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- ---@class UIStory__Generate_skip
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIStory__Generate_selectionBg_selection3_text
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIStory__Generate_selectionBg_selection3
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@field public text UIStory__Generate_selectionBg_selection3_text
- ---@class UIStory__Generate_selectionBg_selection2_text
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIStory__Generate_selectionBg_selection2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@field public text UIStory__Generate_selectionBg_selection2_text
- ---@class UIStory__Generate_selectionBg_selection1_text
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIStory__Generate_selectionBg_selection1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@field public text UIStory__Generate_selectionBg_selection1_text
- ---@class UIStory__Generate_selectionBg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@field public selection1 UIStory__Generate_selectionBg_selection1
- ---@field public selection2 UIStory__Generate_selectionBg_selection2
- ---@field public selection3 UIStory__Generate_selectionBg_selection3
- ---@class UIStory__Generate_storyTalkItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@field public canvasGroup UnityEngine.CanvasGroup
- ---@class UIStory__Generate_scrollView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uIEventTriggerListener UIEventTriggerListener
- ---@field public loopListView SuperScrollView.LoopListView
- ---@class UIStory__Generate_title06
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIStory__Generate_title05
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIStory__Generate_title04
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIStory__Generate_title03
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIStory__Generate_title02
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIStory__Generate_title01
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIStory__Generate_right_role
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIStory__Generate_right
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@field public role UIStory__Generate_right_role
- ---@class UIStory__Generate_left_role
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIStory__Generate_left
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@field public role UIStory__Generate_left_role
- ---@class UIStory__Generate_window
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uIEventTriggerListener UIEventTriggerListener
- ---@class UIStory__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIStory__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIStory__Generate_uIAnimator
- ---@field private window UIStory__Generate_window
- ---@field private bgMove UnityEngine.GameObject
- ---@field private left UIStory__Generate_left
- ---@field private right UIStory__Generate_right
- ---@field private title01 UIStory__Generate_title01
- ---@field private title02 UIStory__Generate_title02
- ---@field private title03 UIStory__Generate_title03
- ---@field private title04 UIStory__Generate_title04
- ---@field private title05 UIStory__Generate_title05
- ---@field private title06 UIStory__Generate_title06
- ---@field private scrollView UIStory__Generate_scrollView
- ---@field private content UnityEngine.GameObject
- ---@field private storyTalkItem UIStory__Generate_storyTalkItem
- ---@field private arrowRgt UnityEngine.GameObject
- ---@field private arrowLft UnityEngine.GameObject
- ---@field private selectionBg UIStory__Generate_selectionBg
- ---@field private skip UIStory__Generate_skip
- ---@field private darkScreen UnityEngine.GameObject
- local UIStoryView = class("UIStoryView", require("UIViewBase"))
- function UIStoryView:ctor()
- end
- ---@private
- function UIStoryView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIStoryView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- self:InitGenerate__23(Root,data)
- self:InitGenerate__24(Root,data)
- self:InitGenerate__25(Root,data)
- self:InitGenerate__26(Root,data)
- self:InitGenerate__27(Root,data)
- end
- ---@private
- function UIStoryView:InitGenerate__1(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIStoryView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Window
- --]]
- local tmp = Root:Find("UIAnimator/Window").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.window = tmp
- tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener)
- end
- ---@private
- function UIStoryView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window/BgMove
- --]]
- local tmp = Root:Find("UIAnimator/Window/BgMove").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bgMove = tmp
- end
- ---@private
- function UIStoryView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/RoleImg/Left
- --]]
- local tmp = Root:Find("UIAnimator/Window/RoleImg/Left").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.left = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIStoryView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/RoleImg/Left/Role
- --]]
- local tmp = Root:Find("UIAnimator/Window/RoleImg/Left/Role").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.left.role = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIStoryView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/RoleImg/Right
- --]]
- local tmp = Root:Find("UIAnimator/Window/RoleImg/Right").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.right = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIStoryView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/RoleImg/Right/Role
- --]]
- local tmp = Root:Find("UIAnimator/Window/RoleImg/Right/Role").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.right.role = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIStoryView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/Bottom/bgs/Title01
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/bgs/Title01").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.title01 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIStoryView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/Bottom/bgs/Title02
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/bgs/Title02").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.title02 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIStoryView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/Bottom/bgs/Title03
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/bgs/Title03").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.title03 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIStoryView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/Bottom/bgs/Title04
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/bgs/Title04").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.title04 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIStoryView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/Bottom/bgs/Title05
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/bgs/Title05").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.title05 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIStoryView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/Bottom/bgs/Title06
