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- using UnityEngine;
- using System.Collections;
- public class RageEffect2D
- {
- public const string HUD_RAGE_PREFAB = "Battle/RageImage";
- private GameObject mHud;
- private Fighter mFighter = null;
- private RectTransform mItemRt = null;
- Vector3 m_ragePos;
- public void Born(Fighter owner)
- {
- mFighter = owner;
- mHud = null;
- mItemRt = null;
- //EventMgr.AddEventListener<bool>(ECoreEventType.EID_BOSS_IN_RAGE, OnShowRage);
- }
- public void Dispose()
- {
- if (mHud != null)
- {
- ResourceMgr.Instance.RecycleGO(Constants.UIPath, HUD_RAGE_PREFAB, mHud);
- }
- mHud = null;
- mItemRt = null;
- }
- public void Destroy()
- {
- //EventMgr.RemoveEventListener<bool>(ECoreEventType.EID_BOSS_IN_RAGE, OnShowRage);
- Dispose();
- }
- public void Prepare()
- {
- InitHudUI();
- }
- public void Fight()
- {
- #if UNITY_EDITOR
- if (mHud)
- {
- mHud.name = mFighter.Ctrl.name + "_Rage";
- }
- #endif
- ResetHudUI();
- }
- public void Deactive()
- {
- SetVisible(false);
- }
- public void OnActorDead()
- {
- if (mFighter == null) return;
- SetVisible(false);
- }
- public void OnActorRevive()
- {
- if (mFighter == null) return;
- SetVisible(false);
- }
- public void SetVisible(bool vis)
- {
- if (mHud == null) return;
- mHud.SetActive(vis);
- }
- public void LateUpdate()
- {
- if (mHud == null) return;
- if (mFighter == null)
- {
- ResourceMgr.Instance.RecycleGO(Constants.UIPath, HUD_RAGE_PREFAB, mHud);
- mHud = null;
- return;
- }
- // 这几种情况不需要更新下面的东西,太费了
- if (!mFighter.IsVisible)
- {
- return;
- }
- Vector3 curUIPointPos = mFighter.Ctrl.GetUIPointPos();
- // Update Hud
- if (mHud.activeSelf)
- {
- Vector3 hudPosition = curUIPointPos + mFighter.Actor.AvatarData.crazyPos;
- Vector3 curPos = Camera.main.WorldToViewportPoint(hudPosition);
- bool isNeedUpdateUIHud = (m_ragePos != curPos);
- m_ragePos = curPos;
- if (isNeedUpdateUIHud)
- {
- UpdateUIHud(ref curPos);
- }
- }
- }
- ///-------------------------------------------------
- /// 初始化Hud UI
- ///-------------------------------------------------
- private void InitHudUI()
- {
- if (mFighter == null)
- return;
- if (mHud == null)
- {
- mHud = ResourceMgr.Instance.GetGoFromPool(Constants.UIPath, HUD_RAGE_PREFAB);
- DebugHelper.Assert(mHud != null, "wtf?");
- if (mHud == null)
- {
- return;
- }
- Transform hudPanel = BattleFlyWordMgr.Instance.HudRootTrans;
- if (hudPanel != null)
- {
- mHud.transform.SetParent(hudPanel, true);
- mHud.transform.localScale = Vector3.one;
- mHud.transform.localRotation = Quaternion.identity;
- }
- RectTransform rt = mHud.GetComponent<RectTransform>();
- rt.anchorMin = Vector2.zero;
- rt.anchorMax = Vector2.one;
- rt.anchoredPosition3D = Vector3.zero;
- rt.offsetMin = rt.offsetMax = Vector2.zero;
- //Canvas hudCanvas = mHud.GetComponent<Canvas>();
- //hudCanvas.overrideSorting = true;
- //hudCanvas.sortingOrder = 0;
- Transform item = mHud.transform.Find("Item");
- mItemRt = item.GetComponent<RectTransform>();
- }
- SetVisible(false);
- }
- private void ResetHudUI()
- {
- if (mHud == null || mFighter == null)
- {
- return;
- }
- Transform hudPanel = BattleFlyWordMgr.Instance.HudRootTrans;
- if (hudPanel != null)
- {
- mHud.transform.SetParent(hudPanel, true);
- mHud.transform.localScale = Vector3.one;
- mHud.transform.localRotation = Quaternion.identity;
- }
- SetVisible(false);
- }
- ///-------------------------------------------------
- /// 更新UI Hud
- ///-------------------------------------------------
- private void UpdateUIHud(ref Vector3 curPos)
- {
- if (mItemRt != null)
- {
- mItemRt.anchoredPosition3D = new Vector3((curPos.x - 0.5f) * UIMgr.SCREEN_WIDTH, (curPos.y - 0.5f) * UIMgr.SCREEN_HEIGHT, 0);
- }
- }
- public void OnShowRage(bool rage)
- {
- SetVisible(rage);
- }
- }
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