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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- using UnityEngine.Assertions;
- using UnityEngine.Rendering.PostProcessing;
- namespace UnityEditor.Rendering.PostProcessing
- {
- /// <summary>
- /// A set of editor utilities used in post-processing editors.
- /// </summary>
- public static class EditorUtilities
- {
- static Dictionary<string, GUIContent> s_GUIContentCache;
- static Dictionary<Type, AttributeDecorator> s_AttributeDecorators;
- static PostProcessEffectSettings s_ClipboardContent;
- /// <summary>
- /// Returns <c>true</c> if the current target is a console, <c>false</c> otherwise.
- /// </summary>
- public static bool isTargetingConsoles
- {
- get
- {
- var t = EditorUserBuildSettings.activeBuildTarget;
- return t == BuildTarget.PS4
- || t == BuildTarget.XboxOne
- || t == BuildTarget.Switch;
- }
- }
- /// <summary>
- /// Returns <c>true</c> if the current target is a mobile, <c>false</c> otherwise.
- /// </summary>
- public static bool isTargetingMobiles
- {
- get
- {
- var t = EditorUserBuildSettings.activeBuildTarget;
- return t == BuildTarget.Android
- || t == BuildTarget.iOS
- || t == BuildTarget.tvOS
- #if !UNITY_2018_2_OR_NEWER
- || t == BuildTarget.Tizen
- #endif
- #if !UNITY_2018_3_OR_NEWER
- || t == BuildTarget.N3DS
- || t == BuildTarget.PSP2
- #endif
- ;
- }
- }
- /// <summary>
- /// Returns <c>true</c> if the current target is a console or a mobile, <c>false</c>
- /// otherwise.
- /// </summary>
- public static bool isTargetingConsolesOrMobiles
- {
- get { return isTargetingConsoles || isTargetingMobiles; }
- }
- static EditorUtilities()
- {
- s_GUIContentCache = new Dictionary<string, GUIContent>();
- s_AttributeDecorators = new Dictionary<Type, AttributeDecorator>();
- ReloadDecoratorTypes();
- }
- [Callbacks.DidReloadScripts]
- static void OnEditorReload()
- {
- ReloadDecoratorTypes();
- }
- static void ReloadDecoratorTypes()
- {
- s_AttributeDecorators.Clear();
- // Look for all the valid attribute decorators
- var types = RuntimeUtilities.GetAllAssemblyTypes()
- .Where(
- t => t.IsSubclassOf(typeof(AttributeDecorator))
- && t.IsDefined(typeof(DecoratorAttribute), false)
- && !t.IsAbstract
- );
- // Store them
- foreach (var type in types)
- {
- var attr = type.GetAttribute<DecoratorAttribute>();
- var decorator = (AttributeDecorator)Activator.CreateInstance(type);
- s_AttributeDecorators.Add(attr.attributeType, decorator);
- }
- }
- internal static AttributeDecorator GetDecorator(Type attributeType)
- {
- AttributeDecorator decorator;
- return !s_AttributeDecorators.TryGetValue(attributeType, out decorator)
- ? null
- : decorator;
- }
- /// <summary>
- /// Gets a <see cref="GUIContent"/> for the given label and tooltip. These are recycled
- /// internally and help reduce the garbage collector pressure in the editor.
- /// </summary>
- /// <param name="textAndTooltip">The label and tooltip separated by a <c>|</c>
- /// character</param>
- /// <returns>A recycled <see cref="GUIContent"/></returns>
- public static GUIContent GetContent(string textAndTooltip)
- {
- if (string.IsNullOrEmpty(textAndTooltip))
- return GUIContent.none;
- GUIContent content;
- if (!s_GUIContentCache.TryGetValue(textAndTooltip, out content))
- {
- var s = textAndTooltip.Split('|');
- content = new GUIContent(s[0]);
- if (s.Length > 1 && !string.IsNullOrEmpty(s[1]))
- content.tooltip = s[1];
- s_GUIContentCache.Add(textAndTooltip, content);
- }
- return content;
- }
- /// <summary>
- /// Draws a UI box with a description and a "Fix Me" button next to it.
- /// </summary>
- /// <param name="text">The description</param>
- /// <param name="action">The action to execute when the button is clicked</param>
- public static void DrawFixMeBox(string text, Action action)
- {
- Assert.IsNotNull(action);
- EditorGUILayout.HelpBox(text, MessageType.Warning);
- GUILayout.Space(-32);
- using (new EditorGUILayout.HorizontalScope())
- {
- GUILayout.FlexibleSpace();
- if (GUILayout.Button("Fix", GUILayout.Width(60)))
- action();
- GUILayout.Space(8);
- }
- GUILayout.Space(11);
- }
- /// <summary>
- /// Draws a horizontal split line.
- /// </summary>
- public static void DrawSplitter()
- {
- var rect = GUILayoutUtility.GetRect(1f, 1f);
- // Splitter rect should be full-width
- rect.xMin = 0f;
- rect.width += 4f;
- if (Event.current.type != EventType.Repaint)
- return;
- EditorGUI.DrawRect(rect, Styling.splitter);
- }
- /// <summary>
- /// Draws a toggle using the "override checkbox" style.
- /// </summary>
- /// <param name="rect">The position and size of the toggle</param>
- /// <param name="property">The override state property for the toggle</param>
- public static void DrawOverrideCheckbox(Rect rect, SerializedProperty property)
- {
- property.boolValue = GUI.Toggle(rect, property.boolValue, GetContent("|Override this setting for this volume."), Styling.smallTickbox);
- }
- /// <summary>
- /// Draws a header label.
