CastSkillDataWrap.cs 8.3 KB

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  1. //this source code was auto-generated by tolua#, do not modify it
  2. using System;
  3. using LuaInterface;
  4. public class CastSkillDataWrap
  5. {
  6. public static void Register(LuaState L)
  7. {
  8. L.BeginClass(typeof(CastSkillData), typeof(System.Object), "CastSkillData");
  9. L.RegFunction("New", _CreateCastSkillData);
  10. L.RegFunction("__tostring", ToLua.op_ToString);
  11. L.RegVar("actorId", get_actorId, set_actorId);
  12. L.RegVar("teamSide", get_teamSide, set_teamSide);
  13. L.RegVar("isBoss", get_isBoss, set_isBoss);
  14. L.RegVar("skillId", get_skillId, set_skillId);
  15. L.RegVar("skillIcon", get_skillIcon, set_skillIcon);
  16. L.RegVar("cdTime", get_cdTime, set_cdTime);
  17. L.RegVar("IsForbidden", get_IsForbidden, set_IsForbidden);
  18. L.RegVar("IsEnhance", get_IsEnhance, set_IsEnhance);
  19. L.RegVar("IsCasting", get_IsCasting, set_IsCasting);
  20. L.EndClass();
  21. }
  22. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  23. static int _CreateCastSkillData(IntPtr L)
  24. {
  25. try
  26. {
  27. int count = LuaDLL.lua_gettop(L);
  28. if (count == 0)
  29. {
  30. CastSkillData obj = new CastSkillData();
  31. ToLua.PushObject(L, obj);
  32. return 1;
  33. }
  34. else
  35. {
  36. return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: CastSkillData.New");
  37. }
  38. }
  39. catch (Exception e)
  40. {
  41. return LuaDLL.toluaL_exception(L, e);
  42. }
  43. }
  44. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  45. static int get_actorId(IntPtr L)
  46. {
  47. object o = null;
  48. try
  49. {
  50. o = ToLua.ToObject(L, 1);
  51. CastSkillData obj = (CastSkillData)o;
  52. long ret = obj.actorId;
  53. LuaDLL.tolua_pushint64(L, ret);
  54. return 1;
  55. }
  56. catch(Exception e)
  57. {
  58. return LuaDLL.toluaL_exception(L, e, o, "attempt to index actorId on a nil value");
  59. }
  60. }
  61. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  62. static int get_teamSide(IntPtr L)
  63. {
  64. object o = null;
  65. try
  66. {
  67. o = ToLua.ToObject(L, 1);
  68. CastSkillData obj = (CastSkillData)o;
  69. int ret = obj.teamSide;
  70. LuaDLL.lua_pushinteger(L, ret);
  71. return 1;
  72. }
  73. catch(Exception e)
  74. {
  75. return LuaDLL.toluaL_exception(L, e, o, "attempt to index teamSide on a nil value");
  76. }
  77. }
  78. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  79. static int get_isBoss(IntPtr L)
  80. {
  81. object o = null;
  82. try
  83. {
  84. o = ToLua.ToObject(L, 1);
  85. CastSkillData obj = (CastSkillData)o;
  86. bool ret = obj.isBoss;
  87. LuaDLL.lua_pushboolean(L, ret);
  88. return 1;
  89. }
  90. catch(Exception e)
  91. {
  92. return LuaDLL.toluaL_exception(L, e, o, "attempt to index isBoss on a nil value");
  93. }
  94. }
  95. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  96. static int get_skillId(IntPtr L)
  97. {
  98. object o = null;
  99. try
  100. {
  101. o = ToLua.ToObject(L, 1);
  102. CastSkillData obj = (CastSkillData)o;
  103. int ret = obj.skillId;
  104. LuaDLL.lua_pushinteger(L, ret);
  105. return 1;
  106. }
  107. catch(Exception e)
  108. {
  109. return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillId on a nil value");
  110. }
  111. }
  112. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  113. static int get_skillIcon(IntPtr L)
  114. {
  115. object o = null;
  116. try
  117. {
  118. o = ToLua.ToObject(L, 1);
  119. CastSkillData obj = (CastSkillData)o;
  120. string ret = obj.skillIcon;
  121. LuaDLL.lua_pushstring(L, ret);
  122. return 1;
  123. }
  124. catch(Exception e)
  125. {
  126. return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillIcon on a nil value");
  127. }
  128. }
  129. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  130. static int get_cdTime(IntPtr L)
  131. {
  132. object o = null;
  133. try
  134. {
  135. o = ToLua.ToObject(L, 1);
  136. CastSkillData obj = (CastSkillData)o;
  137. float ret = obj.cdTime;
  138. LuaDLL.lua_pushnumber(L, ret);
  139. return 1;
  140. }
  141. catch(Exception e)
  142. {
  143. return LuaDLL.toluaL_exception(L, e, o, "attempt to index cdTime on a nil value");
  144. }
  145. }
  146. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  147. static int get_IsForbidden(IntPtr L)
  148. {
  149. object o = null;
  150. try
  151. {
  152. o = ToLua.ToObject(L, 1);
  153. CastSkillData obj = (CastSkillData)o;
  154. bool ret = obj.IsForbidden;
  155. LuaDLL.lua_pushboolean(L, ret);
  156. return 1;
  157. }
  158. catch(Exception e)
  159. {
  160. return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsForbidden on a nil value");
  161. }
  162. }
  163. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  164. static int get_IsEnhance(IntPtr L)
  165. {
  166. object o = null;
  167. try
  168. {
  169. o = ToLua.ToObject(L, 1);
  170. CastSkillData obj = (CastSkillData)o;
  171. bool ret = obj.IsEnhance;
  172. LuaDLL.lua_pushboolean(L, ret);
