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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class SwitchSpriteWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(SwitchSprite), typeof(UnityEngine.MonoBehaviour), "SwitchSprite");
- L.RegFunction("GetSprite", GetSprite);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("sprites", get_sprites, set_sprites);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetSprite(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- SwitchSprite obj = (SwitchSprite)ToLua.CheckObject<SwitchSprite>(L, 1);
- string arg0 = ToLua.CheckString(L, 2);
- UnityEngine.Sprite o = obj.GetSprite(arg0);
- ToLua.PushSealed(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_sprites(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SwitchSprite obj = (SwitchSprite)o;
- UnityEngine.Sprite[] ret = obj.sprites;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index sprites on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_sprites(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- SwitchSprite obj = (SwitchSprite)o;
- UnityEngine.Sprite[] arg0 = ToLua.CheckObjectArray<UnityEngine.Sprite>(L, 2);
- obj.sprites = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index sprites on a nil value");
- }
- }
- }
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