- /// </summary>
- /// <param name="title">The label to display as a header</param>
- public static void DrawHeaderLabel(string title)
- {
- EditorGUILayout.LabelField(title, Styling.headerLabel);
- }
- internal static bool DrawHeader(string title, bool state)
- {
- var backgroundRect = GUILayoutUtility.GetRect(1f, 17f);
- var labelRect = backgroundRect;
- labelRect.xMin += 16f;
- labelRect.xMax -= 20f;
- var foldoutRect = backgroundRect;
- foldoutRect.y += 1f;
- foldoutRect.width = 13f;
- foldoutRect.height = 13f;
- // Background rect should be full-width
- backgroundRect.xMin = 0f;
- backgroundRect.width += 4f;
- // Background
- EditorGUI.DrawRect(backgroundRect, Styling.headerBackground);
- // Title
- EditorGUI.LabelField(labelRect, GetContent(title), EditorStyles.boldLabel);
- // Foldout
- state = GUI.Toggle(foldoutRect, state, GUIContent.none, EditorStyles.foldout);
- var e = Event.current;
- if (e.type == EventType.MouseDown && backgroundRect.Contains(e.mousePosition) && e.button == 0)
- {
- state = !state;
- e.Use();
- }
- return state;
- }
- internal static bool DrawHeader(string title, SerializedProperty group, SerializedProperty activeField, PostProcessEffectSettings target, Action resetAction, Action removeAction)
- {
- Assert.IsNotNull(group);
- Assert.IsNotNull(activeField);
- Assert.IsNotNull(target);
- var backgroundRect = GUILayoutUtility.GetRect(1f, 17f);
- var labelRect = backgroundRect;
- labelRect.xMin += 32f;
- labelRect.xMax -= 20f;
- var foldoutRect = backgroundRect;
- foldoutRect.y += 1f;
- foldoutRect.width = 13f;
- foldoutRect.height = 13f;
- var toggleRect = backgroundRect;
- toggleRect.x += 16f;
- toggleRect.y += 2f;
- toggleRect.width = 13f;
- toggleRect.height = 13f;
- var menuIcon = Styling.paneOptionsIcon;
- var menuRect = new Rect(labelRect.xMax + 4f, labelRect.y + 4f, menuIcon.width, menuIcon.height);
- // Background rect should be full-width
- backgroundRect.xMin = 0f;
- backgroundRect.width += 4f;
- // Background
- EditorGUI.DrawRect(backgroundRect, Styling.headerBackground);
- // Title
- using (new EditorGUI.DisabledScope(!activeField.boolValue))
- EditorGUI.LabelField(labelRect, GetContent(title), EditorStyles.boldLabel);
- // foldout
- group.serializedObject.Update();
- group.isExpanded = GUI.Toggle(foldoutRect, group.isExpanded, GUIContent.none, EditorStyles.foldout);
- group.serializedObject.ApplyModifiedProperties();
- // Active checkbox
- activeField.serializedObject.Update();
- activeField.boolValue = GUI.Toggle(toggleRect, activeField.boolValue, GUIContent.none, Styling.smallTickbox);
- activeField.serializedObject.ApplyModifiedProperties();
- // Dropdown menu icon
- GUI.DrawTexture(menuRect, menuIcon);
- // Handle events
- var e = Event.current;
- if (e.type == EventType.MouseDown)
- {
- if (menuRect.Contains(e.mousePosition))
- {
- ShowHeaderContextMenu(new Vector2(menuRect.x, menuRect.yMax), target, resetAction, removeAction);
- e.Use();
- }
- else if (labelRect.Contains(e.mousePosition))
- {
- if (e.button == 0)
- group.isExpanded = !group.isExpanded;
- else
- ShowHeaderContextMenu(e.mousePosition, target, resetAction, removeAction);
- e.Use();
- }
- }
- return group.isExpanded;
- }
- static void ShowHeaderContextMenu(Vector2 position, PostProcessEffectSettings target, Action resetAction, Action removeAction)
- {
- Assert.IsNotNull(resetAction);
- Assert.IsNotNull(removeAction);
- var menu = new GenericMenu();
- menu.AddItem(GetContent("Reset"), false, () => resetAction());
- menu.AddItem(GetContent("Remove"), false, () => removeAction());
- menu.AddSeparator(string.Empty);
- menu.AddItem(GetContent("Copy Settings"), false, () => CopySettings(target));
- if (CanPaste(target))
- menu.AddItem(GetContent("Paste Settings"), false, () => PasteSettings(target));
- else
- menu.AddDisabledItem(GetContent("Paste Settings"));
- menu.DropDown(new Rect(position, Vector2.zero));
- }
- static void CopySettings(PostProcessEffectSettings target)
- {
- Assert.IsNotNull(target);
- if (s_ClipboardContent != null)
- {
- RuntimeUtilities.Destroy(s_ClipboardContent);
- s_ClipboardContent = null;
- }
- s_ClipboardContent = (PostProcessEffectSettings)ScriptableObject.CreateInstance(target.GetType());
- EditorUtility.CopySerializedIfDifferent(target, s_ClipboardContent);
- }
- static void PasteSettings(PostProcessEffectSettings target)
- {
- Assert.IsNotNull(target);
- Assert.IsNotNull(s_ClipboardContent);
- Assert.AreEqual(s_ClipboardContent.GetType(), target.GetType());
- Undo.RecordObject(target, "Paste Settings");
- EditorUtility.CopySerializedIfDifferent(s_ClipboardContent, target);
- }
- static bool CanPaste(PostProcessEffectSettings target)
- {
- return s_ClipboardContent != null
- && s_ClipboardContent.GetType() == target.GetType();
- }
- }
- }
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