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- using UnityEngine;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using DigitalOpus.MB.Core;
- /*
- public class MB3_GameObjectMaterialInfo : ScriptableObject {
- public List<_GameObjectAndWarning> objects;
- }
- */
- namespace DigitalOpus.MB.Core{
- }
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