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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class UnityEngine_AnimatorStateInfoWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.AnimatorStateInfo), null, "AnimatorStateInfo");
- L.RegFunction("IsName", IsName);
- L.RegFunction("IsTag", IsTag);
- L.RegFunction("New", _CreateUnityEngine_AnimatorStateInfo);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("fullPathHash", get_fullPathHash, null);
- L.RegVar("shortNameHash", get_shortNameHash, null);
- L.RegVar("normalizedTime", get_normalizedTime, null);
- L.RegVar("length", get_length, null);
- L.RegVar("speed", get_speed, null);
- L.RegVar("speedMultiplier", get_speedMultiplier, null);
- L.RegVar("tagHash", get_tagHash, null);
- L.RegVar("loop", get_loop, null);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_AnimatorStateInfo(IntPtr L)
- {
- UnityEngine.AnimatorStateInfo obj = new UnityEngine.AnimatorStateInfo();
- ToLua.PushValue(L, obj);
- return 1;
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int IsName(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimatorStateInfo));
- string arg0 = ToLua.CheckString(L, 2);
- bool o = obj.IsName(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int IsTag(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimatorStateInfo));
- string arg0 = ToLua.CheckString(L, 2);
- bool o = obj.IsTag(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_fullPathHash(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)o;
- int ret = obj.fullPathHash;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index fullPathHash on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_shortNameHash(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)o;
- int ret = obj.shortNameHash;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index shortNameHash on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_normalizedTime(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)o;
- float ret = obj.normalizedTime;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index normalizedTime on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_length(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)o;
- float ret = obj.length;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index length on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_speed(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)o;
- float ret = obj.speed;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index speed on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_speedMultiplier(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)o;
- float ret = obj.speedMultiplier;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index speedMultiplier on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_tagHash(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)o;
- int ret = obj.tagHash;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index tagHash on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_loop(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.AnimatorStateInfo obj = (UnityEngine.AnimatorStateInfo)o;
- bool ret = obj.loop;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index loop on a nil value");
- }
- }
- }
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