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/bgs/Title06").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.title06 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIStoryView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/Bottom/Scroll View
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/Scroll View").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollView = tmp
- tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener)
- tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView)
- end
- ---@private
- function UIStoryView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/Bottom/Scroll View/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/Scroll View/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.content = tmp
- end
- ---@private
- function UIStoryView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/Bottom/Scroll View/Viewport/Content/StoryTalkItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/Scroll View/Viewport/Content/StoryTalkItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.storyTalkItem = CommonUtil.BindGridViewItem2LuaStatic("StoryTalkItem", tmp)
- self.storyTalkItem.prefabName = "StoryTalkItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- tmp.canvasGroup = tmp:GetComponent(Enum.TypeInfo.CanvasGroup)
- end
- ---@private
- function UIStoryView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/Bottom/ArrowRgt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/ArrowRgt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.arrowRgt = tmp
- end
- ---@private
- function UIStoryView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/Bottom/ArrowLft
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/ArrowLft").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.arrowLft = tmp
- end
- ---@private
- function UIStoryView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/SelectionBg
- --]]
- local tmp = Root:Find("UIAnimator/Window/SelectionBg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selectionBg = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIStoryView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/SelectionBg/Selection1
- --]]
- local tmp = Root:Find("UIAnimator/Window/SelectionBg/Selection1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selectionBg.selection1 = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIStoryView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/SelectionBg/Selection1/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/SelectionBg/Selection1/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selectionBg.selection1.text = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIStoryView:InitGenerate__22(Root, data)
- --[[
- UIAnimator/Window/SelectionBg/Selection2
- --]]
- local tmp = Root:Find("UIAnimator/Window/SelectionBg/Selection2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selectionBg.selection2 = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIStoryView:InitGenerate__23(Root, data)
- --[[
- UIAnimator/Window/SelectionBg/Selection2/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/SelectionBg/Selection2/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selectionBg.selection2.text = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIStoryView:InitGenerate__24(Root, data)
- --[[
- UIAnimator/Window/SelectionBg/Selection3
- --]]
- local tmp = Root:Find("UIAnimator/Window/SelectionBg/Selection3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selectionBg.selection3 = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIStoryView:InitGenerate__25(Root, data)
- --[[
- UIAnimator/Window/SelectionBg/Selection3/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/SelectionBg/Selection3/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selectionBg.selection3.text = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIStoryView:InitGenerate__26(Root, data)
- --[[
- UIAnimator/Window/Skip
- --]]
- local tmp = Root:Find("UIAnimator/Window/Skip").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.skip = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIStoryView:InitGenerate__27(Root, data)
- --[[
- UIAnimator/Window/DarkScreen
- --]]
- local tmp = Root:Find("UIAnimator/Window/DarkScreen").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.darkScreen = tmp
- end
- ---@private
- function UIStoryView:GenerateDestroy()
- if tolua.getpeer(self.selectionBg.selection3.text) ~= nil then
- tolua.setpeer(self.selectionBg.selection3.text, nil)
- end
- if tolua.getpeer(self.selectionBg.selection3) ~= nil then
- tolua.setpeer(self.selectionBg.selection3, nil)
- end
- if tolua.getpeer(self.selectionBg.selection2.text) ~= nil then
- tolua.setpeer(self.selectionBg.selection2.text, nil)
- end
- if tolua.getpeer(self.selectionBg.selection2) ~= nil then
- tolua.setpeer(self.selectionBg.selection2, nil)
- end
- if tolua.getpeer(self.selectionBg.selection1.text) ~= nil then
- tolua.setpeer(self.selectionBg.selection1.text, nil)
- end
- if tolua.getpeer(self.selectionBg.selection1) ~= nil then
- tolua.setpeer(self.selectionBg.selection1, nil)
- end
- if tolua.getpeer(self.right.role) ~= nil then
- tolua.setpeer(self.right.role, nil)
- end
- if tolua.getpeer(self.left.role) ~= nil then
- tolua.setpeer(self.left.role, nil)
- end
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.window) ~= nil then
- tolua.setpeer(self.window, nil)
- end
- self.window = nil
- if tolua.getpeer(self.bgMove) ~= nil then
- tolua.setpeer(self.bgMove, nil)
- end
- self.bgMove = nil
- if tolua.getpeer(self.left) ~= nil then
- tolua.setpeer(self.left, nil)
- end
- self.left = nil
- if tolua.getpeer(self.right) ~= nil then
- tolua.setpeer(self.right, nil)
- end
- self.right = nil
- if tolua.getpeer(self.title01) ~= nil then
- tolua.setpeer(self.title01, nil)
- end
- self.title01 = nil
- if tolua.getpeer(self.title02) ~= nil then
- tolua.setpeer(self.title02, nil)
- end
- self.title02 = nil
- if tolua.getpeer(self.title03) ~= nil then
- tolua.setpeer(self.title03, nil)
- end
- self.title03 = nil
- if tolua.getpeer(self.title04) ~= nil then
- tolua.setpeer(self.title04, nil)
- end
- self.title04 = nil
- if tolua.getpeer(self.title05) ~= nil then
- tolua.setpeer(self.title05, nil)
- end
- self.title05 = nil
- if tolua.getpeer(self.title06) ~= nil then
- tolua.setpeer(self.title06, nil)
- end
- self.title06 = nil
- if tolua.getpeer(self.scrollView) ~= nil then
- tolua.setpeer(self.scrollView, nil)
- end
- self.scrollView = nil
- if tolua.getpeer(self.content) ~= nil then
- tolua.setpeer(self.content, nil)
- end
- self.content = nil
- if self.storyTalkItem.GenerateDestroy ~= nil then
- self.storyTalkItem:GenerateDestroy()
- end
- if tolua.getpeer(self.storyTalkItem) ~= nil then
- tolua.setpeer(self.storyTalkItem, nil)
- end
- self.storyTalkItem = nil
- if tolua.getpeer(self.arrowRgt) ~= nil then
- tolua.setpeer(self.arrowRgt, nil)
- end
- self.arrowRgt = nil
- if tolua.getpeer(self.arrowLft) ~= nil then
- tolua.setpeer(self.arrowLft, nil)
- end
- self.arrowLft = nil
- if tolua.getpeer(self.selectionBg) ~= nil then
- tolua.setpeer(self.selectionBg, nil)
- end
- self.selectionBg = nil
- if tolua.getpeer(self.skip) ~= nil then
- tolua.setpeer(self.skip, nil)
- end
- self.skip = nil
- if tolua.getpeer(self.darkScreen) ~= nil then
- tolua.setpeer(self.darkScreen, nil)
- end
- self.darkScreen = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIStoryView
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