PackPlatformiOSBuild.cs 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using UnityEngine;
  5. using UnityEditor;
  6. #if UNITY_IOS
  7. using UnityEditor.iOS.Xcode;
  8. #endif
  9. namespace Pack
  10. {
  11. public partial class PackPlatformiOS
  12. {
  13. protected override string GetBuildOutputPath()
  14. {
  15. // iOS 的XCode项目路径最好不能有中文,否则易出错
  16. string path = Application.dataPath + PackConstant.BuildAppPath + "/" + GetBuildTarget() + "/" + channelUniqueId;
  17. path = Path.GetFullPath(path).Replace('\\', '/');
  18. return path + "/XCodeProj";
  19. }
  20. public override void BuildClear()
  21. {
  22. base.BuildClear();
  23. DeleteDirectoryAssets(Path.GetFullPath(Application.dataPath + PackConstant.PluginiOSDestPath), true);
  24. DeleteDirectoryAssets(Path.GetFullPath(Application.dataPath + PackConstant.SDKBridgeDestPath), true);
  25. }
  26. protected override void ChangePlayerSettings()
  27. {
  28. base.ChangePlayerSettings();
  29. PlayerSettings.bundleVersion = gameVersionCode.ToString(true);
  30. PlayerSettings.iOS.buildNumber = gameVersionCode;
  31. }
  32. protected override void ChangePlatformSpecial()
  33. {
  34. base.ChangePlatformSpecial();
  35. EditorUtility.DisplayProgressBar("平台特殊设置", "开始平台特殊设置", 0);
  36. if (plugins != null && plugins.Count > 0)
  37. {
  38. CopyUnityAssets(Application.dataPath + PackConstant.PluginiOSSrcPath
  39. , plugins
  40. , Application.dataPath + PackConstant.PluginiOSDestPath
  41. , Application.dataPath + PackConstant.PluginiOSSrcMetaPath
  42. , Application.dataPath + PackConstant.PluginiOSDestMetaPath);
  43. }
  44. EditorUtility.DisplayProgressBar("平台特殊设置", "平台特殊设置", 0.5f);
  45. if (sdkBridges != null && sdkBridges.Count > 0)
  46. {
  47. CopyUnityAssets(Application.dataPath + PackConstant.SDKBridgeSrcPath
  48. , sdkBridges
  49. , Application.dataPath + PackConstant.SDKBridgeDestPath
  50. , Application.dataPath + PackConstant.SDKBridgeSrcMetaPath
  51. , Application.dataPath + PackConstant.SDKBridgeDestMetaPath);
  52. }
  53. EditorUtility.DisplayProgressBar("平台特殊设置", "完成平台特殊设置", 1);
  54. }
  55. protected override BuildOptions ChangeBuildOptionsBefore(BuildOptions buildOptions)
  56. {
  57. buildOptions = base.ChangeBuildOptionsBefore(buildOptions);
  58. return buildOptions;
  59. }
  60. private void CopymmFile(string[] fs,string topath)
  61. {
  62. string path = Application.dataPath + PackConstant.BuildSharedResourcePath + "/Plugins/Special/iOS/";
  63. string outPath = GetBuildOutputPath();
  64. foreach (var item in fs)
  65. {
  66. File.Copy(path + item, Path.Combine(outPath,topath+ "/"+item), true);
  67. }
  68. }
  69. protected override void BuildAppCompleted(BuildOptions buildOptions)
  70. {
  71. base.BuildAppCompleted(buildOptions);
  72. string outPath = GetBuildOutputPath();
  73. // iOS 的XCode项目路径最好不能有中文,否则易出错
  74. // 所以设置一个txt文件来标注项目名字
  75. string dirPath = Path.GetDirectoryName(outPath);
  76. if (!Directory.Exists(dirPath))
  77. {
  78. Directory.CreateDirectory(dirPath);
  79. }
  80. string[] files = Directory.GetFiles(dirPath, ".txt");
  81. bool exist = false;
  82. string packFileName = GetPackFileName();
  83. foreach (string file in files)
  84. {
  85. if (Path.GetFileNameWithoutExtension(file) == packFileName)
  86. {
  87. exist = true;
  88. }
  89. else
  90. {
  91. File.Delete(file);
  92. }
  93. }
  94. if (!exist)
  95. {
  96. File.Create(Path.Combine(dirPath, packFileName + ".txt"));
  97. }
  98. // 为了过审核,需要删除OpenUrl
