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- ---@class UIEvil__Generate_battleShow
- ---@field public gameObject UnityEngine.GameObject
- ---@field public skeletonGraphic Spine.Unity.SkeletonGraphic
- ---@class UIEvil__Generate_successNode_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_successNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public AnyBtn UIEvil__Generate_successNode_AnyBtn
- ---@class UIEvil__Generate_iconGoto
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIEvil__Generate_btnInOut
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_btnGoto
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_text2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@class UIEvil__Generate_text1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@class UIEvil__Generate_bgGoto
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIEvil__Generate_evilValTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_coinIcon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode4_cdNode_cdTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_bossNode4_cdNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public cdTxt UIEvil__Generate_bossNode4_cdNode_cdTxt
- ---@class UIEvil__Generate_bossNode4_rewardItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class UIEvil__Generate_bossNode4_costVal
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_bossNode4_challengeBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode4_bossName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIEvil__Generate_bossNode4_titleImg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public switchSprite SwitchSprite
- ---@class UIEvil__Generate_bossNode4_bossNode_bossImg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode4_bossNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public bossImg UIEvil__Generate_bossNode4_bossNode_bossImg
- ---@class UIEvil__Generate_bossNode4_shadow
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIEvil__Generate_bossNode4
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@field public shadow UIEvil__Generate_bossNode4_shadow
- ---@field public bossNode UIEvil__Generate_bossNode4_bossNode
- ---@field public titleImg UIEvil__Generate_bossNode4_titleImg
- ---@field public bossName UIEvil__Generate_bossNode4_bossName
- ---@field public passedNode UnityEngine.GameObject
- ---@field public challengeBtn UIEvil__Generate_bossNode4_challengeBtn
- ---@field public costVal UIEvil__Generate_bossNode4_costVal
- ---@field public rewardItem UIEvil__Generate_bossNode4_rewardItem
- ---@field public cdNode UIEvil__Generate_bossNode4_cdNode
- ---@class UIEvil__Generate_bossNode3_cdNode_cdTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_bossNode3_cdNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public cdTxt UIEvil__Generate_bossNode3_cdNode_cdTxt
- ---@class UIEvil__Generate_bossNode3_rewardItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class UIEvil__Generate_bossNode3_costVal
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_bossNode3_challengeBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode3_bossName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIEvil__Generate_bossNode3_titleImg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public switchSprite SwitchSprite
- ---@class UIEvil__Generate_bossNode3_bossNode_bossImg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode3_bossNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public bossImg UIEvil__Generate_bossNode3_bossNode_bossImg
- ---@class UIEvil__Generate_bossNode3_shadow
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIEvil__Generate_bossNode3
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@field public shadow UIEvil__Generate_bossNode3_shadow
- ---@field public bossNode UIEvil__Generate_bossNode3_bossNode
- ---@field public titleImg UIEvil__Generate_bossNode3_titleImg
- ---@field public bossName UIEvil__Generate_bossNode3_bossName
- ---@field public passedNode UnityEngine.GameObject
- ---@field public challengeBtn UIEvil__Generate_bossNode3_challengeBtn
- ---@field public costVal UIEvil__Generate_bossNode3_costVal
- ---@field public rewardItem UIEvil__Generate_bossNode3_rewardItem
- ---@field public cdNode UIEvil__Generate_bossNode3_cdNode
- ---@class UIEvil__Generate_bossNode2_cdNode_cdTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_bossNode2_cdNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public cdTxt UIEvil__Generate_bossNode2_cdNode_cdTxt
- ---@class UIEvil__Generate_bossNode2_rewardItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class UIEvil__Generate_bossNode2_costVal
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_bossNode2_challengeBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode2_bossName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIEvil__Generate_bossNode2_titleImg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public switchSprite SwitchSprite
- ---@class UIEvil__Generate_bossNode2_bossNode_bossImg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode2_bossNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public bossImg UIEvil__Generate_bossNode2_bossNode_bossImg
- ---@class UIEvil__Generate_bossNode2_shadow
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIEvil__Generate_bossNode2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@field public shadow UIEvil__Generate_bossNode2_shadow
- ---@field public bossNode UIEvil__Generate_bossNode2_bossNode
- ---@field public titleImg UIEvil__Generate_bossNode2_titleImg
- ---@field public bossName UIEvil__Generate_bossNode2_bossName
- ---@field public passedNode UnityEngine.GameObject
