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- ---@class UIMinTips__Generate_templateItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@class UIMinTips__Generate_iconsNode
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup
- ---@class UIMinTips__Generate_content
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIMinTips__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@class UIMinTips__Generate_node
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@class UIMinTips__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private node UIMinTips__Generate_node
- ---@field private bg UIMinTips__Generate_bg
- ---@field private content UIMinTips__Generate_content
- ---@field private iconsNode UIMinTips__Generate_iconsNode
- ---@field private templateItem UIMinTips__Generate_templateItem
- local UIMinTipsView = class("UIMinTipsView", require("UIViewBase"))
- function UIMinTipsView:ctor()
- end
- ---@private
- function UIMinTipsView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIMinTipsView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- end
- ---@private
- function UIMinTipsView:InitGenerate__1(Root, data)
- --[[
- Node
- --]]
- local tmp = Root:Find("Node").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.node = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIMinTipsView:InitGenerate__2(Root, data)
- --[[
- Node/BG
- --]]
- local tmp = Root:Find("Node/BG").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIMinTipsView:InitGenerate__3(Root, data)
- --[[
- Node/BG/Text
- --]]
- local tmp = Root:Find("Node/BG/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.content = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIMinTipsView:InitGenerate__4(Root, data)
- --[[
- Node/BG/Icons
- --]]
- local tmp = Root:Find("Node/BG/Icons").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.iconsNode = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup)
- end
- ---@private
- function UIMinTipsView:InitGenerate__5(Root, data)
- --[[
- Node/BG/Icons/TipItem
- --]]
- local tmp = Root:Find("Node/BG/Icons/TipItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.templateItem = CommonUtil.BindGridViewItem2LuaStatic("TipItem", tmp)
- self.templateItem.prefabName = "TipItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIMinTipsView:GenerateDestroy()
- if tolua.getpeer(self.node) ~= nil then
- tolua.setpeer(self.node, nil)
- end
- self.node = nil
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.content) ~= nil then
- tolua.setpeer(self.content, nil)
- end
- self.content = nil
- if tolua.getpeer(self.iconsNode) ~= nil then
- tolua.setpeer(self.iconsNode, nil)
- end
- self.iconsNode = nil
- if self.templateItem.GenerateDestroy ~= nil then
- self.templateItem:GenerateDestroy()
- end
- if tolua.getpeer(self.templateItem) ~= nil then
- tolua.setpeer(self.templateItem, nil)
- end
- self.templateItem = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIMinTipsView
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