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- local UIGetNowPopView = require("UIBag/UIGetNowPopView_Generate")
- function UIGetNowPopView:OnAwake(data)
- self.controller = require("UIBag/UIGetNowPopCtr"):new()
- self.controller:Init(self)
- self.controller:SetData(data)
- end
- function UIGetNowPopView:AddEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
- end
- function UIGetNowPopView:FillContent(data, uiBase)
- self.uiBase = uiBase
- local gameObject = self.uiBase:GetRoot()
- if gameObject ~= nil then
- self.gameObject = gameObject
- self.transform = gameObject.transform
- end
- self:InitGenerate(self.transform, data)
- self:Init()
- end
- function UIGetNowPopView:Init()
- local data = self.controller:GetData()
- local cfgId = data.cfgId
- local needNum = data.needNum
- local timeTxt = data.timeTxt
- local idx = data.idx
- local itemData = ManagerContainer.CfgMgr:GetItemById(cfgId)
- if itemData then
- local hasNum = CommonUtil.GetOwnResCountByItemId(cfgId)
- self.LeftTimesLbl.text.text = timeTxt
- self.dscTxt.text.text = I18N.T("DscWishaccelerate1")
- local txt = ""
- if hasNum < needNum then
- txt = string.format(Constant.RedColorText,hasNum).."/"..needNum
- else
- txt = hasNum.."/"..needNum
- end
- self.numcost.text.text = txt
- CommonUtil.LoadIcon(self, itemData.Icon, function (sprite)
- self.icon.image.sprite = sprite
- end)
- end
- end
- function UIGetNowPopView:RemoveEventListener()
- ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
- end
- function UIGetNowPopView:AddUIEventListener()
- self.uiBase:AddButtonEventListener(self.AnyBtn.button,self, self.OnClickCloseBtn)
- self.uiBase:AddButtonEventListener(self.CloseBtn.button,self, self.OnClickCloseBtn)
- self.uiBase:AddButtonEventListener(self.btnGetNow.button, self, self.OnClickGetNowBtn)
- end
- function UIGetNowPopView:OnClickCloseBtn()
- ManagerContainer.LuaUIMgr:ClosePage(self.uiBase.PageId)
- if self.uiBase.MSourceUIID > 0 then
- ManagerContainer.LuaUIMgr:Open(self.uiBase.MSourceUIID)
- end
- end
- function UIGetNowPopView:OnClickGetNowBtn()
- local data = self.controller:GetData()
- local cfgId = data.cfgId
- local needNum = data.needNum
- local timeTxt = data.timeTxt
- local idx = data.idx
- local wishSlotData = ManagerContainer.DataMgr.BagData:GetWishSlotData()
- if not wishSlotData then
- return
- end
- local hasNum = CommonUtil.GetOwnResCountByItemId(cfgId)
- local wishData = wishSlotData[idx]
- if wishData then
- local remainTime = ManagerContainer.LuaTimerMgr:GetRemainSecondsWithUInt64(wishData.end_time * 1000)
- if remainTime > 0 then
- if hasNum < needNum then
- CommonUtil.ItemNotEnoughHandle(cfgId)
- else
- ManagerContainer.DataMgr.BagData:SendWishAccelerateReq(idx - 1)
- end
- else
- ManagerContainer.LuaUIMgr:ErrorNoticeDisplay("WishacceleratTime0")
- end
- end
- self:OnClickCloseBtn()
- end
- function UIGetNowPopView:OnHide()
- end
- function UIGetNowPopView:OnShow(data)
- self.controller:SetData(data)
- end
- function UIGetNowPopView:OnClose()
- end
- function UIGetNowPopView:OnDispose()
- self.controller:OnDispose()
- end
- return UIGetNowPopView
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