- ---@field public challengeBtn UIEvil__Generate_bossNode2_challengeBtn
- ---@field public costVal UIEvil__Generate_bossNode2_costVal
- ---@field public rewardItem UIEvil__Generate_bossNode2_rewardItem
- ---@field public cdNode UIEvil__Generate_bossNode2_cdNode
- ---@class UIEvil__Generate_bossNode1_cdNode_cdTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_bossNode1_cdNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public cdTxt UIEvil__Generate_bossNode1_cdNode_cdTxt
- ---@class UIEvil__Generate_bossNode1_rewardItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class UIEvil__Generate_bossNode1_costVal
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_bossNode1_challengeBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode1_bossName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIEvil__Generate_bossNode1_titleImg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public switchSprite SwitchSprite
- ---@class UIEvil__Generate_bossNode1_bossNode_bossImg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_bossNode1_bossNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public bossImg UIEvil__Generate_bossNode1_bossNode_bossImg
- ---@class UIEvil__Generate_bossNode1_shadow
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIEvil__Generate_bossNode1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@field public shadow UIEvil__Generate_bossNode1_shadow
- ---@field public bossNode UIEvil__Generate_bossNode1_bossNode
- ---@field public titleImg UIEvil__Generate_bossNode1_titleImg
- ---@field public bossName UIEvil__Generate_bossNode1_bossName
- ---@field public passedNode UnityEngine.GameObject
- ---@field public challengeBtn UIEvil__Generate_bossNode1_challengeBtn
- ---@field public costVal UIEvil__Generate_bossNode1_costVal
- ---@field public rewardItem UIEvil__Generate_bossNode1_rewardItem
- ---@field public cdNode UIEvil__Generate_bossNode1_cdNode
- ---@class UIEvil__Generate_usedRefreshCntTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_costTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_costIcon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIEvil__Generate_refreshBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_closeBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_tipsNode_tipsTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIEvil__Generate_tipsNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public tipsTxt UIEvil__Generate_tipsNode_tipsTxt
- ---@class UIEvil__Generate_playRuleBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_levelInfoBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_evilLevelTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIEvil__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIEvil__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIEvil__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIEvil__Generate_uIAnimator
- ---@field private AnyBtn UIEvil__Generate_AnyBtn
- ---@field private window UnityEngine.GameObject
- ---@field private evilLevelTxt UIEvil__Generate_evilLevelTxt
- ---@field private levelInfoBtn UIEvil__Generate_levelInfoBtn
- ---@field private playRuleBtn UIEvil__Generate_playRuleBtn
- ---@field private tipsNode UIEvil__Generate_tipsNode
- ---@field private closeBtn UIEvil__Generate_closeBtn
- ---@field private refreshBtn UIEvil__Generate_refreshBtn
- ---@field private costIcon UIEvil__Generate_costIcon
- ---@field private costTxt UIEvil__Generate_costTxt
- ---@field private usedRefreshCntTxt UIEvil__Generate_usedRefreshCntTxt
- ---@field private bossBoxes UnityEngine.GameObject
- ---@field private bossNode1 UIEvil__Generate_bossNode1
- ---@field private bossNode2 UIEvil__Generate_bossNode2
- ---@field private bossNode3 UIEvil__Generate_bossNode3
- ---@field private bossNode4 UIEvil__Generate_bossNode4
- ---@field private coinIcon UIEvil__Generate_coinIcon
- ---@field private evilValTxt UIEvil__Generate_evilValTxt
- ---@field private uIGoto UnityEngine.GameObject
- ---@field private bgGoto UIEvil__Generate_bgGoto
- ---@field private light UnityEngine.GameObject
- ---@field private text1 UIEvil__Generate_text1
- ---@field private text2 UIEvil__Generate_text2
- ---@field private btnGoto UIEvil__Generate_btnGoto
- ---@field private btnInOut UIEvil__Generate_btnInOut
- ---@field private iconGoto UIEvil__Generate_iconGoto
- ---@field private successNode UIEvil__Generate_successNode
- ---@field private battleShow UIEvil__Generate_battleShow
- local UIEvilView = class("UIEvilView", require("UIViewBase"))
- function UIEvilView:ctor()
- end
- ---@private
- function UIEvilView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIEvilView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- self:InitGenerate__23(Root,data)
- self:InitGenerate__24(Root,data)
- self:InitGenerate__25(Root,data)
- self:InitGenerate__26(Root,data)
- self:InitGenerate__27(Root,data)
- self:InitGenerate__28(Root,data)
- self:InitGenerate__29(Root,data)
- self:InitGenerate__30(Root,data)
- self:InitGenerate__31(Root,data)
- self:InitGenerate__32(Root,data)
- self:InitGenerate__33(Root,data)
- self:InitGenerate__34(Root,data)
- self:InitGenerate__35(Root,data)
- self:InitGenerate__36(Root,data)
- self:InitGenerate__37(Root,data)
- self:InitGenerate__38(Root,data)
- self:InitGenerate__39(Root,data)
- self:InitGenerate__40(Root,data)
- self:InitGenerate__41(Root,data)
- self:InitGenerate__42(Root,data)
- self:InitGenerate__43(Root,data)
- self:InitGenerate__44(Root,data)
- self:InitGenerate__45(Root,data)
- self:InitGenerate__46(Root,data)
- self:InitGenerate__47(Root,data)
- self:InitGenerate__48(Root,data)