  173. return 1;
  174. }
  175. catch(Exception e)
  176. {
  177. return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsEnhance on a nil value");
  178. }
  179. }
  180. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  181. static int get_IsCasting(IntPtr L)
  182. {
  183. object o = null;
  184. try
  185. {
  186. o = ToLua.ToObject(L, 1);
  187. CastSkillData obj = (CastSkillData)o;
  188. bool ret = obj.IsCasting;
  189. LuaDLL.lua_pushboolean(L, ret);
  190. return 1;
  191. }
  192. catch(Exception e)
  193. {
  194. return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsCasting on a nil value");
  195. }
  196. }
  197. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  198. static int set_actorId(IntPtr L)
  199. {
  200. object o = null;
  201. try
  202. {
  203. o = ToLua.ToObject(L, 1);
  204. CastSkillData obj = (CastSkillData)o;
  205. long arg0 = LuaDLL.tolua_checkint64(L, 2);
  206. obj.actorId = arg0;
  207. return 0;
  208. }
  209. catch(Exception e)
  210. {
  211. return LuaDLL.toluaL_exception(L, e, o, "attempt to index actorId on a nil value");
  212. }
  213. }
  214. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  215. static int set_teamSide(IntPtr L)
  216. {
  217. object o = null;
  218. try
  219. {
  220. o = ToLua.ToObject(L, 1);
  221. CastSkillData obj = (CastSkillData)o;
  222. int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
  223. obj.teamSide = arg0;
  224. return 0;
  225. }
  226. catch(Exception e)
  227. {
  228. return LuaDLL.toluaL_exception(L, e, o, "attempt to index teamSide on a nil value");
  229. }
  230. }
  231. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  232. static int set_isBoss(IntPtr L)
  233. {
  234. object o = null;
  235. try
  236. {
  237. o = ToLua.ToObject(L, 1);
  238. CastSkillData obj = (CastSkillData)o;
  239. bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
  240. obj.isBoss = arg0;
  241. return 0;
  242. }
  243. catch(Exception e)
  244. {
  245. return LuaDLL.toluaL_exception(L, e, o, "attempt to index isBoss on a nil value");
  246. }
  247. }
  248. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  249. static int set_skillId(IntPtr L)
  250. {
  251. object o = null;
  252. try
  253. {
  254. o = ToLua.ToObject(L, 1);
  255. CastSkillData obj = (CastSkillData)o;
  256. int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
  257. obj.skillId = arg0;
  258. return 0;
  259. }
  260. catch(Exception e)
  261. {
  262. return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillId on a nil value");
  263. }
  264. }
  265. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  266. static int set_skillIcon(IntPtr L)
  267. {
  268. object o = null;
  269. try
  270. {
  271. o = ToLua.ToObject(L, 1);
  272. CastSkillData obj = (CastSkillData)o;
  273. string arg0 = ToLua.CheckString(L, 2);
  274. obj.skillIcon = arg0;
  275. return 0;
  276. }
  277. catch(Exception e)
  278. {
  279. return LuaDLL.toluaL_exception(L, e, o, "attempt to index skillIcon on a nil value");
  280. }
  281. }
  282. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  283. static int set_cdTime(IntPtr L)
  284. {
  285. object o = null;
  286. try
  287. {
  288. o = ToLua.ToObject(L, 1);
  289. CastSkillData obj = (CastSkillData)o;
  290. float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
  291. obj.cdTime = arg0;
  292. return 0;
  293. }
  294. catch(Exception e)
  295. {
  296. return LuaDLL.toluaL_exception(L, e, o, "attempt to index cdTime on a nil value");
  297. }
  298. }
  299. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  300. static int set_IsForbidden(IntPtr L)
  301. {
  302. object o = null;
  303. try
  304. {
  305. o = ToLua.ToObject(L, 1);
  306. CastSkillData obj = (CastSkillData)o;
  307. bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
  308. obj.IsForbidden = arg0;
  309. return 0;
  310. }
  311. catch(Exception e)
  312. {
  313. return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsForbidden on a nil value");
  314. }
  315. }
  316. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  317. static int set_IsEnhance(IntPtr L)
  318. {
  319. object o = null;
  320. try
  321. {
  322. o = ToLua.ToObject(L, 1);
  323. CastSkillData obj = (CastSkillData)o;
  324. bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
  325. obj.IsEnhance = arg0;
  326. return 0;
  327. }
  328. catch(Exception e)
  329. {
  330. return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsEnhance on a nil value");
  331. }
  332. }
  333. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  334. static int set_IsCasting(IntPtr L)
  335. {
  336. object o = null;
  337. try
  338. {
  339. o = ToLua.ToObject(L, 1);
  340. CastSkillData obj = (CastSkillData)o;
  341. bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
  342. obj.IsCasting = arg0;
  343. return 0;
  344. }
  345. catch(Exception e)
  346. {
  347. return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsCasting on a nil value");
  348. }
  349. }
  350. }