HeadFrameDataMgr.lua 9.9 KB

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  1. local HeadFrameDataMgr = class("HeadFrameDataMgr", require("DataBase"))
  2. local HeadFrameData = require("HeadFrame/HeadFrameData")
  3. function HeadFrameDataMgr:ctor()
  4. self._allFrameData = nil;
  5. self.bInited = false
  6. end
  7. function HeadFrameDataMgr:RegisterNetEvents()
  8. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_CHANGE_HEAD_FRAME_ACK,self.OnChangeHeadFrameAck, self);
  9. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_HEAD_FRAME_CHANGE_NTF,self.OnHeadFrameChangeNtf, self);
  10. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_HEAD_FRAME_INFO_ACK,self.OnHeadFrameInfoAck, self);
  11. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_USE_HEAD_FRAME_ITEM_ACK,self.OnUseHeadFrameItemAck, self);
  12. ManagerContainer.LuaEventMgr:RegisterEvent(UIEventNames.EID_Refresh_HeadFrame_RP, self, self.OnRefreshHeadFrameRP)
  13. end
  14. function HeadFrameDataMgr:Clear()
  15. self._allFrameData = nil;
  16. self.bInited = false
  17. end
  18. function HeadFrameDataMgr:Destroy()
  19. if self.Clear then
  20. self:Clear()
  21. end
  22. self:UnRegisterNetEvents()
  23. end
  24. function HeadFrameDataMgr:UnRegisterNetEvents()
  25. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_CHANGE_HEAD_FRAME_ACK);
  26. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_HEAD_FRAME_CHANGE_NTF);
  27. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_HEAD_FRAME_INFO_ACK);
  28. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_USE_HEAD_FRAME_ITEM_ACK);
  29. ManagerContainer.LuaEventMgr:UnregisterEvent(UIEventNames.EID_Refresh_HeadFrame_RP, self, self.OnRefreshHeadFrameRP)
  30. end
  31. function HeadFrameDataMgr:InitData(serverData)
  32. if self.bInited then
  33. return
  34. end
  35. local _allHeadFrameDataOriginal = ManagerContainer.CfgMgr:GetAllHeadFrameData();
  36. self._allFrameData = {};
  37. for _k, _v in pairs(_allHeadFrameDataOriginal) do
  38. if Constant.OpenPay or not _v.NoPay then
  39. self._allFrameData[#self._allFrameData+1] = HeadFrameData:new(_v)
  40. end
  41. end
  42. if serverData ~= nil then
  43. --头像框列表
  44. if serverData.head_frame_list ~= nil then
  45. for i = 1, #serverData.head_frame_list do
  46. local frame = self:GetHeadFrameById(serverData.head_frame_list[i].head_frame_id)
  47. if frame ~= nil then
  48. frame:SyncServerData(serverData.head_frame_list[i].head_frame_time)
  49. frame:SetFrameState(Enum.HeadFrameState.GotFrame)
  50. end
  51. end
  52. end
  53. end
  54. self:SortFrame()
  55. self:ReadRedPointData()
  56. self.bInited = true
  57. end
  58. function HeadFrameDataMgr:UseHeadFrameItem(itemUid,headFrameId,cnt)
  59. local headFrame = self:GetHeadFrameById(headFrameId)
  60. if headFrame == nil then
  61. self:SendUseHeadFrameReq(itemUid,cnt)
  62. elseif headFrame:IsOwned() and headFrame:IsForever() then
  63. local cost = headFrame.resolveCost * cnt
  64. ManagerContainer.LuaUIMgr:ShowMessageBox("ConvertHeadFrame",{headFrame.name,cost},{itemUid,cnt},self,self.OnConfirmUseHeadFrame,nil)
  65. else
  66. self:SendUseHeadFrameReq(itemUid,cnt)
  67. end
  68. end
  69. function HeadFrameDataMgr:OnConfirmUseHeadFrame(tbl)
  70. local itemUid = tbl[1]
  71. local cnt = tbl[2]
  72. self:SendUseHeadFrameReq(itemUid,cnt)
  73. end
  74. function HeadFrameDataMgr:SendUseHeadFrameReq(id,cnt)
