| 123456789101112131415161718192021222324252627282930313233 |
- using UnityEngine;
- using System.Collections;
- public class BossBattleFieldStateEnd : BossBattleFieldState
- {
- public static BossBattleFieldState Creator(BossBattleField field)
- {
- return new BossBattleFieldStateEnd(field);
- }
- public BossBattleFieldStateEnd(BossBattleField field)
- : base(field, BossBattleFieldStateType.End)
- {
- }
- public override void OnEnter()
- {
- }
- public override void OnLeave()
- {
- }
- public override void Update(float deltaTime)
- {
- ChangeState(BossBattleFieldStateType.None);
- }
- public override void OnDataChanged()
- {
- }
- }
|