VersusBattleFieldStateEnd.cs 689 B

123456789101112131415161718192021222324252627282930313233
  1. using UnityEngine;
  2. using System.Collections;
  3. public class VersusBattleFieldStateEnd : VersusBattleFieldState
  4. {
  5. public static VersusBattleFieldState Creator(VersusBattleField field)
  6. {
  7. return new VersusBattleFieldStateEnd(field);
  8. }
  9. public VersusBattleFieldStateEnd(VersusBattleField field)
  10. : base(field, VersusBattleFieldStateType.End)
  11. {
  12. }
  13. public override void OnEnter()
  14. {
  15. mField.Battle.EndStatistics();
  16. }
  17. public override void OnLeave()
  18. {
  19. }
  20. public override void Update(float deltaTime)
  21. {
  22. ChangeState(VersusBattleFieldStateType.None);
  23. }
  24. public override void OnDataChanged()
  25. {
  26. }
  27. }