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- #if !UNITY_2019_1_OR_NEWER
- #define CINEMACHINE_UGUI
- #endif
- using UnityEngine;
- using UnityEditor;
- using System;
- namespace Cinemachine.Editor
- {
- #if !UNITY_2021_2_OR_NEWER
- [InitializeOnLoad]
- internal sealed class CinemachineSettings
- #else
- internal sealed class CinemachineSettings : AssetPostprocessor
- #endif
-
- {
- #if UNITY_2021_2_OR_NEWER
- static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths, bool didDomainReload)
- {
- if (didDomainReload)
- {
- EditorApplication.hierarchyWindowItemOnGUI += OnHierarchyGUI;
- }
- }
- #endif
- public static class CinemachineCoreSettings
- {
- private static readonly string hShowInGameGuidesKey = "CNMCN_Core_ShowInGameGuides";
- public static bool ShowInGameGuides
- {
- get { return EditorPrefs.GetBool(hShowInGameGuidesKey, true); }
- set
- {
- if (ShowInGameGuides != value)
- {
- EditorPrefs.SetBool(hShowInGameGuidesKey, value);
- UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
- }
- }
- }
- static string kUseTimelneScrubbingCache = "CNMCN_Timeeline_UseTimelineScrubbingCache";
- public static bool UseTimelneScrubbingCache
- {
- get { return EditorPrefs.GetBool(kUseTimelneScrubbingCache, true); }
- set
- {
- if (UseTimelneScrubbingCache != value)
- EditorPrefs.SetBool(kUseTimelneScrubbingCache, value);
- }
- }
-
- private static readonly string kCoreActiveGizmoColourKey = "CNMCN_Core_Active_Gizmo_Colour";
- public static readonly Color kDefaultActiveColour = new Color32(255, 0, 0, 100);
- public static Color ActiveGizmoColour
- {
- get
- {
- string packedColour = EditorPrefs.GetString(kCoreActiveGizmoColourKey, PackColor(kDefaultActiveColour));
- return UnpackColour(packedColour);
- }
- set
- {
- if (ActiveGizmoColour != value)
- {
- string packedColour = PackColor(value);
- EditorPrefs.SetString(kCoreActiveGizmoColourKey, packedColour);
- }
- }
- }
- private static readonly string kCoreInactiveGizmoColourKey = "CNMCN_Core_Inactive_Gizmo_Colour";
- public static readonly Color kDefaultInactiveColour = new Color32(9, 54, 87, 100);
- public static Color InactiveGizmoColour
- {
- get
- {
- string packedColour = EditorPrefs.GetString(kCoreInactiveGizmoColourKey, PackColor(kDefaultInactiveColour));
- return UnpackColour(packedColour);
- }
- set
- {
- if (InactiveGizmoColour != value)
- {
- string packedColour = PackColor(value);
- EditorPrefs.SetString(kCoreInactiveGizmoColourKey, packedColour);
- }
- }
- }
-
- private static readonly string kCoreBoundaryObjectGizmoColorKey = "CNMCN_Core_BoundaryObject_Gizmo_Colour";
- public static readonly Color kDefaultBoundaryObjectColour = Color.yellow;
- public static Color BoundaryObjectGizmoColour
- {
- get
- {
- string packedColour = EditorPrefs.GetString(kCoreBoundaryObjectGizmoColorKey, PackColor(kDefaultBoundaryObjectColour));
- return UnpackColour(packedColour);
- }
- set
- {
- if (BoundaryObjectGizmoColour != value)
- {
- string packedColour = PackColor(value);
- EditorPrefs.SetString(kCoreBoundaryObjectGizmoColorKey, packedColour);
- }
- }
- }
- }
- public static class ComposerSettings
- {
- private static readonly string kOverlayOpacityKey = "CNMCN_Overlay_Opacity";
- private static readonly string kComposerHardBoundsColourKey = "CNMCN_Composer_HardBounds_Colour";
- private static readonly string kComposerSoftBoundsColourKey = "CNMCN_Composer_SoftBounds_Colour";
- private static readonly string kComposerTargetColourKey = "CNMCN_Composer_Target_Colour";
- private static readonly string kComposerTargetSizeKey = "CNMCN_Composer_Target_Size";
- public const float kDefaultOverlayOpacity = 0.15f;
- public static readonly Color kDefaultHardBoundsColour = new Color32(255, 0, 72, 255);
