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- local UIGuildChangeNameView = require("UIGuild/UIGuildChangeNameView_Generate")
- function UIGuildChangeNameView:OnAwake(data)
- self.controller = require("UIGuild/UIGuildChangeNameCtr"):new()
- self.controller:Init(self)
- self.controller:SetData(data)
- end
- function UIGuildChangeNameView:AddEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.GUILD_NAME_CHANGED, self, self.OnGuildNameChanged)
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.GUILD_DISBAND_SUCCESS, self, self.OnGuildDisBandSuccess)
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.GUILD_QUIT_SUCCESS, self, self.OnGuildQuitSuccess)
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.GUILD_KICKOUT_SUCCESS, self, self.OnGuildKickoutSuccess)
- end
- function UIGuildChangeNameView:FillContent(data, uiBase)
- self.uiBase = uiBase
- local gameObject = self.uiBase:GetRoot()
- if gameObject ~= nil then
- self.gameObject = gameObject
- self.transform = gameObject.transform
- end
- self:InitGenerate(self.transform, data)
- self:Init()
- end
- function UIGuildChangeNameView:Init()
- self.input.inputField.text = tostring(self.controller:GetCurName())
- local _, costNum = self.controller:GetCostInfo()
- self.costTxt.text.text = tostring(costNum)
- end
- function UIGuildChangeNameView:RemoveEventListener()
- ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
- self.input.inputField.onValidateInput = nil
- self.input.inputField.onEndEdit:RemoveAllListeners()
- end
- function UIGuildChangeNameView:AddUIEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
- self.uiBase:AddButtonUniqueEventListener(self.AnyBtn.button, self, self.OnClickCloseBtn)
- self.uiBase:AddButtonUniqueEventListener(self.btnClose.button, self, self.OnClickCloseBtn)
- self.uiBase:AddButtonUniqueEventListener(self.cancelBtn.button, self, self.OnClickCancelBtn)
- self.uiBase:AddButtonUniqueEventListener(self.saveBtn.button, self, self.OnClickSaveBtn)
- self.input.inputField.onValidateInput = self.input.inputField.OnValidateInput(self.OnValidateInput, self)
- self.input.inputField.onEndEdit:RemoveAllListeners()
- self.input.inputField.onEndEdit:AddListener(function(text)
- self:OnEndEditInput(text)
- end)
- end
- function UIGuildChangeNameView:OnHide()
- end
- function UIGuildChangeNameView:OnShow(data)
- self.controller:SetData(data)
- end
- function UIGuildChangeNameView:OnClose()
- end
- function UIGuildChangeNameView:OnDispose()
- self.controller:OnDispose()
- end
- function UIGuildChangeNameView:OnGuildNameChanged()
- if not self.input.inputField.isFocused then
- self.input.inputField.text = tostring(self.controller:GetCurName())
- end
- end
- function UIGuildChangeNameView:OnGuildDisBandSuccess()
- self:UIClose()
- end
- function UIGuildChangeNameView:OnGuildQuitSuccess()
- self:UIClose()
- end
- function UIGuildChangeNameView:OnGuildKickoutSuccess()
- self:UIClose()
- end
- function UIGuildChangeNameView:OnClickCloseBtn()
- self:UIClose()
- end
- function UIGuildChangeNameView:OnClickCancelBtn()
- self:UIClose()
- end
- function UIGuildChangeNameView:OnClickSaveBtn()
- local text = self.input.inputField.text
- if not text then
- return
- end
- local len = GetActualStringLength(text)
- local min = self.controller:GetNameLengthMin()
- local max = self.controller:GetNameLengthMax()
- if len < min or len > max then
- return
- end
- local errorCode = self.controller:SendGuildChangeNameReq()
- if errorCode == 0 then
- self:UIClose()
- else
- ManagerContainer.LuaUIMgr:ErrorNoticeDisplay(errorCode)
- end
- end
- function UIGuildChangeNameView:OnValidateInput(text, charIndex, addedChar)
- local curLen = 0
- if addedChar >= 48 and addedChar <= 57 then -- 0-9
- curLen = 1
- elseif addedChar >= 65 and addedChar <= 90 then -- A-Z
- curLen = 1
- elseif addedChar >= 97 and addedChar <= 122 then -- a-z
- curLen = 1
- elseif addedChar >= 0x4E00 and addedChar <= 0x9FA5 then -- 中文字
- curLen = 1
- end
- if curLen <= 0 then return 0 end
- local len = GetActualStringLength(text) + curLen
- local max = self.controller:GetNameLengthMax()
- if len > max then return 0 end
- return addedChar
- end
- function UIGuildChangeNameView:OnEndEditInput(text)
- self.controller:SetChangedName(text)
- end
- return UIGuildChangeNameView
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