- self:InitGenerate__49(Root,data)
- self:InitGenerate__50(Root,data)
- self:InitGenerate__51(Root,data)
- self:InitGenerate__52(Root,data)
- self:InitGenerate__53(Root,data)
- self:InitGenerate__54(Root,data)
- self:InitGenerate__55(Root,data)
- self:InitGenerate__56(Root,data)
- self:InitGenerate__57(Root,data)
- self:InitGenerate__58(Root,data)
- self:InitGenerate__59(Root,data)
- self:InitGenerate__60(Root,data)
- self:InitGenerate__61(Root,data)
- self:InitGenerate__62(Root,data)
- self:InitGenerate__63(Root,data)
- self:InitGenerate__64(Root,data)
- self:InitGenerate__65(Root,data)
- self:InitGenerate__66(Root,data)
- self:InitGenerate__67(Root,data)
- self:InitGenerate__68(Root,data)
- self:InitGenerate__69(Root,data)
- self:InitGenerate__70(Root,data)
- self:InitGenerate__71(Root,data)
- self:InitGenerate__72(Root,data)
- self:InitGenerate__73(Root,data)
- self:InitGenerate__74(Root,data)
- self:InitGenerate__75(Root,data)
- end
- ---@private
- function UIEvilView:InitGenerate__1(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIEvilView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window
- --]]
- local tmp = Root:Find("UIAnimator/Window").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.window = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/Result/Title/evilLevelNode
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Title/evilLevelNode").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.evilLevelTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIEvilView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/Result/Title/BtnLevelInfo
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Title/BtnLevelInfo").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.levelInfoBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/Result/Title/BtnPlayRule
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Title/BtnPlayRule").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.playRuleBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/Result/Title/LittleDevil/Talk
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Title/LittleDevil/Talk").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.tipsNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/Result/Title/LittleDevil/Talk/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Title/LittleDevil/Talk/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.tipsNode.tipsTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/Result/Bottom/BtnBack
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Bottom/BtnBack").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.closeBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/Result/Bottom/RefreshBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Bottom/RefreshBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.refreshBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/Result/Bottom/RefreshBtn/Image/icon
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Bottom/RefreshBtn/Image/icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.costIcon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIEvilView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/Result/Bottom/RefreshBtn/Image/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Bottom/RefreshBtn/Image/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.costTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/Result/Bottom/Image/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/Bottom/Image/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.usedRefreshCntTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossBoxes = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1 = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIEvilView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Bg1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Bg1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.shadow = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIEvilView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Boss
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Boss").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.bossNode = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIEvilView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Boss/BossImg
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Boss/BossImg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.bossNode.bossImg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Title
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Title").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.titleImg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.switchSprite = tmp:GetComponent(Enum.TypeInfo.SwitchSprite)
- end
- ---@private
- function UIEvilView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Title/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Title/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.bossName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIEvilView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Defeat
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/Defeat").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.passedNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__22(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/ChallengeBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/ChallengeBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.challengeBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__23(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/ChallengeBtn/Image/Cost/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/ChallengeBtn/Image/Cost/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.costVal = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__24(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/IconSmallItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/IconSmallItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.rewardItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp)
