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- ---@class UIDojoReward__Generate_nextDanItemContent
- ---@field public gameObject UnityEngine.GameObject
- ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup
- ---@class UIDojoReward__Generate_nextDanItemScroll
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopHorizontalScrollRect UnityEngine.UI.LoopHorizontalScrollRect
- ---@class UIDojoReward__Generate_nextDanName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIDojoReward__Generate_nextDanIcon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIDojoReward__Generate_curDanItemContent
- ---@field public gameObject UnityEngine.GameObject
- ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup
- ---@class UIDojoReward__Generate_curDanItemScroll
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopHorizontalScrollRect UnityEngine.UI.LoopHorizontalScrollRect
- ---@class UIDojoReward__Generate_curDanName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIDojoReward__Generate_curDanIcon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIDojoReward__Generate_rewardItemScroll
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect
- ---@class UIDojoReward__Generate_rankRewardLbl
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@class UIDojoReward__Generate_rankRewardToggle
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIDojoReward__Generate_danRewardLbl
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@class UIDojoReward__Generate_danRewardToggle
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggle UnityEngine.UI.Toggle
- ---@class UIDojoReward__Generate_toggleGroup
- ---@field public gameObject UnityEngine.GameObject
- ---@field public toggleGroup UnityEngine.UI.ToggleGroup
- ---@class UIDojoReward__Generate_closeBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIDojoReward__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIDojoReward__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIDojoReward__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIDojoReward__Generate_uIAnimator
- ---@field private AnyBtn UIDojoReward__Generate_AnyBtn
- ---@field private closeBtn UIDojoReward__Generate_closeBtn
- ---@field private toggleGroup UIDojoReward__Generate_toggleGroup
- ---@field private danRewardToggle UIDojoReward__Generate_danRewardToggle
- ---@field private danRewardLbl UIDojoReward__Generate_danRewardLbl
- ---@field private rankRewardToggle UIDojoReward__Generate_rankRewardToggle
- ---@field private rankRewardLbl UIDojoReward__Generate_rankRewardLbl
- ---@field private rewardItemScroll UIDojoReward__Generate_rewardItemScroll
- ---@field private rewardContent UnityEngine.GameObject
- ---@field private danRewardNode UnityEngine.GameObject
- ---@field private curNode UnityEngine.GameObject
- ---@field private curDanIcon UIDojoReward__Generate_curDanIcon
- ---@field private curDanName UIDojoReward__Generate_curDanName
- ---@field private curDanItemScroll UIDojoReward__Generate_curDanItemScroll
- ---@field private curDanItemContent UIDojoReward__Generate_curDanItemContent
- ---@field private nextNode UnityEngine.GameObject
- ---@field private nextDanIcon UIDojoReward__Generate_nextDanIcon
- ---@field private nextDanName UIDojoReward__Generate_nextDanName
- ---@field private nextDanItemScroll UIDojoReward__Generate_nextDanItemScroll
- ---@field private nextDanItemContent UIDojoReward__Generate_nextDanItemContent
- local UIDojoRewardView = class("UIDojoRewardView", require("UIViewBase"))
- function UIDojoRewardView:ctor()
- end
- ---@private
- function UIDojoRewardView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIDojoRewardView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function UIDojoRewardView:InitGenerate__2(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIDojoRewardView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/Bg/CloseBox/BtnClose
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.closeBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/ToggleGroup
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/ToggleGroup").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.toggleGroup = tmp
- tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/ToggleGroup/DanReward
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/ToggleGroup/DanReward").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.danRewardToggle = tmp
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/ToggleGroup/DanReward/Background/Label
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/ToggleGroup/DanReward/Background/Label").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.danRewardLbl = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/ToggleGroup/RankReward
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/ToggleGroup/RankReward").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.rankRewardToggle = tmp
- tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/ToggleGroup/RankReward/Background/Label
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/ToggleGroup/RankReward/Background/Label").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.rankRewardLbl = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/PlayerScroll