  75. -- LogError("id = " .. tostring(id) .. " cnt = " .. cnt)
  76. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_USE_HEAD_FRAME_ITEM_REQ, {item_id = id,item_num = cnt})
  77. end
  78. function HeadFrameDataMgr:OnUseHeadFrameItemAck(data)
  79. if data.error == 0 then
  80. ManagerContainer.LuaUIMgr:ErrorNoticeDisplay("HeadFrameUseSuCcess")
  81. elseif data.error == 462 then
  82. ManagerContainer.LuaUIMgr:ErrorNoticeDisplay("HeadFrameResolveSuCcess")
  83. end
  84. end
  85. function HeadFrameDataMgr:SendHeadFrameInfoReq()
  86. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_HEAD_FRAME_INFO_REQ)
  87. end
  88. function HeadFrameDataMgr:OnHeadFrameInfoAck(_data)
  89. if _data.error ~= Enum.NetErrorCode.ERROR_OK then
  90. return
  91. end
  92. if _data.head_frame ~= nil then
  93. for i=1, #_data.head_frame do
  94. local frame = self:GetHeadFrameById(_data.head_frame[i].head_frame_id)
  95. if frame ~= nil then
  96. frame:SyncServerData(_data.head_frame[i].head_frame_time)
  97. end
  98. end
  99. end
  100. for i = 1, #self._allFrameData do
  101. local frame = self._allFrameData[i]
  102. if frame:IsLoss() then
  103. if ManagerContainer.DataMgr.BagData:GetItemByCfgId(frame.frameId) ~= nil then
  104. frame:SetFrameState(Enum.HeadFrameState.GotItem)
  105. end
  106. end
  107. end
  108. self:SortFrame()
  109. ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIChangeHeadFrame);
  110. end
  111. function HeadFrameDataMgr:OnHeadFrameChangeNtf(_data)
  112. if _data.head_frame ~= nil then
  113. for i =1, #_data.head_frame do
  114. local frame = self:GetHeadFrameById(_data.head_frame[i].head_frame_id)
  115. if frame ~= nil then
  116. frame:SyncServerData(_data.head_frame[i].head_frame_time)
  117. if _data.head_frame[i].head_frame_time == 0 then
  118. frame:SetFrameState(Enum.HeadFrameState.Loss)
  119. else
  120. if frame:IsLoss() or frame:IsGot() then
  121. frame:SetRedPointStatus(true)
  122. end
  123. frame:SetFrameState(Enum.HeadFrameState.GotFrame)
  124. end
  125. end
  126. end
  127. end
  128. self:SortFrame()
  129. self:SaveRedPointData()
  130. ManagerContainer.DataMgr.UserData:InitHeroAttrFromBattle()
  131. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.HEAD_FRAME_CHANGE)
  132. end
  133. function HeadFrameDataMgr:SendChangeHeadFrameReq(frameId)
  134. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_CHANGE_HEAD_FRAME_REQ, { head_frame_id = frameId })
  135. end
  136. function HeadFrameDataMgr:OnChangeHeadFrameAck(_data)
  137. if _data.error ~= Enum.NetErrorCode.ERROR_OK then
  138. return
  139. end
  140. local _oldId = ManagerContainer.DataMgr.UserData:GetHeadFrameId();
  141. local oldFrame = self:GetHeadFrameById(_oldId)
  142. if oldFrame ~= nil then
  143. oldFrame:SetFrameState(Enum.HeadFrameState.GotFrame)
  144. end
  145. ManagerContainer.DataMgr.UserData:SetHeadFrameId(_data.head_frame_id)
  146. self:SortFrame()
  147. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.HEAD_FRAME_CHANGE)
  148. end
  149. function HeadFrameDataMgr:GetHeadFrameById(headFrameId)
  150. if self._allFrameData == nil then
  151. return nil
  152. end
  153. for i=1, #self._allFrameData do
  154. local frame = self._allFrameData[i]
  155. if frame.frameId == headFrameId then
  156. return frame
  157. end
  158. end
  159. return nil
  160. end
