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- using System;
- using LuaInterface;
- public class ToLua_LuaInterface_LuaProperty
- {
- public static string GetDefined =
- @" try
- {
- LuaProperty obj = (LuaProperty)ToLua.CheckObject(L, 1, typeof(LuaProperty));
- return obj.Get(L);
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }";
- public static string SetDefined =
- @" try
- {
- LuaProperty obj = (LuaProperty)ToLua.CheckObject(L, 1, typeof(LuaProperty));
- return obj.Set(L);
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }";
- [UseDefinedAttribute]
- public int Set(IntPtr L)
- {
- return 0;
- }
- [UseDefinedAttribute]
- public int Get(IntPtr L)
- {
- return 0;
- }
- }
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