- public static readonly Color kDefaultSoftBoundsColour = new Color32(0, 194, 255, 255);
- public static readonly Color kDefaultTargetColour = new Color32(255, 254, 25, 255);
- public static float OverlayOpacity
- {
- get { return EditorPrefs.GetFloat(kOverlayOpacityKey, kDefaultOverlayOpacity); }
- set
- {
- if (value != OverlayOpacity)
- {
- EditorPrefs.SetFloat(kOverlayOpacityKey, value);
- }
- }
- }
- public static Color HardBoundsOverlayColour
- {
- get
- {
- string packedColour = EditorPrefs.GetString(kComposerHardBoundsColourKey, PackColor(kDefaultHardBoundsColour));
- return UnpackColour(packedColour);
- }
- set
- {
- if (HardBoundsOverlayColour != value)
- {
- string packedColour = PackColor(value);
- EditorPrefs.SetString(kComposerHardBoundsColourKey, packedColour);
- }
- }
- }
- public static Color SoftBoundsOverlayColour
- {
- get
- {
- string packedColour = EditorPrefs.GetString(kComposerSoftBoundsColourKey, PackColor(kDefaultSoftBoundsColour));
- return UnpackColour(packedColour);
- }
- set
- {
- if (SoftBoundsOverlayColour != value)
- {
- string packedColour = PackColor(value);
- EditorPrefs.SetString(kComposerSoftBoundsColourKey, packedColour);
- }
- }
- }
- public static Color TargetColour
- {
- get
- {
- string packedColour = EditorPrefs.GetString(kComposerTargetColourKey, PackColor(kDefaultTargetColour));
- return UnpackColour(packedColour);
- }
- set
- {
- if (TargetColour != value)
- {
- string packedColour = PackColor(value);
- EditorPrefs.SetString(kComposerTargetColourKey, packedColour);
- }
- }
- }
- public static float TargetSize
- {
- get
- {
- return EditorPrefs.GetFloat(kComposerTargetSizeKey, 5f);
- }
- set
- {
- if (TargetSize != value)
- {
- EditorPrefs.SetFloat(kComposerTargetSizeKey, value);
- }
- }
- }
- }
- private static bool ShowCoreSettings
- {
- get { return EditorPrefs.GetBool(kCoreSettingsFoldKey, false); }
- set
- {
- if (value != ShowCoreSettings)
- {
- EditorPrefs.SetBool(kCoreSettingsFoldKey, value);
- }
- }
- }
- private static bool ShowComposerSettings
- {
- get { return EditorPrefs.GetBool(kComposerSettingsFoldKey, false); }
- set
- {
- if (value != ShowComposerSettings)
- {
- EditorPrefs.SetBool(kComposerSettingsFoldKey, value);
- }
- }
- }
- private static Texture2D sCinemachineLogoTexture = null;
- internal static Texture2D CinemachineLogoTexture
- {
- get
- {
- if (sCinemachineLogoTexture == null)
- sCinemachineLogoTexture = AssetDatabase.LoadAssetAtPath<Texture2D>(
- ScriptableObjectUtility.CinemachineRealativeInstallPath
- + "/Editor/EditorResources/cm_logo_sm.png");
- if (sCinemachineLogoTexture != null)
- sCinemachineLogoTexture.hideFlags = HideFlags.DontSaveInEditor;
- return sCinemachineLogoTexture;
- }
- }
- private static Texture2D sCinemachineHeader = null;
- internal static Texture2D CinemachineHeader
- {
- get
- {
- if (sCinemachineHeader == null)
- sCinemachineHeader = AssetDatabase.LoadAssetAtPath<Texture2D>(
- ScriptableObjectUtility.CinemachineRealativeInstallPath
- + "/Editor/EditorResources/cinemachine_header.tif");
- ;
- if (sCinemachineHeader != null)
- sCinemachineHeader.hideFlags = HideFlags.DontSaveInEditor;
- return sCinemachineHeader;
- }
- }
- private static readonly string kCoreSettingsFoldKey = "CNMCN_Core_Folded";
- private static readonly string kComposerSettingsFoldKey = "CNMCN_Composer_Folded";
- internal static event Action AdditionalCategories = null;
- #if !UNITY_2021_2_OR_NEWER
- [InitializeOnLoadMethod]
- /// Ensures that CM Brain logo is added to the Main Camera
- /// after adding a virtual camera to the project for the first time
- static void OnPackageLoadedInEditor()
- {
- #if UNITY_2020_3_OR_NEWER
- // Nothing to load in the context of a secondary process.