- self.bossNode1.rewardItem.prefabName = "IconItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function UIEvilView:InitGenerate__25(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/CDNode
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/CDNode").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.cdNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__26(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/CDNode/cd
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode1/Frame/CDNode/cd").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode1.cdNode.cdTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__27(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2 = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIEvilView:InitGenerate__28(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Bg1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Bg1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.shadow = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIEvilView:InitGenerate__29(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Boss
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Boss").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.bossNode = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIEvilView:InitGenerate__30(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Boss/BossImg
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Boss/BossImg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.bossNode.bossImg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__31(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Title
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Title").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.titleImg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.switchSprite = tmp:GetComponent(Enum.TypeInfo.SwitchSprite)
- end
- ---@private
- function UIEvilView:InitGenerate__32(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Title/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Title/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.bossName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIEvilView:InitGenerate__33(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Defeat
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/Defeat").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.passedNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__34(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/ChallengeBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/ChallengeBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.challengeBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__35(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/ChallengeBtn/Image/Cost/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/ChallengeBtn/Image/Cost/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.costVal = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__36(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/IconSmallItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/IconSmallItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.rewardItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp)
- self.bossNode2.rewardItem.prefabName = "IconItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function UIEvilView:InitGenerate__37(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/CDNode
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/CDNode").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.cdNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__38(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/CDNode/cd
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode2/Frame/CDNode/cd").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode2.cdNode.cdTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__39(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3 = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIEvilView:InitGenerate__40(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Bg1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Bg1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.shadow = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIEvilView:InitGenerate__41(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Boss
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Boss").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.bossNode = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIEvilView:InitGenerate__42(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Boss/BossImg
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Boss/BossImg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.bossNode.bossImg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__43(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Title
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Title").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.titleImg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.switchSprite = tmp:GetComponent(Enum.TypeInfo.SwitchSprite)
- end
- ---@private
- function UIEvilView:InitGenerate__44(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Title/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Title/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.bossName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIEvilView:InitGenerate__45(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Defeat
