GuildWarBattleFieldData.lua 8.0 KB

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  1. local GuildWarBattleFieldData = class('GuildWarBattleFieldData')
  2. local GuildWarDojoAreaData = require('GuildWar/GuildWarDojoAreaData')
  3. local GuildWarBattleLogData = require('GuildWar/GuildWarBattleLogData')
  4. function GuildWarBattleFieldData:ctor()
  5. end
  6. function GuildWarBattleFieldData:Clear()
  7. self.id = nil
  8. self.isFinish = nil
  9. self.startTime = nil
  10. self.endTime = nil
  11. self.guildId1 = nil
  12. self.guildName1 = nil
  13. self.guildBadge1 = nil
  14. self.guildOccupy1 = nil
  15. self.guildScore1 = nil
  16. self.guildId2 = nil
  17. self.guildName2 = nil
  18. self.guildBadge2 = nil
  19. self.guildOccupy2 = nil
  20. self.guildScore2 = nil
  21. self.uid = nil
  22. self.guildId = nil
  23. self.challengeNum = nil
  24. self.rebornTime = nil
  25. self.autoChallenge = false
  26. self.autoReborn = false
  27. self.winNum = 0
  28. self.winStrak = 0
  29. self.buffDic = nil
  30. self.selfAreaData = nil
  31. self.tempAreaData = nil -- 在自身未占道场数据时,用于填充数据进道场列表中
  32. self.areaDatas = nil
  33. self.areaMaxId = nil
  34. self.logsData = nil
  35. end
  36. function GuildWarBattleFieldData:Dispose()
  37. self.id = nil
  38. self.isFinish = nil
  39. self.startTime = nil
  40. self.endTime = nil
  41. self.guildId1 = nil
  42. self.guildName1 = nil
  43. self.guildBadge1 = nil
  44. self.guildOccupy1 = nil
  45. self.guildScore1 = nil
  46. self.guildId2 = nil
  47. self.guildName2 = nil
  48. self.guildBadge2 = nil
  49. self.guildOccupy2 = nil
  50. self.guildScore2 = nil
  51. self.uid = nil
  52. self.guildId = nil
  53. self.challengeNum = nil
  54. self.rebornTime = nil
  55. self.autoChallenge = false
  56. self.autoReborn = false
  57. self.winNum = 0
  58. self.winStrak = 0
  59. self.buffDic = nil
  60. self.selfAreaData = nil
  61. self.tempAreaData = nil
  62. self.areaDatas = nil
  63. self.areaMaxId = nil
  64. self.logsData = nil
  65. end
  66. function GuildWarBattleFieldData:InitData(msgData)
  67. self.id = msgData.guild_battle_idx
  68. self.startTime = msgData.battle_start_time
  69. self.endTime = msgData.battle_end_time
  70. local dataLs = msgData.battle_data_list
  71. if dataLs then
  72. local guild1 = dataLs[1]
  73. if guild1 then
  74. self.guildId1 = guild1.key
  75. self.guildName1 = guild1.str_val
  76. self.guildBadge1 = guild1.value3
  77. self.guildOccupy1 = guild1.value2
  78. self.guildScore1 = guild1.value
  79. else
  80. self.guildId1 = nil
  81. self.guildName1 = nil
  82. self.guildBadge1 = nil
  83. self.guildOccupy1 = nil
  84. self.guildScore1 = nil
  85. end
  86. local guild2 = dataLs[2]
  87. if guild2 then
  88. self.guildId2 = guild2.key
  89. self.guildName2 = guild2.str_val
  90. self.guildBadge2 = guild2.value3
  91. self.guildOccupy2 = guild2.value2
  92. self.guildScore2 = guild2.value
  93. else
  94. self.guildId2 = nil
  95. self.guildName2 = nil
  96. self.guildBadge2 = nil
  97. self.guildOccupy2 = nil
  98. self.guildScore2 = nil
  99. end
  100. else
  101. self.guildId1 = nil
  102. self.guildName1 = nil
  103. self.guildBadge1 = nil
  104. self.guildOccupy1 = nil
  105. self.guildScore1 = nil
  106. self.guildId2 = nil
  107. self.guildName2 = nil
  108. self.guildBadge2 = nil
  109. self.guildOccupy2 = nil
  110. self.guildScore2 = nil
  111. end
  112. self:ChangeSelfData(msgData)
  113. end
  114. function GuildWarBattleFieldData:ChangeScoreData(msgData)
  115. local dataLs = msgData.battle_data_list
  116. if dataLs then
  117. local guild1 = dataLs[1]
  118. if guild1 then
  119. self.guildOccupy1 = guild1.value2
  120. self.guildScore1 = guild1.value
  121. else
  122. self.guildOccupy1 = nil
  123. self.guildScore1 = nil
  124. end
  125. local guild2 = dataLs[2]
  126. if guild2 then
  127. self.guildOccupy2 = guild2.value2
  128. self.guildScore2 = guild2.value
  129. else
  130. self.guildOccupy2 = nil
  131. self.guildScore2 = nil
  132. end
  133. else
  134. self.guildOccupy1 = nil