  99. //File.Copy(Application.dataPath + PackConstant.BuildSharedResourcePath + "/Plugins/Special/iOS/libiPhone-lib.a", Path.Combine(outPath, "Libraries/libiPhone-lib.a"), true);
  100. //CopymmFile(new string[] { "LuLuConnector.h", "LuLuConnector.mm" }, "Classes");
  101. ChangeXCodeProject(buildOptions);
  102. }
  103. #if UNITY_IOS
  104. private void AddFrameworkToProject(PBXProject pro, string target, string[] libs, bool weak)
  105. {
  106. foreach (var item in libs)
  107. {
  108. pro.AddFrameworkToProject(target,item,weak);
  109. }
  110. }
  111. private PlistElementArray PlistAddUrlType(PlistDocument plist, PlistElementArray urlTypes,string name,string role, string url)
  112. {
  113. if (urlTypes == null)
  114. {
  115. urlTypes = plist.root.CreateArray("CFBundleURLTypes");
  116. }
  117. PlistElementDict dict = urlTypes.AddDict();
  118. dict.SetString("CFBundleTypeRole", role);
  119. dict.SetString("CFBundleURLName", name);
  120. dict.CreateArray("CFBundleURLSchemes").AddString(url);
  121. return urlTypes;
  122. }
  123. private void PlistCreateArray(PlistDocument plist, string name,string[] values)
  124. {
  125. PlistElementArray arr = plist.root.CreateArray(name);
  126. foreach (var item in values)
  127. {
  128. arr.AddString(item);
  129. }
  130. }
  131. class DictItem
  132. {
  133. public string type;
  134. public object data;
  135. public DictItem(string type,object data)
  136. {
  137. this.data = data;
  138. this.type = type;
  139. }
  140. }
  141. private PlistElementDict PlistCreateDict(PlistDocument plist,string name, Dictionary<string, DictItem> keyValues,bool isRoot = false, PlistElementDict root = null)
  142. {
  143. PlistElementDict dict = plist.root;
  144. if (root == null)
  145. {
  146. root = plist.root;
  147. }
  148. if (!isRoot)
  149. dict = root.CreateDict(name);
  150. foreach (var item in keyValues)
  151. {
  152. switch (item.Value.type)
  153. {
  154. case "bool":
  155. {
  156. dict.SetBoolean(item.Key,(bool)item.Value.data);
  157. }
  158. break;
  159. case "int":
  160. {
  161. dict.SetInteger(item.Key,(int)item.Value.data);
  162. }
  163. break;
  164. case "float":
  165. {
  166. dict.SetReal(item.Key,(float)item.Value.data);
  167. }
  168. break;
  169. case "date":
  170. {
  171. dict.SetDate(item.Key,(System.DateTime)item.Value.data);
  172. }
  173. break;
  174. case "string":
  175. {
  176. dict.SetString(item.Key,(string)item.Value.data);
  177. }
  178. break;
  179. }
  180. }
  181. return dict;
  182. }
  183. #endif
  184. protected void ChangeXCodeProject(BuildOptions buildOptions)
  185. {
  186. #if UNITY_IOS
  187. EditorUtility.DisplayProgressBar("修改XCodeProject", "开始修改XCodeProject", 0);
  188. string outPath = GetBuildOutputPath();
  189. PBXProject pbxProject = new PBXProject();
  190. string pbxprojPath = PBXProject.GetPBXProjectPath(outPath);
  191. pbxProject.ReadFromFile(pbxprojPath);
  192. string targetGuid = pbxProject.GetUnityMainTargetGuid();//pbxProject.TargetGuidByName("Unity-iPhone");
  193. string unityFmwkGUid = pbxProject.GetUnityFrameworkTargetGuid();
  194. Debug.Log($"=================== targetGuid = {targetGuid} ===============");
  195. pbxProject.SetBuildProperty(targetGuid, "ENABLE_BITCODE", "NO");//enable Bitcode 设置 为 no
  196. pbxProject.AddBuildProperty(targetGuid, "OTHER_LDFLAGS", "-ObjC");
  197. pbxProject.AddBuildProperty(unityFmwkGUid, "OTHER_LDFLAGS", "-ObjC");
  198. // 设置 Allow Non-modular Includes in Framework Modules 为 true
  199. // pbxProject.SetBuildProperty(targetGuid, "CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES", "YES");