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/Defeat").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.passedNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__46(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/ChallengeBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/ChallengeBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.challengeBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__47(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/ChallengeBtn/Image/Cost/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/ChallengeBtn/Image/Cost/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.costVal = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__48(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/IconSmallItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/IconSmallItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.rewardItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp)
- self.bossNode3.rewardItem.prefabName = "IconItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function UIEvilView:InitGenerate__49(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/CDNode
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/CDNode").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.cdNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__50(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/CDNode/cd
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode3/Frame/CDNode/cd").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode3.cdNode.cdTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__51(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4 = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIEvilView:InitGenerate__52(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Bg1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Bg1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.shadow = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIEvilView:InitGenerate__53(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Boss
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Boss").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.bossNode = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIEvilView:InitGenerate__54(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Boss/BossImg
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Boss/BossImg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.bossNode.bossImg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__55(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Title
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Title").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.titleImg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.switchSprite = tmp:GetComponent(Enum.TypeInfo.SwitchSprite)
- end
- ---@private
- function UIEvilView:InitGenerate__56(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Title/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Title/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.bossName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIEvilView:InitGenerate__57(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Defeat
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/Defeat").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.passedNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__58(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/ChallengeBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/ChallengeBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.challengeBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__59(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/ChallengeBtn/Image/Cost/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/ChallengeBtn/Image/Cost/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.costVal = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__60(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/IconSmallItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/IconSmallItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.rewardItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp)
- self.bossNode4.rewardItem.prefabName = "IconItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function UIEvilView:InitGenerate__61(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/CDNode
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/CDNode").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.cdNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__62(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/CDNode/cd
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/BossNode4/Frame/CDNode/cd").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNode4.cdNode.cdTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__63(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/coin
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/coin").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.coinIcon = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__64(Root, data)
- --[[
- UIAnimator/Window/Result/BossBoxes/coin/count
- --]]
- local tmp = Root:Find("UIAnimator/Window/Result/BossBoxes/coin/count").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.evilValTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIEvilView:InitGenerate__65(Root, data)
- --[[
- UIAnimator/Window/UIGoto
