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- ---@class SlotItem__Generate_equipFx
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uIParticle UIExtensions.UIParticle
- ---@class SlotItem__Generate_lv
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class SlotItem__Generate_card4
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class SlotItem__Generate_card3
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class SlotItem__Generate_card2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class SlotItem__Generate_card1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class SlotItem__Generate_bgPlus
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class SlotItem__Generate_button
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class SlotItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private button SlotItem__Generate_button
- ---@field private par UnityEngine.GameObject
- ---@field private equipItem UnityEngine.GameObject
- ---@field private cardPlus UnityEngine.GameObject
- ---@field private bgPlus SlotItem__Generate_bgPlus
- ---@field private slot1 UnityEngine.GameObject
- ---@field private card1 SlotItem__Generate_card1
- ---@field private slot2 UnityEngine.GameObject
- ---@field private card2 SlotItem__Generate_card2
- ---@field private slot3 UnityEngine.GameObject
- ---@field private card3 SlotItem__Generate_card3
- ---@field private slot4 UnityEngine.GameObject
- ---@field private card4 SlotItem__Generate_card4
- ---@field private lv SlotItem__Generate_lv
- ---@field private equipFx SlotItem__Generate_equipFx
- ---@field private mask UnityEngine.GameObject
- ---@field private redPointItem UnityEngine.GameObject
- local SlotItemView = class("SlotItemView")
- function SlotItemView:ctor()
- end
- ---@private
- function SlotItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function SlotItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- end
- ---@private
- function SlotItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function SlotItemView:InitGenerate__2(Root, data)
- --[[
- Button
- --]]
- local tmp = Root:Find("Button").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.button = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function SlotItemView:InitGenerate__3(Root, data)
- --[[
- FX_UI_zhuangbei_dianji
- --]]
- local tmp = Root:Find("FX_UI_zhuangbei_dianji").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.par = tmp
- end
- ---@private
- function SlotItemView:InitGenerate__4(Root, data)
- --[[
- EquipItem
- --]]
- local tmp = Root:Find("EquipItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.equipItem = CommonUtil.BindGridViewItem2LuaStatic("EquipItem", tmp)
- self.equipItem.prefabName = "EquipItem"
- end
- ---@private
- function SlotItemView:InitGenerate__5(Root, data)
- --[[
- CardPlus
- --]]
- local tmp = Root:Find("CardPlus").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cardPlus = tmp
- end
- ---@private
- function SlotItemView:InitGenerate__6(Root, data)
- --[[
- CardPlus/BgPlus
- --]]
- local tmp = Root:Find("CardPlus/BgPlus").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bgPlus = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function SlotItemView:InitGenerate__7(Root, data)
- --[[
- CardPlus/CardsGrid/Slot1
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slot1 = tmp
- end
- ---@private
- function SlotItemView:InitGenerate__8(Root, data)
- --[[
- CardPlus/CardsGrid/Slot1/Card1
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot1/Card1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.card1 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function SlotItemView:InitGenerate__9(Root, data)
- --[[
- CardPlus/CardsGrid/Slot2
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slot2 = tmp
- end
- ---@private
- function SlotItemView:InitGenerate__10(Root, data)
- --[[
- CardPlus/CardsGrid/Slot2/Card2
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot2/Card2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.card2 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function SlotItemView:InitGenerate__11(Root, data)
- --[[
- CardPlus/CardsGrid/Slot3
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slot3 = tmp
- end
- ---@private
- function SlotItemView:InitGenerate__12(Root, data)
- --[[
- CardPlus/CardsGrid/Slot3/Card3
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot3/Card3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.card3 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function SlotItemView:InitGenerate__13(Root, data)
- --[[
- CardPlus/CardsGrid/Slot4
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slot4 = tmp
- end
- ---@private
- function SlotItemView:InitGenerate__14(Root, data)
- --[[
- CardPlus/CardsGrid/Slot4/Card4
- --]]
- local tmp = Root:Find("CardPlus/CardsGrid/Slot4/Card4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.card4 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function SlotItemView:InitGenerate__15(Root, data)
- --[[
- lv
- --]]
- local tmp = Root:Find("lv").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lv = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function SlotItemView:InitGenerate__16(Root, data)
- --[[
- equipFx
- --]]
- local tmp = Root:Find("equipFx").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.equipFx = tmp
- tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle)
- end
- ---@private
- function SlotItemView:InitGenerate__17(Root, data)
- --[[
- mask
- --]]
- local tmp = Root:Find("mask").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.mask = tmp
- end
- ---@private
- function SlotItemView:InitGenerate__18(Root, data)
- --[[
- RedPointItem
- --]]
- local tmp = Root:Find("RedPointItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.redPointItem = CommonUtil.BindGridViewItem2LuaStatic("RedPointItem", tmp)
- self.redPointItem.prefabName = "RedPointItem"
- end
- ---@private
- function SlotItemView:GenerateDestroy()
- if tolua.getpeer(self.button) ~= nil then
- tolua.setpeer(self.button, nil)
- end
- self.button = nil
- if tolua.getpeer(self.par) ~= nil then
- tolua.setpeer(self.par, nil)
- end
- self.par = nil
- if self.equipItem.GenerateDestroy ~= nil then
- self.equipItem:GenerateDestroy()
- end
- if tolua.getpeer(self.equipItem) ~= nil then
- tolua.setpeer(self.equipItem, nil)
- end
- self.equipItem = nil
- if tolua.getpeer(self.cardPlus) ~= nil then
- tolua.setpeer(self.cardPlus, nil)
- end
- self.cardPlus = nil
- if tolua.getpeer(self.bgPlus) ~= nil then
- tolua.setpeer(self.bgPlus, nil)
- end
- self.bgPlus = nil
- if tolua.getpeer(self.slot1) ~= nil then
- tolua.setpeer(self.slot1, nil)
- end
- self.slot1 = nil
- if tolua.getpeer(self.card1) ~= nil then
- tolua.setpeer(self.card1, nil)
- end
- self.card1 = nil
- if tolua.getpeer(self.slot2) ~= nil then
- tolua.setpeer(self.slot2, nil)
- end
- self.slot2 = nil
- if tolua.getpeer(self.card2) ~= nil then
- tolua.setpeer(self.card2, nil)
- end
- self.card2 = nil
- if tolua.getpeer(self.slot3) ~= nil then
- tolua.setpeer(self.slot3, nil)
- end
- self.slot3 = nil
- if tolua.getpeer(self.card3) ~= nil then
- tolua.setpeer(self.card3, nil)
- end
- self.card3 = nil
- if tolua.getpeer(self.slot4) ~= nil then
- tolua.setpeer(self.slot4, nil)
- end
- self.slot4 = nil
- if tolua.getpeer(self.card4) ~= nil then
- tolua.setpeer(self.card4, nil)
- end
- self.card4 = nil
- if tolua.getpeer(self.lv) ~= nil then
- tolua.setpeer(self.lv, nil)
- end
- self.lv = nil
- if tolua.getpeer(self.equipFx) ~= nil then
- tolua.setpeer(self.equipFx, nil)
- end
- self.equipFx = nil
- if tolua.getpeer(self.mask) ~= nil then
- tolua.setpeer(self.mask, nil)
- end
- self.mask = nil
- if self.redPointItem.GenerateDestroy ~= nil then
- self.redPointItem:GenerateDestroy()
- end
- if tolua.getpeer(self.redPointItem) ~= nil then
- tolua.setpeer(self.redPointItem, nil)
- end
- self.redPointItem = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return SlotItemView
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