UIGuildWarMatchMapCtr.lua 1.0 KB

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  1. local UIGuildWarMatchMapCtr = class("UIGuildWarMatchMapCtr", require("UICtrBase"))
  2. function UIGuildWarMatchMapCtr:Init(view)
  3. self.view = view
  4. end
  5. function UIGuildWarMatchMapCtr:SetData(data)
  6. self.asyncIdx = 0
  7. if data == nil then return end
  8. self.data = data
  9. end
  10. function UIGuildWarMatchMapCtr:GetAsyncIdx()
  11. self.asyncIdx = self.asyncIdx + 1
  12. return self.asyncIdx
  13. end
  14. function UIGuildWarMatchMapCtr:GetData()
  15. return self.data
  16. end
  17. function UIGuildWarMatchMapCtr:OnDispose()
  18. self.data = nil
  19. self.view = nil
  20. end
  21. function UIGuildWarMatchMapCtr:GetMatchMapData()
  22. return ManagerContainer.DataMgr.GuildWarDataMgr:GetMatchMapData()
  23. end
  24. function UIGuildWarMatchMapCtr:IsSameGuild(guildId)
  25. local guildData = ManagerContainer.DataMgr.GuildDataMgr:GetCurGuildData()
  26. if guildData then
  27. return guildData:IsSameGuild(guildId)
  28. end
  29. return false
  30. end
  31. function UIGuildWarMatchMapCtr:SendGetGuildWarMatchMapReq()
  32. if ManagerContainer.DataMgr.GuildWarDataMgr:SendGetGuildWarMatchMapReq() then
  33. return 100007
  34. end
  35. return 0
  36. end
  37. return UIGuildWarMatchMapCtr