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- using System.IO;
- using UnityEngine;
- using UnityEditor;
- namespace Pack
- {
- public partial class PackPlatformUnity
- {
- private FileReorderableList m_SplashScreenReorderableList;
- private static int[] s_ObscureOffsetValues = new int[]
- {
- 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31
- };
- protected override void DrawPlatformGameGUI(bool editable, PackPlatformBase sourcePackPlatform)
- {
- base.DrawPlatformGameGUI(editable, sourcePackPlatform);
- PackPlatformUnity sourcePackPlatformUnity = sourcePackPlatform as PackPlatformUnity;
- PackGUI.DrawMutliSelectField("编译宏", PackConstant.AllDefineSymbols, sourcePackPlatformUnity.defineSymbols, ref defineSymbols, PackConstant.NeedFulDefineSymbols, -1);
- if (m_SplashScreenReorderableList == null)
- {
- m_SplashScreenReorderableList = new FileReorderableList("从上到下依次显示", splashScreenRelativeFiles, sourcePackPlatformUnity.splashScreenRelativeFiles, null, Application.dataPath + PackConstant.PluginAndroidSrcPath, ".png");
- }
- else
- {
- m_SplashScreenReorderableList.SetParams(splashScreenRelativeFiles, sourcePackPlatformUnity.splashScreenRelativeFiles, null, Application.dataPath + PackConstant.PluginAndroidSrcPath, ".png");
- }
- float height = m_SplashScreenReorderableList.GetHeight();
- Rect totalPosition = EditorGUILayout.GetControlRect(true, height, PackGUI.styles.label);
- Rect labelPosition = new Rect(totalPosition.x + PackGUI.indent, totalPosition.y, EditorGUIUtility.labelWidth - PackGUI.indent, PackGUI.kSingleLineHeight);
- int id = GUIUtility.GetControlID(PackGUI.s_DelayedTextFieldHash, FocusType.Keyboard, labelPosition);
- EditorGUI.HandlePrefixLabel(totalPosition, labelPosition, EditorGUIUtility.TrTextContent("Android目录替换", PackConstant.PluginAndroidDestPath), id, PackGUI.styles.label);
- Rect fieldPosition = new Rect(totalPosition.x + PackGUI.indent + EditorGUIUtility.labelWidth, totalPosition.y, totalPosition.width - PackGUI.indent - EditorGUIUtility.labelWidth - 100, height);
- Rect resetPosition = new Rect(totalPosition.x + totalPosition.width - 90, totalPosition.y, 80, PackGUI.kSingleLineHeight);
- m_SplashScreenReorderableList.DoList(fieldPosition);
- if (!ArrayUtility.ArrayEquals(sourcePackPlatformUnity.splashScreenRelativeFiles.ToArray(), splashScreenRelativeFiles.ToArray()))
- {
- if (GUI.Button(resetPosition, EditorGUIUtility.TrTextContent("重置默认", string.Join(";", sourcePackPlatformUnity.splashScreenRelativeFiles)), PackGUI.styles.miniButton))
- {
- splashScreenRelativeFiles.Clear();
- splashScreenRelativeFiles.AddRange(sourcePackPlatformUnity.splashScreenRelativeFiles);
- }
- }
- PackGUI.DrawSelectFileFieldWithFilters("Logo的路径", Application.dataPath + PackConstant.LogoSourcePath, PackConstant.PngFilters, sourcePackPlatformUnity.logo1RelativePath, ref logo1RelativePath);
- PackGUI.DrawSelectFolderField("Login的路径", Application.dataPath + PackConstant.LoginSourcePath, sourcePackPlatformUnity.loginRelativePath, ref loginRelativePath);
- PackGUI.DrawSelectFolderField("修改游戏资源的路径", Application.dataPath + PackConstant.GameAssetsSourcePath, sourcePackPlatformUnity.gameAssetsPath, ref gameAssetsPath);
- PackGUI.DrawDelayedTextField("sdk验证Url", sourcePackPlatformUnity.sdkVerifyUrl, ref sdkVerifyUrl, true);
- PackGUI.DrawDelayedTextField("服务器列Url", sourcePackPlatformUnity.serverListUrl, ref serverListUrl, true);
- PackGUI.DrawDelayedTextField("公告Url", sourcePackPlatformUnity.notifyUrl, ref notifyUrl, true);
- PackGUI.DrawDelayedTextField("特殊信息Url(logo显示状态)", sourcePackPlatformUnity.specialInfoUrl, ref specialInfoUrl, true);
- PackGUI.DrawDelayedTextField("专属客服信息Url", sourcePackPlatformUnity.customerServiceInfoUrl, ref customerServiceInfoUrl, true);
- PackGUI.DrawToggleField("特殊功能屏蔽", "对应功能\n兑换码", sourcePackPlatformUnity.specialFuncShield, ref specialFuncShield);
- EditorGUILayout.Space();
- EditorGUILayout.BeginVertical(PackGUI.styles.box);
- EditorGUILayout.LabelField("资源混淆", PackGUI.styles.boldLabel);
- EditorGUI.indentLevel += 1;
- EditorGUILayout.Space();
- PackGUI.DrawDelayedTextField("资源混淆key", "不混淆,则值设置为空内容", sourcePackPlatformUnity.obscureKey, ref obscureKey);
- //PackGUI.DrawIntSlider("资源默认混淆长度", "避免填充数据过多\n导致最终文件过大\n目前设定0 ~ 0xFFF", 0, 0xFFF, sourcePackPlatformUnity.obscureOffsetMin, ref obscureOffsetMin);
- PackGUI.DrawMutliSelectField("资源混淆长度计算取MD5位值", "避免填充数据过多\n导致最终文件过大\n目前设定最多选3位", s_ObscureOffsetValues, sourcePackPlatformUnity.obscureOffsetValues, ref obscureOffsetValues, null, 3, false);
- EditorGUI.indentLevel -= 1;
- EditorGUILayout.EndVertical();
- }
- }
- }
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