  135. self.guildScore1 = nil
  136. self.guildOccupy2 = nil
  137. self.guildScore2 = nil
  138. end
  139. return true
  140. end
  141. function GuildWarBattleFieldData:ChangeSelfData(msgData)
  142. local data = msgData.self_data
  143. if data then
  144. self.uid = data.uid
  145. self.guildId = data.guild_id
  146. self.rebornTime = data.reborn_end_time
  147. self.autoChallenge = data.auto_challenge
  148. self.autoReborn = data.auto_reborn
  149. self.winNum = data.win_num
  150. self.winStrak = data.win_strak
  151. local buffls = data.buff_list
  152. if buffls then
  153. self.buffDic = {}
  154. for _,v in pairs(buffls) do
  155. self.buffDic[v.key] = v.value
  156. end
  157. else
  158. self.buffDic = nil
  159. end
  160. if msgData.buy_challenge_num then
  161. self.challengeNum = msgData.buy_challenge_num + data.challenge_num
  162. end
  163. else
  164. self.uid = nil
  165. self.guildId = nil
  166. self.challengeNum = 0
  167. self.rebornTime = nil
  168. self.autoChallenge = false
  169. self.autoReborn = false
  170. self.winNum = 0
  171. self.winStrak = 0
  172. self.buffDic = nil
  173. end
  174. end
  175. function GuildWarBattleFieldData:ChangeFinishState(state)
  176. if self.isFinish == state then
  177. return false
  178. end
  179. self.isFinish = state
  180. return true
  181. end
  182. function GuildWarBattleFieldData:IsSameBattleField(msgData)
  183. if self.id then
  184. return self.id == msgData.guild_battle_idx
  185. end
  186. return true
  187. end
  188. function GuildWarBattleFieldData:IsBattlingMy()
  189. return self.guildId == self.guildId1 or self.guildId == self.guildId2
  190. end
  191. function GuildWarBattleFieldData:ChangeAreaData(areaData, msgData)
  192. if not msgData then
  193. if areaData then
  194. local oldId = areaData.id
  195. areaData:SetValidState(false)
  196. local id = areaData.id
  197. return areaData, true, oldId, id
  198. else
  199. return areaData, false, 0, 0
  200. end
  201. end
  202. if not areaData then
  203. areaData = GuildWarDojoAreaData:new()
  204. end
  205. if not self.areaDatas then
  206. self.areaDatas = {}
  207. end
  208. local oldId = areaData.id
  209. local changed = areaData:SetData(msgData)
  210. local id = areaData.id
  211. if changed then
  212. if oldId ~= id then
  213. if id and id > 0 then
  214. local tempAreaData = self.areaDatas[id]
  215. if tempAreaData then
  216. if oldId and oldId > 0 then
  217. tempAreaData:Clear()
  218. tempAreaData.id = oldId
  219. tempAreaData:SetValidState(true)
  220. self.areaDatas[oldId] = tempAreaData
  221. end
  222. end
  223. self.areaDatas[id] = areaData
  224. end
  225. end
  226. end
  227. local selfId = nil
  228. if areaData:IsValidData() then
  229. if areaData:IsPeopleUid() == self.uid then
  230. if self.selfAreaData
  231. and self.selfAreaData:IsValidData()
  232. and self.selfAreaData.id ~= areaData.id
  233. and self.selfAreaData:IsPeopleUid() == self.uid
  234. then
  235. selfId = self.selfAreaData.id
  236. self.selfAreaData:ClearPeopleOccupy()
  237. changed = true
  238. end
  239. self.selfAreaData = areaData
  240. end
  241. end
  242. return changed, oldId, id, selfId
  243. end
  244. function GuildWarBattleFieldData:GetAreaMaxId()
  245. if not self.areaMaxId then
  246. self.areaMaxId = 0
  247. for key, _ in pairs(ManagerContainer.CfgMgr:GetGuildWarDojoCfg()) do
  248. if key > self.areaMaxId then
  249. self.areaMaxId = key
  250. end
  251. end
  252. end
  253. return self.areaMaxId
  254. end
  255. function GuildWarBattleFieldData:GetAreaDataById(id)
  256. if not self.areaDatas then
  257. return nil
  258. end
  259. return self.areaDatas[id]
  260. end
  261. function GuildWarBattleFieldData:SetLogs(logs, isEnd)
  262. if not self.logsData then
  263. self.logsData = GuildWarBattleLogData:new()
  264. end
  265. return self.logsData:SetLogs(logs, isEnd)
  266. end
  267. function GuildWarBattleFieldData:GetLogsData()
  268. return self.logsData
  269. end
  270. return GuildWarBattleFieldData