  161. --获取头像框的数据
  162. function HeadFrameDataMgr:GetAllHeadFrames()
  163. return self._allFrameData;
  164. end
  165. function HeadFrameDataMgr:HasNewHeadFrame()
  166. if self._allFrameData == nil then
  167. return false
  168. end
  169. for i=1, #self._allFrameData do
  170. if self._allFrameData[i].redPointState then
  171. return true
  172. end
  173. end
  174. return false
  175. end
  176. function HeadFrameDataMgr:OnRefreshHeadFrameRP()
  177. local hasRP = self:HasNewHeadFrame()
  178. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.RED_POINT_MGR_NOTICE, Enum.RPNotifyType.HeadFrame, hasRP)
  179. end
  180. function HeadFrameDataMgr:SaveRedPointData()
  181. local rpStr = ""
  182. for i=1, #self._allFrameData do
  183. local frame = self._allFrameData[i]
  184. local rpFlag = 0
  185. if frame.redPointState then
  186. rpFlag = 1
  187. end
  188. if i < #self._allFrameData then
  189. rpStr = rpStr .. frame.frameId .. ":" .. rpFlag .. ";"
  190. else
  191. rpStr = rpStr .. frame.frameId .. ":" .. rpFlag
  192. end
  193. end
  194. local uid = ManagerContainer.DataMgr.UserData:GetUserId()
  195. UnityEngine.PlayerPrefs.SetString(tostring(uid).."_headframesRP",rpStr)
  196. end
  197. function HeadFrameDataMgr:ReadRedPointData()
  198. local uid = ManagerContainer.DataMgr.UserData:GetUserId()
  199. local headFramesRPStr = UnityEngine.PlayerPrefs.GetString(tostring(uid).."_headframesRP")
  200. if headFramesRPStr ~= nil and headFramesRPStr ~= "" then
  201. local temp1 = string.split(headFramesRPStr,';')
  202. if temp1 ~= nil then
  203. for i =1, #temp1 do
  204. local temp2 = string.split(temp1[i],':')
  205. if temp2 ~= nil and #temp2 == 2 then
  206. local frame = self:GetHeadFrameById(tonumber(temp2[1]))
  207. if frame ~= nil then
  208. frame:SetRedPointStatus(tonumber(temp2[2]) > 0)
  209. end
  210. end
  211. end
  212. end
  213. end
  214. end
  215. function HeadFrameDataMgr:CalcAttrs()
  216. local attrList = {}
  217. for _,v in pairs(Enum.HeroAttrType) do
  218. attrList[v] = 0
  219. end
  220. if self._allFrameData ~= nil then
  221. for i=1, #self._allFrameData do
  222. local frame = self._allFrameData[i]
  223. if frame:IsOwned() then
  224. local attrs = frame:GetAttrs()
  225. if attrs ~= nil then
  226. for j = 1, #attrs do
  227. if attrList[attrs[j][1]] == nil then
  228. attrList[attrs[j][1]] = attrs[j][2]
  229. else
  230. attrList[attrs[j][1]] = attrList[attrs[j][1]] + attrs[j][2]
  231. end
  232. end
  233. end
  234. end
  235. end
  236. end
  237. return attrList
  238. end
  239. function HeadFrameDataMgr:SortFrame()
  240. if self._allFrameData == nil or #self._allFrameData < 2 then
  241. return
  242. end
  243. table.sort(
  244. self._allFrameData,
  245. function(a, b)
  246. if a:IsOwned() and (not b:IsOwned()) then
  247. return true
  248. end
  249. if (not a:IsOwned()) and b:IsOwned() then
  250. return false
  251. end
  252. if a:IsOwned() and b:IsOwned() then
  253. return a.frameId > b.frameId
  254. end
  255. -- if a:IsGot() and (not b:IsGot()) then
  256. -- return true
  257. -- end
  258. -- if (not a:IsGot()) and b:IsGot() then
  259. -- return false
  260. -- end
  261. -- if a:IsGot() and b:IsGot() then
  262. -- return a.frameId > b.frameId
  263. -- end
  264. return a.frameId > b.frameId
  265. end
  266. )
  267. end
  268. return HeadFrameDataMgr