| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678 |
- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class GameMgrWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(GameMgr), typeof(SingletonMono<GameMgr>));
- L.RegFunction("DoTaskByCorutine", DoTaskByCorutine);
- L.RegFunction("StartDetector", StartDetector);
- L.RegFunction("SetOnSceneLoadedLuaFunc", SetOnSceneLoadedLuaFunc);
- L.RegFunction("ReLogin", ReLogin);
- L.RegFunction("ReLoginClearData", ReLoginClearData);
- L.RegFunction("SetLuaPlayStoryFunc", SetLuaPlayStoryFunc);
- L.RegFunction("LoadCurrentBattle", LoadCurrentBattle);
- L.RegFunction("CloseLoading", CloseLoading);
- L.RegFunction("SetTeamData", SetTeamData);
- L.RegFunction("RefreshTeamData", RefreshTeamData);
- L.RegFunction("UpdateTeamSkills", UpdateTeamSkills);
- L.RegFunction("CreateRoleViewComplete", CreateRoleViewComplete);
- L.RegFunction("RefreshRoleViewComplete", RefreshRoleViewComplete);
- L.RegFunction("NotifyRefreshRoleView", NotifyRefreshRoleView);
- L.RegFunction("SetMapLevelId", SetMapLevelId);
- L.RegFunction("PreloadCreateRoleScene", PreloadCreateRoleScene);
- L.RegFunction("GotoLogin", GotoLogin);
- L.RegFunction("PreloadGuildLobby", PreloadGuildLobby);
- L.RegFunction("PreloadAllFellows", PreloadAllFellows);
- L.RegFunction("PreloadBattle", PreloadBattle);
- L.RegFunction("StartNewbieBossBattle", StartNewbieBossBattle);
- L.RegFunction("PreloadViewTeam", PreloadViewTeam);
- L.RegFunction("PreloadVersusBattle", PreloadVersusBattle);
- L.RegFunction("PreloadBossBattle", PreloadBossBattle);
- L.RegFunction("PreloadTimeBattle", PreloadTimeBattle);
- L.RegFunction("ReplayTimeBattle", ReplayTimeBattle);
- L.RegFunction("ForceStopBattle", ForceStopBattle);
- L.RegFunction("ShutDownBattle", ShutDownBattle);
- L.RegFunction("DisposeBattle", DisposeBattle);
- L.RegFunction("SetGameSpeed", SetGameSpeed);
- L.RegFunction("SaveGameSpeed", SaveGameSpeed);
- L.RegFunction("GetGameSpeed", GetGameSpeed);
- L.RegFunction("Random", Random);
- L.RegFunction("CalcPassedTime", CalcPassedTime);
- L.RegFunction("QuitGame", QuitGame);
- L.RegFunction("PlayDialog", PlayDialog);
- L.RegFunction("RequestHttpServer", RequestHttpServer);
- L.RegFunction("CleanUnusedAssets", CleanUnusedAssets);
- L.RegFunction("OpenUrl", OpenUrl);
- L.RegFunction("EnableAntiAliasing", EnableAntiAliasing);
- L.RegFunction("DisableAntiAliasing", DisableAntiAliasing);
- L.RegFunction("SdkInitFunc", SdkInitFunc);
- L.RegFunction("SdkLoginFunc", SdkLoginFunc);
- L.RegFunction("SdkLogoutFunc", SdkLogoutFunc);
- L.RegFunction("SdkPayFunc", SdkPayFunc);
- L.RegFunction("SdkQuestionFunc", SdkQuestionFunc);
- L.RegFunction("SdkCanEnterServerJudgeFunc", SdkCanEnterServerJudgeFunc);
- L.RegFunction("SdkInit", SdkInit);
- L.RegFunction("SdkLogin", SdkLogin);
- L.RegFunction("SdkPay", SdkPay);
- L.RegFunction("SdkLogout", SdkLogout);
- L.RegFunction("SdkExit", SdkExit);
- L.RegFunction("SdkShowToolbar", SdkShowToolbar);
- L.RegFunction("SdkHideToolBar", SdkHideToolBar);
- L.RegFunction("ClearDifAttr", ClearDifAttr);
- L.RegFunction("AddDifAttr", AddDifAttr);
- L.RegFunction("AddDifAttrs", AddDifAttrs);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("VersionUpdateState", get_VersionUpdateState, null);
- L.RegVar("LoginState", get_LoginState, null);
- L.RegVar("LoadingState", get_LoadingState, null);
- L.RegVar("BattleState", get_BattleState, null);
- L.RegVar("RandSeed", get_RandSeed, set_RandSeed);
- L.RegVar("mGameSpeed", get_mGameSpeed, set_mGameSpeed);
- L.RegVar("GameVersion", get_GameVersion, null);
- L.RegVar("ResVersion", get_ResVersion, null);
- L.RegVar("IsSingle", get_IsSingle, null);
- L.RegVar("GameSpeed", get_GameSpeed, null);
- L.RegVar("Instance", get_Instance, null);
- L.RegVar("InStartDungeon", get_InStartDungeon, null);
- L.RegVar("IsEditorMode", get_IsEditorMode, null);
- L.RegVar("CreateMaleRoot", get_CreateMaleRoot, null);
- L.RegVar("CreateFemaleRoot", get_CreateFemaleRoot, null);
- L.RegVar("CreateShowRoot", get_CreateShowRoot, null);
- L.RegVar("NetStatus", get_NetStatus, null);
- L.RegVar("CharacterInfo", get_CharacterInfo, null);
- L.RegVar("DeviceId", get_DeviceId, null);
- L.RegVar("CurLangKey", get_CurLangKey, set_CurLangKey);
- L.RegVar("IsMobileDevice", get_IsMobileDevice, null);
- L.RegVar("IsBadDevice", get_IsBadDevice, null);
- L.RegVar("IsNormalDevice", get_IsNormalDevice, null);
- L.RegVar("IsGoodDevice", get_IsGoodDevice, null);
- L.RegVar("maxFrameTime", get_maxFrameTime, null);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DoTaskByCorutine(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- System.Func<System.Collections.IEnumerator> arg0 = (System.Func<System.Collections.IEnumerator>)ToLua.CheckDelegate<System.Func<System.Collections.IEnumerator>>(L, 2);
- obj.DoTaskByCorutine(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int StartDetector(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.StartDetector();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetOnSceneLoadedLuaFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SetOnSceneLoadedLuaFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ReLogin(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ReLogin();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ReLoginClearData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ReLoginClearData();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetLuaPlayStoryFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SetLuaPlayStoryFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LoadCurrentBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.LoadCurrentBattle();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CloseLoading(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.CloseLoading();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetTeamData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- LuaTable arg1 = ToLua.CheckLuaTable(L, 3);
