CameraMgrWrap.cs 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109
  1. //this source code was auto-generated by tolua#, do not modify it
  2. using System;
  3. using LuaInterface;
  4. public class CameraMgrWrap
  5. {
  6. public static void Register(LuaState L)
  7. {
  8. L.BeginClass(typeof(CameraMgr), typeof(SingletonMono<CameraMgr>), "CameraMgr");
  9. L.RegFunction("InitMgr", InitMgr);
  10. L.RegFunction("__eq", op_Equality);
  11. L.RegFunction("__tostring", ToLua.op_ToString);
  12. L.RegVar("mainCamera", get_mainCamera, set_mainCamera);
  13. L.RegVar("UICamera", get_UICamera, null);
  14. L.EndClass();
  15. }
  16. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  17. static int InitMgr(IntPtr L)
  18. {
  19. try
  20. {
  21. ToLua.CheckArgsCount(L, 1);
  22. CameraMgr obj = (CameraMgr)ToLua.CheckObject<CameraMgr>(L, 1);
  23. obj.InitMgr();
  24. return 0;
  25. }
  26. catch (Exception e)
  27. {
  28. return LuaDLL.toluaL_exception(L, e);
  29. }
  30. }
  31. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  32. static int op_Equality(IntPtr L)
  33. {
  34. try
  35. {
  36. ToLua.CheckArgsCount(L, 2);
  37. UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
  38. UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
  39. bool o = arg0 == arg1;
  40. LuaDLL.lua_pushboolean(L, o);
  41. return 1;
  42. }
  43. catch (Exception e)
  44. {
  45. return LuaDLL.toluaL_exception(L, e);
  46. }
  47. }
  48. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  49. static int get_mainCamera(IntPtr L)
  50. {
  51. object o = null;
  52. try
  53. {
  54. o = ToLua.ToObject(L, 1);
  55. CameraMgr obj = (CameraMgr)o;
  56. UnityEngine.Camera ret = obj.mainCamera;
  57. ToLua.PushSealed(L, ret);
  58. return 1;
  59. }
  60. catch(Exception e)
  61. {
  62. return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainCamera on a nil value");
  63. }
  64. }
  65. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  66. static int get_UICamera(IntPtr L)
  67. {
  68. object o = null;
  69. try
  70. {
  71. o = ToLua.ToObject(L, 1);
  72. CameraMgr obj = (CameraMgr)o;
  73. UnityEngine.Camera ret = obj.UICamera;
  74. ToLua.PushSealed(L, ret);
  75. return 1;
  76. }
  77. catch(Exception e)
  78. {
  79. return LuaDLL.toluaL_exception(L, e, o, "attempt to index UICamera on a nil value");
  80. }
  81. }
  82. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  83. static int set_mainCamera(IntPtr L)
  84. {
  85. object o = null;
  86. try
  87. {
  88. o = ToLua.ToObject(L, 1);
  89. CameraMgr obj = (CameraMgr)o;
  90. UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 2, typeof(UnityEngine.Camera));
  91. obj.mainCamera = arg0;
  92. return 0;
  93. }
  94. catch(Exception e)
  95. {
  96. return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainCamera on a nil value");
  97. }
  98. }
  99. }