hurt,idle,knock_down,knock_up,move,skill_1,skill_1_old,skill_1_snakeeye,spawn,spawn@perform,spawn_old,ultimate,win
hero_sobek,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_sobek_stone_skill,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_sobek_stone_ult,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_spee,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_3,spawn,ultimate,win
hero_spee_sprite_a,die@back,die@front,idle@back,idle@front
hero_spee_sprite_b,die,idle,spawn
hero_spee_sprite_c,die,idel,spawn
hero_spee_sprite_skill,die,idel,spawn
hero_stephen,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,win
hero_syxos,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_3,spawn,spawn1,ultimate,win
hero_tatiana,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,skill_3,spawn,ultimate,win
hero_uriel,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,ultimate_Baseheight,ultimate_Old,ultimate_end,ultimate_loop,ultimate_old,ultimate_start,win,zzzzzultimate4
hero_verri,attack,die,hurt,idle,knock_down,knock_up,move,skill_2,spawn,ultimate,win
hero_vito_frye,attack,die,hurt,idle,knock_down,knock_up,move,skill_1,skill_2,spawn,ultimate,ultimate_old,win
hero_waggs,attack,attack_b,die,hurt,idle,knock_down,knock_up,move,skill_1,spawn,ultimate,ultimate_gao,win
skin_fenrir,attack,attack_a,attack_b,die,hurt,hurt_b,idle,idle_b,knock_down,knock_down_b,knock_up,knock_up_b,move,move_b,skill_1,skill_1_b,skill_3,spawn,spawn_b,ultimate@end,ultimate@loop,ultimate@start,ultimate_all,ultimate_b@end,ultimate_b@loop,ultimate_b@strat,win,win_b
ui_anbai,idle
ui_haqiashute,idle
ui_weituofulan,idle