- obj.SetTeamData(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RefreshTeamData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.RefreshTeamData();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int UpdateTeamSkills(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- obj.UpdateTeamSkills(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CreateRoleViewComplete(IntPtr L)
- {
- try
- {
- int c = LuaDLL.lua_gettop(L);
- //ToLua.CheckArgsCount(L, 3);
- if (c == 3)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
- int arg1 = LuaDLL.luaL_checkinteger(L, 3);
- obj.CreateRoleViewComplete(arg0, arg1);
- }
- else if (c == 2)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
- obj.CreateRoleViewComplete(arg0);
- }
-
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RefreshRoleViewComplete(IntPtr L)
- {
- try
- {
- int c = LuaDLL.lua_gettop(L);
- //ToLua.CheckArgsCount(L, 4);
- if (c == 4)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
- bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
- int arg2 = LuaDLL.luaL_checkinteger(L, 4);
- obj.RefreshRoleViewComplete(arg0, arg1, arg2);
- }
- else if(c == 3)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
- bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
- obj.RefreshRoleViewComplete(arg0, arg1);
- }
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int NotifyRefreshRoleView(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.NotifyRefreshRoleView();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetMapLevelId(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- obj.SetMapLevelId(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadCreateRoleScene(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.PreloadCreateRoleScene();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GotoLogin(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.GotoLogin();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadGuildLobby(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.PreloadGuildLobby();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadAllFellows(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- ActorData[] arg0 = ToLua.CheckObjectArray<ActorData>(L, 2);
- obj.PreloadAllFellows(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- obj.PreloadBattle(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int StartNewbieBossBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- System.Collections.Generic.List<ActorData> o = obj.StartNewbieBossBattle(arg0, arg1);
- ToLua.PushSealed(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadViewTeam(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 4);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- ActorData[] arg0 = ToLua.CheckObjectArray<ActorData>(L, 2);
- string arg1 = ToLua.CheckString(L, 3);
- LuaTable arg2 = ToLua.CheckLuaTable(L, 4);
- obj.PreloadViewTeam(arg0, arg1, arg2);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadVersusBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 11);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- BattleSubMode arg0 = (BattleSubMode)ToLua.CheckObject(L, 2, typeof(BattleSubMode));
- ActorData[] arg1 = ToLua.CheckObjectArray<ActorData>(L, 3);
- ActorData[] arg2 = ToLua.CheckObjectArray<ActorData>(L, 4);
- string arg3 = ToLua.CheckString(L, 5);
- float arg4 = (float)LuaDLL.luaL_checknumber(L, 6);
- BattleEndCondition[] arg5 = ToLua.CheckObjectArray<BattleEndCondition>(L, 7);
- GvGMark[] arg6 = ToLua.CheckObjectArray<GvGMark>(L, 8);
- GvGMark[] arg7 = ToLua.CheckObjectArray<GvGMark>(L, 9);
- bool arg8 = LuaDLL.luaL_checkboolean(L, 10);
- int arg9 = (int)LuaDLL.luaL_checknumber(L, 11);
- obj.PreloadVersusBattle(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadBossBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 5);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- ActorData[] arg0 = ToLua.CheckObjectArray<ActorData>(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
- BattleEndCondition[] arg3 = ToLua.CheckObjectArray<BattleEndCondition>(L, 5);
- obj.PreloadBossBattle(arg0, arg1, arg2, arg3);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PreloadTimeBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 14);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- BattleSubMode arg1 = (BattleSubMode)ToLua.CheckObject(L, 3, typeof(BattleSubMode));
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
- string arg3 = ToLua.CheckString(L, 5);
- string arg4 = ToLua.CheckString(L, 6);
- ActorData[] arg5 = ToLua.CheckObjectArray<ActorData>(L, 7);
- ActorData[] arg6 = ToLua.CheckObjectArray<ActorData>(L, 8);
- ServerFighterParam[] arg7 = ToLua.CheckObjectArray<ServerFighterParam>(L, 9);
- BattleEndCondition[] arg8 = ToLua.CheckObjectArray<BattleEndCondition>(L, 10);
- ValType[] arg9 = ToLua.CheckStructArray<ValType>(L, 11);
- int arg10 = (int)LuaDLL.luaL_checknumber(L, 12);
- GvGMark[] arg11 = ToLua.CheckObjectArray<GvGMark>(L, 13);
- GvGMark[] arg12 = ToLua.CheckObjectArray<GvGMark>(L, 14);
- bool o = obj.PreloadTimeBattle(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ReplayTimeBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 7);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
- BattleSubMode arg1 = (BattleSubMode)ToLua.CheckObject(L, 3, typeof(BattleSubMode));
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
- string arg3 = ToLua.CheckString(L, 5);
- string arg4 = ToLua.CheckString(L, 6);
- string arg5 = ToLua.CheckString(L, 7);
