SpriteNode.cs 364 B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. namespace WXB
  6. {
  7. public class SpriteNode : RectNode
  8. {
  9. public Sprite sprite;
  10. protected override void OnRectRender(RenderCache cache, Line line, Rect rect)
  11. {
  12. cache.cacheSprite(line, this, sprite, rect);
  13. }
  14. };
  15. }