ChangeHeadItem_Generate.lua 4.2 KB

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  1. ---@class ChangeHeadItem__Generate_used
  2. ---@field public gameObject UnityEngine.GameObject
  3. ---@field public image UnityEngine.UI.Image
  4. ---@class ChangeHeadItem__Generate_frame
  5. ---@field public gameObject UnityEngine.GameObject
  6. ---@field public image UnityEngine.UI.Image
  7. ---@class ChangeHeadItem__Generate_head
  8. ---@field public gameObject UnityEngine.GameObject
  9. ---@field public image UnityEngine.UI.Image
  10. ---@class ChangeHeadItem__Generate_bg
  11. ---@field public gameObject UnityEngine.GameObject
  12. ---@field public image UnityEngine.UI.Image
  13. ---@class ChangeHeadItem__Generate
  14. ---@field private gameObject UnityEngine.GameObject
  15. ---@field private transform UnityEngine.Transform
  16. ---@field private button UnityEngine.UI.Button
  17. ---@field private bg ChangeHeadItem__Generate_bg
  18. ---@field private head ChangeHeadItem__Generate_head
  19. ---@field private frame ChangeHeadItem__Generate_frame
  20. ---@field private used ChangeHeadItem__Generate_used
  21. ---@field private locked UnityEngine.GameObject
  22. ---@field private icon UnityEngine.GameObject
  23. ---@field private selected UnityEngine.GameObject
  24. local ChangeHeadItemView = class("ChangeHeadItemView")
  25. function ChangeHeadItemView:ctor()
  26. end
  27. ---@private
  28. function ChangeHeadItemView:SetActive(result)
  29. self.gameObject:SetActive(result)
  30. end
  31. ---@private
  32. function ChangeHeadItemView:InitGenerate(Root, data)
  33. self.transform = Root
  34. self.inited = true
  35. local tmp
  36. self:InitGenerate__1(Root,data)
  37. self:InitGenerate__2(Root,data)
  38. self:InitGenerate__3(Root,data)
  39. self:InitGenerate__4(Root,data)
  40. self:InitGenerate__5(Root,data)
  41. self:InitGenerate__6(Root,data)
  42. self:InitGenerate__7(Root,data)
  43. self:InitGenerate__8(Root,data)
  44. end
  45. ---@private
  46. function ChangeHeadItemView:InitGenerate__1(Root, data)
  47. --[[
  48. Root
  49. --]]
  50. self.button = Root:GetComponent(Enum.TypeInfo.Button)
  51. end
  52. ---@private
  53. function ChangeHeadItemView:InitGenerate__2(Root, data)
  54. --[[
  55. Bg
  56. --]]
  57. local tmp = Root:Find("Bg").gameObject
  58. if tolua.getpeer(tmp) == nil then
  59. tolua.setpeer(tmp, {})
  60. end
  61. self.bg = tmp
  62. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  63. end
  64. ---@private
  65. function ChangeHeadItemView:InitGenerate__3(Root, data)
  66. --[[
  67. Head
  68. --]]
  69. local tmp = Root:Find("Head").gameObject
  70. if tolua.getpeer(tmp) == nil then
  71. tolua.setpeer(tmp, {})
  72. end
  73. self.head = tmp
  74. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  75. end
  76. ---@private
  77. function ChangeHeadItemView:InitGenerate__4(Root, data)
  78. --[[
  79. Frame
  80. --]]
  81. local tmp = Root:Find("Frame").gameObject
  82. if tolua.getpeer(tmp) == nil then
  83. tolua.setpeer(tmp, {})
  84. end
  85. self.frame = tmp
  86. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  87. end
  88. ---@private
  89. function ChangeHeadItemView:InitGenerate__5(Root, data)
  90. --[[
  91. Used
  92. --]]
  93. local tmp = Root:Find("Used").gameObject
  94. if tolua.getpeer(tmp) == nil then
  95. tolua.setpeer(tmp, {})
  96. end
  97. self.used = tmp
  98. tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
  99. end
  100. ---@private
  101. function ChangeHeadItemView:InitGenerate__6(Root, data)
  102. --[[
  103. Locked
  104. --]]
  105. local tmp = Root:Find("Locked").gameObject
  106. if tolua.getpeer(tmp) == nil then
  107. tolua.setpeer(tmp, {})
  108. end
  109. self.locked = tmp
  110. end
  111. ---@private
  112. function ChangeHeadItemView:InitGenerate__7(Root, data)
  113. --[[
  114. Locked/Icon
  115. --]]
  116. local tmp = Root:Find("Locked/Icon").gameObject
  117. if tolua.getpeer(tmp) == nil then
  118. tolua.setpeer(tmp, {})
  119. end
  120. self.icon = tmp
  121. end
  122. ---@private
  123. function ChangeHeadItemView:InitGenerate__8(Root, data)
  124. --[[
  125. selected
  126. --]]
  127. local tmp = Root:Find("selected").gameObject
  128. if tolua.getpeer(tmp) == nil then
  129. tolua.setpeer(tmp, {})
  130. end
  131. self.selected = tmp
  132. end
  133. ---@private
  134. function ChangeHeadItemView:GenerateDestroy()
  135. if tolua.getpeer(self.used) ~= nil then
  136. tolua.setpeer(self.used, nil)
  137. end
  138. if tolua.getpeer(self.frame) ~= nil then
  139. tolua.setpeer(self.frame, nil)
  140. end
  141. if tolua.getpeer(self.head) ~= nil then
  142. tolua.setpeer(self.head, nil)
  143. end
  144. if tolua.getpeer(self.bg) ~= nil then
  145. tolua.setpeer(self.bg, nil)
  146. end
  147. self.bg = nil
  148. if tolua.getpeer(self.locked) ~= nil then
  149. tolua.setpeer(self.locked, nil)
  150. end
  151. self.locked = nil
  152. if tolua.getpeer(self.icon) ~= nil then
  153. tolua.setpeer(self.icon, nil)
  154. end
  155. self.icon = nil
  156. if tolua.getpeer(self.selected) ~= nil then
  157. tolua.setpeer(self.selected, nil)
  158. end
  159. self.selected = nil
  160. self.transform = nil
  161. self.gameObject = nil
  162. self.inited = false
  163. end
  164. return ChangeHeadItemView