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- ---@class UISignDaily__Generate_btnClose
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UISignDaily__Generate_signRewardItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public image UnityEngine.UI.Image
- ---@class UISignDaily__Generate_scrollView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopGridView SuperScrollView.LoopGridView
- ---@class UISignDaily__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UISignDaily__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UISignDaily__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UISignDaily__Generate_uIAnimator
- ---@field private AnyBtn UISignDaily__Generate_AnyBtn
- ---@field private scrollView UISignDaily__Generate_scrollView
- ---@field private content UnityEngine.GameObject
- ---@field private signRewardItem UISignDaily__Generate_signRewardItem
- ---@field private btnClose UISignDaily__Generate_btnClose
- ---@field private dscBox UnityEngine.GameObject
- local UISignDailyView = class("UISignDailyView", require("UIViewBase"))
- function UISignDailyView:ctor()
- end
- ---@private
- function UISignDailyView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UISignDailyView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- end
- ---@private
- function UISignDailyView:InitGenerate__1(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UISignDailyView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UISignDailyView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window/ScrollView
- --]]
- local tmp = Root:Find("UIAnimator/Window/ScrollView").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollView = tmp
- tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView)
- end
- ---@private
- function UISignDailyView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/ScrollView/View/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/ScrollView/View/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.content = tmp
- end
- ---@private
- function UISignDailyView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/ScrollView/View/Content/SignRewardItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/ScrollView/View/Content/SignRewardItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.signRewardItem = CommonUtil.BindGridViewItem2LuaStatic("SignRewardItem", tmp)
- self.signRewardItem.prefabName = "SignRewardItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UISignDailyView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/BtnClose
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnClose").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnClose = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UISignDailyView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/DscBox
- --]]
- local tmp = Root:Find("UIAnimator/Window/DscBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.dscBox = tmp
- end
- ---@private
- function UISignDailyView:GenerateDestroy()
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.scrollView) ~= nil then
- tolua.setpeer(self.scrollView, nil)
- end
- self.scrollView = nil
- if tolua.getpeer(self.content) ~= nil then
- tolua.setpeer(self.content, nil)
- end
- self.content = nil
- if self.signRewardItem.GenerateDestroy ~= nil then
- self.signRewardItem:GenerateDestroy()
- end
- if tolua.getpeer(self.signRewardItem) ~= nil then
- tolua.setpeer(self.signRewardItem, nil)
- end
- self.signRewardItem = nil
- if tolua.getpeer(self.btnClose) ~= nil then
- tolua.setpeer(self.btnClose, nil)
- end
- self.btnClose = nil
- if tolua.getpeer(self.dscBox) ~= nil then
- tolua.setpeer(self.dscBox, nil)
- end
- self.dscBox = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UISignDailyView
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