- if ((int)UnityEditor.MPE.ProcessService.level == 2 /*UnityEditor.MPE.ProcessLevel.Secondary*/)
- return;
- #endif
- if (CinemachineLogoTexture == null)
- {
- // After adding the CM to a project, we need to wait for one update cycle for the assets to load
- EditorApplication.update -= OnPackageLoadedInEditor;
- EditorApplication.update += OnPackageLoadedInEditor;
- }
- else
- {
- EditorApplication.update -= OnPackageLoadedInEditor;
- EditorApplication.hierarchyWindowItemOnGUI += OnHierarchyGUI; // Update hierarchy with CM Brain logo
- }
- }
- static CinemachineSettings()
- {
- if (CinemachineLogoTexture != null)
- {
- EditorApplication.hierarchyWindowItemOnGUI += OnHierarchyGUI;
- }
- }
- #endif
- class Styles {
- //private static readonly GUIContent sCoreShowHiddenObjectsToggle = new GUIContent("Show Hidden Objects", "If checked, Cinemachine hidden objects will be shown in the inspector. This might be necessary to repair broken script mappings when upgrading from a pre-release version");
- public static readonly GUIContent sCoreActiveGizmosColour = new GUIContent("Active Virtual Camera", "The colour for the active virtual camera's gizmos");
- public static readonly GUIContent sCoreInactiveGizmosColour = new GUIContent("Inactive Virtual Camera", "The colour for all inactive virtual camera gizmos");
- public static readonly GUIContent sCoreBoundaryObjectGizmosColour = new GUIContent("Boundary Object", "The colour to indicate secondary objects like group boundaries and confiner shapes");
- public static readonly GUIContent sComposerOverlayOpacity = new GUIContent("Overlay Opacity", "The alpha of the composer's overlay when a virtual camera is selected with composer module enabled");
- public static readonly GUIContent sComposerHardBoundsOverlay = new GUIContent("Hard Bounds Overlay", "The colour of the composer overlay's hard bounds region");
- public static readonly GUIContent sComposerSoftBoundsOverlay = new GUIContent("Soft Bounds Overlay", "The colour of the composer overlay's soft bounds region");
- public static readonly GUIContent sComposerTargetOverlay = new GUIContent("Composer Target", "The colour of the composer overlay's target");
- public static readonly GUIContent sComposerTargetOverlayPixels = new GUIContent("Target Size (px)", "The size of the composer overlay's target box in pixels");
- }
- private static Vector2 sScrollPosition = Vector2.zero;
-
- static GUIContent sDraggableText = new GUIContent("Draggable Game Window Guides", "If checked, game window " +
- "guides are draggable in play mode. If false, game window guides are only for visualization");
- static GUIContent sGlobalMuteText = new GUIContent("Storyboard Global Mute", "If checked, all storyboards " +
- "are globally muted.");
- #if UNITY_2019_1_OR_NEWER
- [SettingsProvider]
- static SettingsProvider CreateProjectSettingsProvider()
- {
- var provider = new SettingsProvider("Preferences/Cinemachine",
- SettingsScope.User, SettingsProvider.GetSearchKeywordsFromGUIContentProperties<Styles>());
- provider.guiHandler = (sarchContext) => OnGUI();
- return provider;
- }
- #else
- [PreferenceItem("Cinemachine")]
- #endif
- private static void OnGUI()
- {
- if (CinemachineHeader != null)
- {
- const float kWidth = 350f;
- float aspectRatio = (float)CinemachineHeader.height / (float)CinemachineHeader.width;
- GUILayout.BeginScrollView(Vector2.zero, false, false, GUILayout.Width(kWidth), GUILayout.Height(kWidth * aspectRatio));