  200. //pbxProject.SetBuildProperty(unityFmwkGUid, "CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES", "YES");
  201. pbxProject.AddCapability(targetGuid,PBXCapabilityType.InAppPurchase);//内购
  202. pbxProject.AddCapability(targetGuid,PBXCapabilityType.SignInWithApple);//苹果登录
  203. //AddFrameworkToProject(pbxProject, unityFmwkGUid, new string[] { "Accelerate.framework" },false);
  204. //pbxProject.AddAssetTagToDefaultInstall
  205. pbxProject.WriteToFile(pbxprojPath);
  206. EditorUtility.DisplayProgressBar("修改XCodeProject", "修改project.pbxproj完成", 0.25f);
  207. string plistPath = Path.Combine(outPath, "Info.plist");
  208. PlistDocument plistDocument = new PlistDocument();
  209. plistDocument.ReadFromFile(plistPath);
  210. PlistCreateArray(plistDocument, "LSApplicationQueriesSchemes", new string[] { "fbauth2", "fbapi", "fb-messenger-share-api", "fbshareextension", "fb-messenger-api"});
  211. //PlistCreateArray(plistDocument, "Queried URL Schemes", new string[] { "vk", "vk-share", "vkauthorize" });
  212. PlistCreateDict(plistDocument, "NSAppTransportSecurity", new Dictionary<string, DictItem>() { { "NSAllowsArbitraryLoads", new DictItem("bool",true)} });
  213. //Facebook AppID IOS: 1734387583815032
  214. PlistCreateDict(plistDocument,"",new Dictionary<string, DictItem>()
  215. {
  216. { "xuanyou_GameId", new DictItem("string", "127") },
  217. { "FacebookAppID", new DictItem("string", "849135470863608") },
  218. { "FacebookDisplayName", new DictItem("string", "FacebookDisplayName") },
  219. { "NSUserTrackingUsageDescription", new DictItem("string", "App would like to access IDFA for tracking purpose") },
  220. { "NSPhotoLibraryAddUsageDescription", new DictItem("string", "Photo Library Add Usage Description") },
  221. { "NSPhotoLibraryUsageDescription", new DictItem("string", "Photo Library Usage Description") },
  222. },true);
  223. PlistElementDict dict = PlistCreateDict(plistDocument, "SPAdjustConfig", new Dictionary<string, DictItem>()
  224. {
  225. { "appToken", new DictItem("string","zg6ixp19pdz4")},
  226. });
  227. PlistCreateDict(plistDocument, "eventTokens", new Dictionary<string, DictItem>()
  228. {
  229. { "activeEventToken", new DictItem("string","kky0yu")},
  230. { "createRoleToken", new DictItem("string","1p4znl")},
  231. { "firstPayEventToken", new DictItem("string","p6p840")},
  232. { "noviceGuideEventToken", new DictItem("string","21l1no")},
  233. { "payEventToken", new DictItem("string","ot7zkz")},
  234. { "registerEventToken", new DictItem("string","6s22py")},
  235. },false, dict);
  236. PlistAddUrlType(plistDocument, null, "facebook", "Editor", "fb849135470863608");
  237. plistDocument.WriteToFile(plistPath);
  238. EditorUtility.DisplayProgressBar("修改XCodeProject", "修改info.list完成", 0.5f);
  239. if ((buildOptions & BuildOptions.AcceptExternalModificationsToPlayer) == 0)
  240. {
  241. string deviceSettingsMMPath = Path.Combine(outPath, "Classes/Unity/DeviceSettings.mm");
  242. ObjCScript script = new ObjCScript(deviceSettingsMMPath);
  243. script.AddImport("WentingSDK.h");
  244. script.ReplaceInLine("_VendorID = AllocCString([[UIDevice currentDevice].identifierForVendor UUIDString]);",
  245. "_VendorID = AllocCString([WentingSDK GetUUID]);");
  246. script.Save();
  247. }
  248. EditorUtility.DisplayProgressBar("修改XCodeProject", "完成修改XCodeProject", 1);
  249. EditorUtility.ClearProgressBar();
  250. #endif
  251. }
  252. protected class ObjCScript
  253. {
  254. private string m_FilePath;
