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- /**
- * Copyright (c) 2021 Vuplex Inc. All rights reserved.
- *
- * Licensed under the Vuplex Commercial Software Library License, you may
- * not use this file except in compliance with the License. You may obtain
- * a copy of the License at
- *
- * https://vuplex.com/commercial-library-license
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX
- using System;
- using System.Runtime.InteropServices;
- using UnityEngine;
- namespace Vuplex.WebView {
- /// <summary>
- /// The macOS `IWebView` implementation.
- /// </summary>
- public class MacWebView : StandaloneWebView, IWebView {
- public WebPluginType PluginType {
- get {
- return WebPluginType.Mac;
- }
- }
- public static MacWebView Instantiate() {
- return (MacWebView) new GameObject().AddComponent<MacWebView>();
- }
- public static bool ValidateGraphicsApi() {
- var isValid = SystemInfo.graphicsDeviceType == UnityEngine.Rendering.GraphicsDeviceType.Metal;
- if (!isValid) {
- var message = "Unsupported graphics API: 3D WebView for macOS requires Metal.";
- if (Application.isEditor) {
- message += " Please go to Player Settings and enable \"Metal Editor Support\".";
- }
- WebViewLogger.LogError(message);
- }
- return isValid;
- }
- protected override StandaloneWebView _instantiate() {
- return Instantiate();
- }
- [DllImport (_dllName)]
- static extern void WebView_executeJavaScript(IntPtr webViewPtr, string javaScript, string resultCallbackId);
- }
- }
- #endif
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