- Rect texRect = new Rect(0f, 0f, kWidth, kWidth * aspectRatio);
- GUILayout.BeginArea(texRect);
- GUI.DrawTexture(texRect, CinemachineHeader, ScaleMode.ScaleToFit);
- GUILayout.EndArea();
- GUILayout.EndScrollView();
- }
- // set label width, so text is not cut for Toggles
- float originalLabelWidth = EditorGUIUtility.labelWidth;
- EditorGUIUtility.labelWidth = GUI.skin.label.CalcSize(
- sGlobalMuteText.text.Length > sDraggableText.text.Length ? sGlobalMuteText : sDraggableText).x;
- {
- #if CINEMACHINE_UGUI
- CinemachineStoryboardMute.Enabled = EditorGUILayout.Toggle(
- sGlobalMuteText,
- CinemachineStoryboardMute.Enabled);
- #endif
- CinemachineScreenComposerGuidesGlobalDraggable.Enabled = EditorGUILayout.Toggle(
- sDraggableText,
- CinemachineScreenComposerGuidesGlobalDraggable.Enabled);
- }
- EditorGUIUtility.labelWidth = originalLabelWidth;
- sScrollPosition = GUILayout.BeginScrollView(sScrollPosition);
- //CinemachineCore.sShowHiddenObjects
- // = EditorGUILayout.Toggle("Show Hidden Objects", CinemachineCore.sShowHiddenObjects);
- ShowCoreSettings = EditorGUILayout.Foldout(ShowCoreSettings, "Runtime Settings", true);
- if (ShowCoreSettings)
- {
- EditorGUI.indentLevel++;
- EditorGUI.BeginChangeCheck();
- EditorGUILayout.BeginHorizontal();
- EditorGUI.BeginChangeCheck();
- Color newActiveGizmoColour = EditorGUILayout.ColorField(Styles.sCoreActiveGizmosColour, CinemachineCoreSettings.ActiveGizmoColour);
- if (EditorGUI.EndChangeCheck())
- {
- CinemachineCoreSettings.ActiveGizmoColour = newActiveGizmoColour;
- UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
- }
- if (GUILayout.Button("Reset"))
- {
- CinemachineCoreSettings.ActiveGizmoColour = CinemachineCoreSettings.kDefaultActiveColour;
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- EditorGUI.BeginChangeCheck();
- Color newInactiveGizmoColour = EditorGUILayout.ColorField(Styles.sCoreInactiveGizmosColour, CinemachineCoreSettings.InactiveGizmoColour);
- if (EditorGUI.EndChangeCheck())
- {
- CinemachineCoreSettings.InactiveGizmoColour = newInactiveGizmoColour;
- UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
- }
- if (GUILayout.Button("Reset"))
- {
- CinemachineCoreSettings.InactiveGizmoColour = CinemachineCoreSettings.kDefaultInactiveColour;
- }
- EditorGUILayout.EndHorizontal();
-
- EditorGUILayout.BeginHorizontal();
- EditorGUI.BeginChangeCheck();
- Color newBoundaryObjectColor = EditorGUILayout.ColorField(Styles.sCoreBoundaryObjectGizmosColour, CinemachineCoreSettings.BoundaryObjectGizmoColour);
- if (EditorGUI.EndChangeCheck())
- {
- CinemachineCoreSettings.BoundaryObjectGizmoColour = newBoundaryObjectColor;
- UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
- }
- if (GUILayout.Button("Reset"))
- {
- CinemachineCoreSettings.BoundaryObjectGizmoColour = CinemachineCoreSettings.kDefaultBoundaryObjectColour;
- }
- EditorGUILayout.EndHorizontal();
- EditorGUI.indentLevel--;
- }
- ShowComposerSettings = EditorGUILayout.Foldout(ShowComposerSettings, "Composer Settings", true);
- if (ShowComposerSettings)
- {
- EditorGUI.indentLevel++;
- EditorGUILayout.BeginHorizontal();
- EditorGUI.BeginChangeCheck();
- float overlayOpacity = EditorGUILayout.Slider(Styles.sComposerOverlayOpacity, ComposerSettings.OverlayOpacity, 0f, 1f);
- if (EditorGUI.EndChangeCheck())
- {
- ComposerSettings.OverlayOpacity = overlayOpacity;
- }
- if (GUILayout.Button("Reset"))
- {
- ComposerSettings.OverlayOpacity = ComposerSettings.kDefaultOverlayOpacity;
