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- ---@class ChangeHeadItem__Generate_used
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class ChangeHeadItem__Generate_frame
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class ChangeHeadItem__Generate_head
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class ChangeHeadItem__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class ChangeHeadItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private button UnityEngine.UI.Button
- ---@field private bg ChangeHeadItem__Generate_bg
- ---@field private head ChangeHeadItem__Generate_head
- ---@field private frame ChangeHeadItem__Generate_frame
- ---@field private used ChangeHeadItem__Generate_used
- ---@field private locked UnityEngine.GameObject
- ---@field private icon UnityEngine.GameObject
- ---@field private selected UnityEngine.GameObject
- local ChangeHeadItemView = class("ChangeHeadItemView")
- function ChangeHeadItemView:ctor()
- end
- ---@private
- function ChangeHeadItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function ChangeHeadItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- end
- ---@private
- function ChangeHeadItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- self.button = Root:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function ChangeHeadItemView:InitGenerate__2(Root, data)
- --[[
- Bg
- --]]
- local tmp = Root:Find("Bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function ChangeHeadItemView:InitGenerate__3(Root, data)
- --[[
- Head
- --]]
- local tmp = Root:Find("Head").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.head = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function ChangeHeadItemView:InitGenerate__4(Root, data)
- --[[
- Frame
- --]]
- local tmp = Root:Find("Frame").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.frame = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function ChangeHeadItemView:InitGenerate__5(Root, data)
- --[[
- Used
- --]]
- local tmp = Root:Find("Used").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.used = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function ChangeHeadItemView:InitGenerate__6(Root, data)
- --[[
- Locked
- --]]
- local tmp = Root:Find("Locked").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.locked = tmp
- end
- ---@private
- function ChangeHeadItemView:InitGenerate__7(Root, data)
- --[[
- Locked/Icon
- --]]
- local tmp = Root:Find("Locked/Icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.icon = tmp
- end
- ---@private
- function ChangeHeadItemView:InitGenerate__8(Root, data)
- --[[
- selected
- --]]
- local tmp = Root:Find("selected").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selected = tmp
- end
- ---@private
- function ChangeHeadItemView:GenerateDestroy()
- if tolua.getpeer(self.used) ~= nil then
- tolua.setpeer(self.used, nil)
- end
- if tolua.getpeer(self.frame) ~= nil then
- tolua.setpeer(self.frame, nil)
- end
- if tolua.getpeer(self.head) ~= nil then
- tolua.setpeer(self.head, nil)
- end
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.locked) ~= nil then
- tolua.setpeer(self.locked, nil)
- end
- self.locked = nil
- if tolua.getpeer(self.icon) ~= nil then
- tolua.setpeer(self.icon, nil)
- end
- self.icon = nil
- if tolua.getpeer(self.selected) ~= nil then
- tolua.setpeer(self.selected, nil)
- end
- self.selected = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return ChangeHeadItemView
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