- bool o = obj.ReplayTimeBattle(arg0, arg1, arg2, arg3, arg4, arg5);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ForceStopBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ForceStopBattle();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ShutDownBattle(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 1)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ShutDownBattle();
- return 0;
- }
- else if (count == 2)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.ShutDownBattle(arg0);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: GameMgr.ShutDownBattle");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DisposeBattle(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.DisposeBattle();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetGameSpeed(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.SetGameSpeed(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SaveGameSpeed(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.SaveGameSpeed(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetGameSpeed(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- float o = obj.GetGameSpeed();
- LuaDLL.lua_pushnumber(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Random(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- int o = obj.Random(arg0, arg1);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CalcPassedTime(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- long arg0 = LuaDLL.tolua_checkint64(L, 2);
- uint o = obj.CalcPassedTime(arg0);
- LuaDLL.lua_pushnumber(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int QuitGame(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 1)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.QuitGame();
- return 0;
- }
- else if (count == 2)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.QuitGame(arg0);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: GameMgr.QuitGame");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PlayDialog(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- if (count == 2)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.PlayDialog(arg0);
- return 0;
- }
- else if (count == 3)
- {
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- obj.PlayDialog(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: GameMgr.PlayDialog");
- }
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RequestHttpServer(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- LuaFunction arg1 = ToLua.CheckLuaFunction(L, 3);
- obj.RequestHttpServer(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CleanUnusedAssets(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.CleanUnusedAssets();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OpenUrl(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- obj.OpenUrl(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int EnableAntiAliasing(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.EnableAntiAliasing();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DisableAntiAliasing(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.DisableAntiAliasing();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkInitFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkInitFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLoginFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkLoginFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLogoutFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkLogoutFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkPayFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkPayFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkQuestionFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkQuestionFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkCanEnterServerJudgeFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.SdkCanEnterServerJudgeFunc(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkInit(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkInit();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLogin(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkLogin();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkPay(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 8);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- string arg1 = ToLua.CheckString(L, 3);
- string arg2 = ToLua.CheckString(L, 4);
- int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
- float arg4 = (float)LuaDLL.luaL_checknumber(L, 6);
- string arg5 = ToLua.CheckString(L, 7);
- string arg6 = ToLua.CheckString(L, 8);
- obj.SdkPay(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkLogout(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkLogout();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkExit(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkExit();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkShowToolbar(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkShowToolbar();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SdkHideToolBar(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.SdkHideToolBar();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ClearDifAttr(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- obj.ClearDifAttr();
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int AddDifAttr(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- obj.AddDifAttr(arg0, arg1);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int AddDifAttrs(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- GameMgr obj = (GameMgr)ToLua.CheckObject<GameMgr>(L, 1);
- System.Collections.Generic.Dictionary<object,object> arg0 = (System.Collections.Generic.Dictionary<object,object>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary<object,object>));