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- EditorGUI.BeginChangeCheck();
- Color newHardEdgeColor = EditorGUILayout.ColorField(Styles.sComposerHardBoundsOverlay, ComposerSettings.HardBoundsOverlayColour);
- if (EditorGUI.EndChangeCheck())
- {
- ComposerSettings.HardBoundsOverlayColour = newHardEdgeColor;
- }
- if (GUILayout.Button("Reset"))
- {
- ComposerSettings.HardBoundsOverlayColour = ComposerSettings.kDefaultHardBoundsColour;
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- EditorGUI.BeginChangeCheck();
- Color newSoftEdgeColor = EditorGUILayout.ColorField(Styles.sComposerSoftBoundsOverlay, ComposerSettings.SoftBoundsOverlayColour);
- if (EditorGUI.EndChangeCheck())
- {
- ComposerSettings.SoftBoundsOverlayColour = newSoftEdgeColor;
- }
- if (GUILayout.Button("Reset"))
- {
- ComposerSettings.SoftBoundsOverlayColour = ComposerSettings.kDefaultSoftBoundsColour;
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- EditorGUI.BeginChangeCheck();
- Color newTargetColour = EditorGUILayout.ColorField(Styles.sComposerTargetOverlay, ComposerSettings.TargetColour);
- if (EditorGUI.EndChangeCheck())
- {
- ComposerSettings.TargetColour = newTargetColour;
- }
- if (GUILayout.Button("Reset"))
- {
- ComposerSettings.TargetColour = ComposerSettings.kDefaultTargetColour;
- }
- EditorGUILayout.EndHorizontal();
- EditorGUI.BeginChangeCheck();
- float targetSide = EditorGUILayout.FloatField(Styles.sComposerTargetOverlayPixels, ComposerSettings.TargetSize);
- if (EditorGUI.EndChangeCheck())
- {
- ComposerSettings.TargetSize = targetSide;
- }
- EditorGUI.indentLevel--;
- }
- if (AdditionalCategories != null)
- {
- AdditionalCategories();
- }
- GUILayout.EndScrollView();
- }
- private static void OnHierarchyGUI(int instanceID, Rect selectionRect)
- {
- GameObject instance = EditorUtility.InstanceIDToObject(instanceID) as GameObject;
- if (instance == null)
- {
- // Object in process of being deleted?
- return;
- }
- if (instance.TryGetComponent(out CinemachineBrain _))
- {
- var tex = CinemachineLogoTexture;
- if (tex != null)
- {
- var texRect = new Rect(selectionRect.xMax - selectionRect.height, selectionRect.yMin, selectionRect.height, selectionRect.height);
- GUI.DrawTexture(texRect, tex, ScaleMode.ScaleAndCrop);
- }
- }
- }
- internal static Color UnpackColour(string str)
- {
- if (!string.IsNullOrEmpty(str))
- {
- byte[] bytes = Base64Decode(str);
- if ((bytes != null) && bytes.Length == 16)
- {
- float r = BitConverter.ToSingle(bytes, 0);
- float g = BitConverter.ToSingle(bytes, 4);
- float b = BitConverter.ToSingle(bytes, 8);
- float a = BitConverter.ToSingle(bytes, 12);
- return new Color(r, g, b, a);
- }
- }
- return Color.white;
- }
- internal static string PackColor(Color col)
- {
- byte[] bytes = new byte[16];
- byte[] rBytes = BitConverter.GetBytes(col.r);
- byte[] gBytes = BitConverter.GetBytes(col.g);
- byte[] bBytes = BitConverter.GetBytes(col.b);
- byte[] aBytes = BitConverter.GetBytes(col.a);
- Buffer.BlockCopy(rBytes, 0, bytes, 0, 4);
- Buffer.BlockCopy(gBytes, 0, bytes, 4, 4);
- Buffer.BlockCopy(bBytes, 0, bytes, 8, 4);
- Buffer.BlockCopy(aBytes, 0, bytes, 12, 4);
- return Base64Encode(bytes);
- }
- private static string Base64Encode(byte[] data)
- {
- return Convert.ToBase64String(data);
- }
- private static byte[] Base64Decode(string base64EncodedData)
- {
- return Convert.FromBase64String(base64EncodedData);
- }
- }
- }
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