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIGoto = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__66(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bgGoto = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIEvilView:InitGenerate__67(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/Light
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Light").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.light = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__68(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/Text1
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Text1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.text1 = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- end
- ---@private
- function UIEvilView:InitGenerate__69(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/Text2
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Text2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.text2 = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- end
- ---@private
- function UIEvilView:InitGenerate__70(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/BtnGoto
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnGoto").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnGoto = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__71(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/BtnInOut
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnInOut").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnInOut = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__72(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/BtnInOut/IconGoto
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnInOut/IconGoto").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.iconGoto = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIEvilView:InitGenerate__73(Root, data)
- --[[
- UIAnimator/Window/Cutscenes
- --]]
- local tmp = Root:Find("UIAnimator/Window/Cutscenes").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.successNode = tmp
- end
- ---@private
- function UIEvilView:InitGenerate__74(Root, data)
- --[[
- UIAnimator/Window/Cutscenes/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Window/Cutscenes/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.successNode.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIEvilView:InitGenerate__75(Root, data)
- --[[
- UIAnimator/Window/Cutscenes/Window/Fx_XiaoEMo_01
- --]]
- local tmp = Root:Find("UIAnimator/Window/Cutscenes/Window/Fx_XiaoEMo_01").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.battleShow = tmp
- tmp.skeletonGraphic = tmp:GetComponent(Enum.TypeInfo.SkeletonGraphic)
- end
- ---@private
- function UIEvilView:GenerateDestroy()
- if tolua.getpeer(self.successNode.AnyBtn) ~= nil then
- tolua.setpeer(self.successNode.AnyBtn, nil)
- end
- if tolua.getpeer(self.bossNode4.cdNode.cdTxt) ~= nil then
- tolua.setpeer(self.bossNode4.cdNode.cdTxt, nil)
- end
- if tolua.getpeer(self.bossNode4.cdNode) ~= nil then
- tolua.setpeer(self.bossNode4.cdNode, nil)
- end
- if self.bossNode4.rewardItem.GenerateDestroy ~= nil then
- self.bossNode4.rewardItem:GenerateDestroy()
- end
- if tolua.getpeer(self.bossNode4.rewardItem) ~= nil then
- tolua.setpeer(self.bossNode4.rewardItem, nil)
- end
- if tolua.getpeer(self.bossNode4.costVal) ~= nil then
- tolua.setpeer(self.bossNode4.costVal, nil)
- end
- if tolua.getpeer(self.bossNode4.challengeBtn) ~= nil then
- tolua.setpeer(self.bossNode4.challengeBtn, nil)
- end
- if tolua.getpeer(self.bossNode4.passedNode) ~= nil then
- tolua.setpeer(self.bossNode4.passedNode, nil)
- end
- if tolua.getpeer(self.bossNode4.bossName) ~= nil then
- tolua.setpeer(self.bossNode4.bossName, nil)
- end
- if tolua.getpeer(self.bossNode4.titleImg) ~= nil then
- tolua.setpeer(self.bossNode4.titleImg, nil)
- end
- if tolua.getpeer(self.bossNode4.bossNode.bossImg) ~= nil then
- tolua.setpeer(self.bossNode4.bossNode.bossImg, nil)
- end
- if tolua.getpeer(self.bossNode4.bossNode) ~= nil then
- tolua.setpeer(self.bossNode4.bossNode, nil)
- end
- if tolua.getpeer(self.bossNode4.shadow) ~= nil then
- tolua.setpeer(self.bossNode4.shadow, nil)
- end
- if tolua.getpeer(self.bossNode3.cdNode.cdTxt) ~= nil then
- tolua.setpeer(self.bossNode3.cdNode.cdTxt, nil)
- end
- if tolua.getpeer(self.bossNode3.cdNode) ~= nil then
- tolua.setpeer(self.bossNode3.cdNode, nil)
- end
- if self.bossNode3.rewardItem.GenerateDestroy ~= nil then
- self.bossNode3.rewardItem:GenerateDestroy()
- end
- if tolua.getpeer(self.bossNode3.rewardItem) ~= nil then
- tolua.setpeer(self.bossNode3.rewardItem, nil)
- end
- if tolua.getpeer(self.bossNode3.costVal) ~= nil then
- tolua.setpeer(self.bossNode3.costVal, nil)
- end
- if tolua.getpeer(self.bossNode3.challengeBtn) ~= nil then
- tolua.setpeer(self.bossNode3.challengeBtn, nil)
- end
- if tolua.getpeer(self.bossNode3.passedNode) ~= nil then
- tolua.setpeer(self.bossNode3.passedNode, nil)
- end
- if tolua.getpeer(self.bossNode3.bossName) ~= nil then
- tolua.setpeer(self.bossNode3.bossName, nil)
- end
- if tolua.getpeer(self.bossNode3.titleImg) ~= nil then
- tolua.setpeer(self.bossNode3.titleImg, nil)
- end
- if tolua.getpeer(self.bossNode3.bossNode.bossImg) ~= nil then
- tolua.setpeer(self.bossNode3.bossNode.bossImg, nil)
- end
- if tolua.getpeer(self.bossNode3.bossNode) ~= nil then
- tolua.setpeer(self.bossNode3.bossNode, nil)
- end
- if tolua.getpeer(self.bossNode3.shadow) ~= nil then
- tolua.setpeer(self.bossNode3.shadow, nil)
- end
- if tolua.getpeer(self.bossNode2.cdNode.cdTxt) ~= nil then
- tolua.setpeer(self.bossNode2.cdNode.cdTxt, nil)
- end
- if tolua.getpeer(self.bossNode2.cdNode) ~= nil then
- tolua.setpeer(self.bossNode2.cdNode, nil)
- end
- if self.bossNode2.rewardItem.GenerateDestroy ~= nil then