- obj.AddDifAttrs(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_VersionUpdateState(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, GameMgr.VersionUpdateState);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_LoginState(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, GameMgr.LoginState);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_LoadingState(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, GameMgr.LoadingState);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_BattleState(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushstring(L, GameMgr.BattleState);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_RandSeed(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushinteger(L, GameMgr.RandSeed);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_mGameSpeed(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- float ret = obj.mGameSpeed;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index mGameSpeed on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_GameVersion(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string ret = obj.GameVersion;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index GameVersion on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_ResVersion(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string ret = obj.ResVersion;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index ResVersion on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsSingle(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsSingle;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsSingle on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_GameSpeed(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- float ret = obj.GameSpeed;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index GameSpeed on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_Instance(IntPtr L)
- {
- try
- {
- ToLua.Push(L, GameMgr.Instance);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_InStartDungeon(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.InStartDungeon;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index InStartDungeon on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsEditorMode(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsEditorMode;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsEditorMode on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CreateMaleRoot(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- UnityEngine.GameObject ret = obj.CreateMaleRoot;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CreateMaleRoot on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CreateFemaleRoot(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- UnityEngine.GameObject ret = obj.CreateFemaleRoot;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CreateFemaleRoot on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CreateShowRoot(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- UnityEngine.GameObject ret = obj.CreateShowRoot;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CreateShowRoot on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_NetStatus(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- eNetType ret = obj.NetStatus;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index NetStatus on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CharacterInfo(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- MainCharacter ret = obj.CharacterInfo;
- ToLua.PushObject(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CharacterInfo on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_DeviceId(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string ret = obj.DeviceId;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index DeviceId on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_CurLangKey(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string ret = obj.CurLangKey;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CurLangKey on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsMobileDevice(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsMobileDevice;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsMobileDevice on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsBadDevice(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsBadDevice;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsBadDevice on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsNormalDevice(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsNormalDevice;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsNormalDevice on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_IsGoodDevice(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- bool ret = obj.IsGoodDevice;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsGoodDevice on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_maxFrameTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- int ret = obj.maxFrameTime;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index maxFrameTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_RandSeed(IntPtr L)
- {
- try
- {
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- GameMgr.RandSeed = arg0;
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_mGameSpeed(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.mGameSpeed = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index mGameSpeed on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_CurLangKey(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- GameMgr obj = (GameMgr)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.CurLangKey = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index CurLangKey on a nil value");
- }
- }
- }
|