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/PlayerScroll").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.rewardItemScroll = tmp
- tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/PlayerScroll/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/PlayerScroll/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.rewardContent = tmp
- end
- ---@private
- function UIDojoRewardView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.danRewardNode = tmp
- end
- ---@private
- function UIDojoRewardView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.curNode = tmp
- end
- ---@private
- function UIDojoRewardView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward/icon
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward/icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.curDanIcon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward/name
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward/name").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.curDanName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward/items
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward/items").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.curDanItemScroll = tmp
- tmp.loopHorizontalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopHorizontalScrollRect)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward/items/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/CurrentReward/items/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.curDanItemContent = tmp
- tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nextNode = tmp
- end
- ---@private
- function UIDojoRewardView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward/icon
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward/icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nextDanIcon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward/name
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward/name").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nextDanName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward/items
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward/items").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nextDanItemScroll = tmp
- tmp.loopHorizontalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopHorizontalScrollRect)
- end
- ---@private
- function UIDojoRewardView:InitGenerate__22(Root, data)
- --[[
- UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward/items/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CenterView/DanRewardNode/NextReward/items/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nextDanItemContent = tmp
- tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup)
- end
- ---@private
- function UIDojoRewardView:GenerateDestroy()
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.closeBtn) ~= nil then
- tolua.setpeer(self.closeBtn, nil)
- end
- self.closeBtn = nil
- if tolua.getpeer(self.toggleGroup) ~= nil then
- tolua.setpeer(self.toggleGroup, nil)
- end
- self.toggleGroup = nil
- if tolua.getpeer(self.danRewardToggle) ~= nil then
- tolua.setpeer(self.danRewardToggle, nil)
- end
- self.danRewardToggle = nil
- if tolua.getpeer(self.danRewardLbl) ~= nil then
- tolua.setpeer(self.danRewardLbl, nil)
- end
- self.danRewardLbl = nil
- if tolua.getpeer(self.rankRewardToggle) ~= nil then
- tolua.setpeer(self.rankRewardToggle, nil)
- end
- self.rankRewardToggle = nil
- if tolua.getpeer(self.rankRewardLbl) ~= nil then
- tolua.setpeer(self.rankRewardLbl, nil)
- end
- self.rankRewardLbl = nil
- if tolua.getpeer(self.rewardItemScroll) ~= nil then
- tolua.setpeer(self.rewardItemScroll, nil)
- end
- self.rewardItemScroll = nil
- if tolua.getpeer(self.rewardContent) ~= nil then
- tolua.setpeer(self.rewardContent, nil)
- end
- self.rewardContent = nil
- if tolua.getpeer(self.danRewardNode) ~= nil then
- tolua.setpeer(self.danRewardNode, nil)
- end
- self.danRewardNode = nil
- if tolua.getpeer(self.curNode) ~= nil then
- tolua.setpeer(self.curNode, nil)
- end
- self.curNode = nil
- if tolua.getpeer(self.curDanIcon) ~= nil then
- tolua.setpeer(self.curDanIcon, nil)
- end
- self.curDanIcon = nil
- if tolua.getpeer(self.curDanName) ~= nil then
- tolua.setpeer(self.curDanName, nil)
- end
- self.curDanName = nil
- if tolua.getpeer(self.curDanItemScroll) ~= nil then
- tolua.setpeer(self.curDanItemScroll, nil)
- end
- self.curDanItemScroll = nil
- if tolua.getpeer(self.curDanItemContent) ~= nil then
- tolua.setpeer(self.curDanItemContent, nil)
- end
- self.curDanItemContent = nil
- if tolua.getpeer(self.nextNode) ~= nil then
- tolua.setpeer(self.nextNode, nil)
- end
- self.nextNode = nil
- if tolua.getpeer(self.nextDanIcon) ~= nil then
- tolua.setpeer(self.nextDanIcon, nil)
- end
- self.nextDanIcon = nil
- if tolua.getpeer(self.nextDanName) ~= nil then
- tolua.setpeer(self.nextDanName, nil)
- end
- self.nextDanName = nil
- if tolua.getpeer(self.nextDanItemScroll) ~= nil then
- tolua.setpeer(self.nextDanItemScroll, nil)
- end
- self.nextDanItemScroll = nil
- if tolua.getpeer(self.nextDanItemContent) ~= nil then
- tolua.setpeer(self.nextDanItemContent, nil)
- end
- self.nextDanItemContent = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIDojoRewardView
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