  255. private List<string> m_Lines;
  256. private int importIdx = -1;
  257. private int includeIdx = -1;
  258. public ObjCScript(string filePath)
  259. {
  260. m_FilePath = filePath;
  261. if (!File.Exists(filePath))
  262. {
  263. PackLog.LogError(filePath + " is not Exist");
  264. return;
  265. }
  266. m_Lines = new List<string>(File.ReadAllLines(filePath));
  267. for (int i = 0, iMax = m_Lines.Count; i < iMax; i++)
  268. {
  269. string line = m_Lines[i].Trim();
  270. if (line.StartsWith("#import "))
  271. {
  272. importIdx = i;
  273. }
  274. if (line.StartsWith("#include "))
  275. {
  276. includeIdx = i;
  277. }
  278. }
  279. }
  280. public void AddImport(string name, bool isframework = false,bool ismode = false)
  281. {
  282. if (m_Lines == null)
  283. {
  284. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  285. return;
  286. }
  287. int idx = -1;
  288. if (importIdx >= 0 && importIdx < m_Lines.Count)
  289. {
  290. idx = importIdx;
  291. }
  292. if (idx == -1)
  293. {
  294. if (includeIdx >= 0 && includeIdx < m_Lines.Count)
  295. {
  296. idx = includeIdx;
  297. }
  298. }
  299. if (idx == -1)
  300. {
  301. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  302. return;
  303. }
  304. if (isframework)
  305. {
  306. idx = idx + 1;
  307. if (ismode)
  308. {
  309. m_Lines.Insert(idx, "@import " + name + ";");
  310. }
  311. else
  312. {
  313. m_Lines.Insert(idx, "#import <" + name + ">");
  314. }
  315. }
  316. else
  317. {
  318. idx = idx + 1;
  319. m_Lines.Insert(idx, "#import \"" + name + "\"");
  320. }
  321. }
  322. public int FindLine(string str)
  323. {
  324. if (m_Lines == null)
  325. {
  326. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  327. return -1;
  328. }
  329. return m_Lines.FindIndex((x) => x.Contains(str));
  330. }
  331. public void InsertLine(int alginIdx, int insertIdx, string str = "")
  332. {
  333. if (m_Lines == null)
  334. {
  335. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  336. return;
  337. }
  338. if (alginIdx < 0 || alginIdx >= m_Lines.Count)
  339. {
  340. PackLog.LogError(" alginIdx is not Valid Value " + alginIdx);
  341. return;
  342. }
  343. if (insertIdx < 0 || insertIdx >= m_Lines.Count)
  344. {
  345. PackLog.LogError(" insertIdx is not Valid Value " + insertIdx);
  346. return;
  347. }
  348. if (string.IsNullOrEmpty(str))
  349. {
  350. m_Lines.Insert(insertIdx, "");
  351. return;
  352. }
  353. string line = m_Lines[alginIdx];
  354. int len1 = line.Length;
  355. int len2 = len1 - line.TrimStart().Length;
  356. string startStr = line.Substring(0, len2);
  357. m_Lines.Insert(insertIdx, startStr + str);
  358. return;
  359. }
  360. public void ReplaceInLine(string oldStr, string newStr)
  361. {
  362. if (m_Lines == null)
  363. {
  364. PackLog.LogError(m_FilePath + " is not Valid Objc Script");
  365. return;
  366. }
  367. for (int i = 0, iMax = m_Lines.Count; i < iMax; i++)
  368. {
  369. string line = m_Lines[i];
  370. if (line.Contains(oldStr))
  371. {
  372. m_Lines[i] = line.Replace(oldStr, newStr);
  373. }
  374. }
  375. }
  376. public void Save()
  377. {
  378. if (m_Lines == null) return;
  379. File.WriteAllLines(m_FilePath, m_Lines);
  380. }
  381. public override string ToString()
  382. {
  383. System.Text.StringBuilder sb = new System.Text.StringBuilder();
  384. for (int i = 0, iMax = m_Lines.Count; i < iMax; i++)
  385. {
  386. sb.AppendLine(m_Lines[i]);
  387. }
  388. return sb.ToString();
  389. }
  390. }
  391. }
  392. }