- self.bossNode2.rewardItem:GenerateDestroy()
- end
- if tolua.getpeer(self.bossNode2.rewardItem) ~= nil then
- tolua.setpeer(self.bossNode2.rewardItem, nil)
- end
- if tolua.getpeer(self.bossNode2.costVal) ~= nil then
- tolua.setpeer(self.bossNode2.costVal, nil)
- end
- if tolua.getpeer(self.bossNode2.challengeBtn) ~= nil then
- tolua.setpeer(self.bossNode2.challengeBtn, nil)
- end
- if tolua.getpeer(self.bossNode2.passedNode) ~= nil then
- tolua.setpeer(self.bossNode2.passedNode, nil)
- end
- if tolua.getpeer(self.bossNode2.bossName) ~= nil then
- tolua.setpeer(self.bossNode2.bossName, nil)
- end
- if tolua.getpeer(self.bossNode2.titleImg) ~= nil then
- tolua.setpeer(self.bossNode2.titleImg, nil)
- end
- if tolua.getpeer(self.bossNode2.bossNode.bossImg) ~= nil then
- tolua.setpeer(self.bossNode2.bossNode.bossImg, nil)
- end
- if tolua.getpeer(self.bossNode2.bossNode) ~= nil then
- tolua.setpeer(self.bossNode2.bossNode, nil)
- end
- if tolua.getpeer(self.bossNode2.shadow) ~= nil then
- tolua.setpeer(self.bossNode2.shadow, nil)
- end
- if tolua.getpeer(self.bossNode1.cdNode.cdTxt) ~= nil then
- tolua.setpeer(self.bossNode1.cdNode.cdTxt, nil)
- end
- if tolua.getpeer(self.bossNode1.cdNode) ~= nil then
- tolua.setpeer(self.bossNode1.cdNode, nil)
- end
- if self.bossNode1.rewardItem.GenerateDestroy ~= nil then
- self.bossNode1.rewardItem:GenerateDestroy()
- end
- if tolua.getpeer(self.bossNode1.rewardItem) ~= nil then
- tolua.setpeer(self.bossNode1.rewardItem, nil)
- end
- if tolua.getpeer(self.bossNode1.costVal) ~= nil then
- tolua.setpeer(self.bossNode1.costVal, nil)
- end
- if tolua.getpeer(self.bossNode1.challengeBtn) ~= nil then
- tolua.setpeer(self.bossNode1.challengeBtn, nil)
- end
- if tolua.getpeer(self.bossNode1.passedNode) ~= nil then
- tolua.setpeer(self.bossNode1.passedNode, nil)
- end
- if tolua.getpeer(self.bossNode1.bossName) ~= nil then
- tolua.setpeer(self.bossNode1.bossName, nil)
- end
- if tolua.getpeer(self.bossNode1.titleImg) ~= nil then
- tolua.setpeer(self.bossNode1.titleImg, nil)
- end
- if tolua.getpeer(self.bossNode1.bossNode.bossImg) ~= nil then
- tolua.setpeer(self.bossNode1.bossNode.bossImg, nil)
- end
- if tolua.getpeer(self.bossNode1.bossNode) ~= nil then
- tolua.setpeer(self.bossNode1.bossNode, nil)
- end
- if tolua.getpeer(self.bossNode1.shadow) ~= nil then
- tolua.setpeer(self.bossNode1.shadow, nil)
- end
- if tolua.getpeer(self.tipsNode.tipsTxt) ~= nil then
- tolua.setpeer(self.tipsNode.tipsTxt, nil)
- end
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.window) ~= nil then
- tolua.setpeer(self.window, nil)
- end
- self.window = nil
- if tolua.getpeer(self.evilLevelTxt) ~= nil then
- tolua.setpeer(self.evilLevelTxt, nil)
- end
- self.evilLevelTxt = nil
- if tolua.getpeer(self.levelInfoBtn) ~= nil then
- tolua.setpeer(self.levelInfoBtn, nil)
- end
- self.levelInfoBtn = nil
- if tolua.getpeer(self.playRuleBtn) ~= nil then
- tolua.setpeer(self.playRuleBtn, nil)
- end
- self.playRuleBtn = nil
- if tolua.getpeer(self.tipsNode) ~= nil then
- tolua.setpeer(self.tipsNode, nil)
- end
- self.tipsNode = nil
- if tolua.getpeer(self.closeBtn) ~= nil then
- tolua.setpeer(self.closeBtn, nil)
- end
- self.closeBtn = nil
- if tolua.getpeer(self.refreshBtn) ~= nil then
- tolua.setpeer(self.refreshBtn, nil)
- end
- self.refreshBtn = nil
- if tolua.getpeer(self.costIcon) ~= nil then
- tolua.setpeer(self.costIcon, nil)
- end
- self.costIcon = nil
- if tolua.getpeer(self.costTxt) ~= nil then
- tolua.setpeer(self.costTxt, nil)
- end
- self.costTxt = nil
- if tolua.getpeer(self.usedRefreshCntTxt) ~= nil then
- tolua.setpeer(self.usedRefreshCntTxt, nil)
- end
- self.usedRefreshCntTxt = nil
- if tolua.getpeer(self.bossBoxes) ~= nil then
- tolua.setpeer(self.bossBoxes, nil)
- end
- self.bossBoxes = nil
- if tolua.getpeer(self.bossNode1) ~= nil then
- tolua.setpeer(self.bossNode1, nil)
- end
- self.bossNode1 = nil
- if tolua.getpeer(self.bossNode2) ~= nil then
- tolua.setpeer(self.bossNode2, nil)
- end
- self.bossNode2 = nil
- if tolua.getpeer(self.bossNode3) ~= nil then
- tolua.setpeer(self.bossNode3, nil)
- end
- self.bossNode3 = nil
- if tolua.getpeer(self.bossNode4) ~= nil then
- tolua.setpeer(self.bossNode4, nil)
- end
- self.bossNode4 = nil
- if tolua.getpeer(self.coinIcon) ~= nil then
- tolua.setpeer(self.coinIcon, nil)
- end
- self.coinIcon = nil
- if tolua.getpeer(self.evilValTxt) ~= nil then
- tolua.setpeer(self.evilValTxt, nil)
- end
- self.evilValTxt = nil
- if tolua.getpeer(self.uIGoto) ~= nil then
- tolua.setpeer(self.uIGoto, nil)
- end
- self.uIGoto = nil
- if tolua.getpeer(self.bgGoto) ~= nil then
- tolua.setpeer(self.bgGoto, nil)
- end
- self.bgGoto = nil
- if tolua.getpeer(self.light) ~= nil then
- tolua.setpeer(self.light, nil)
- end
- self.light = nil
- if tolua.getpeer(self.text1) ~= nil then
- tolua.setpeer(self.text1, nil)
- end
- self.text1 = nil
- if tolua.getpeer(self.text2) ~= nil then
- tolua.setpeer(self.text2, nil)
- end
- self.text2 = nil
- if tolua.getpeer(self.btnGoto) ~= nil then
- tolua.setpeer(self.btnGoto, nil)
- end
- self.btnGoto = nil
- if tolua.getpeer(self.btnInOut) ~= nil then
- tolua.setpeer(self.btnInOut, nil)
- end
- self.btnInOut = nil
- if tolua.getpeer(self.iconGoto) ~= nil then
- tolua.setpeer(self.iconGoto, nil)
- end
- self.iconGoto = nil
- if tolua.getpeer(self.successNode) ~= nil then
- tolua.setpeer(self.successNode, nil)
- end
- self.successNode = nil
- if tolua.getpeer(self.battleShow) ~= nil then
- tolua.setpeer(self.battleShow, nil)
- end
- self.battleShow = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIEvilView
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