bossIntro_cam.prefab 6.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2138710803923152604
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4074480135116755403}
  12. - component: {fileID: 2591451169617203364}
  13. m_Layer: 0
  14. m_Name: bossIntro_cam
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &4074480135116755403
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 2138710803923152604}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children:
  31. - {fileID: 8156514875330200446}
  32. m_Father: {fileID: 0}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!114 &2591451169617203364
  36. MonoBehaviour:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 2138710803923152604}
  42. m_Enabled: 1
  43. m_EditorHideFlags: 0
  44. m_Script: {fileID: 11500000, guid: 38db968713b0dd14293fe02425a92a93, type: 3}
  45. m_Name:
  46. m_EditorClassIdentifier:
  47. Cams:
  48. - cam: {fileID: 8156514875330200446}
  49. duration: 3.5
  50. bossInitPos: {x: 0, y: 0, z: 0}
  51. enableShakeTime: 2.05
  52. pos: {x: 1, y: 2, z: 1}
  53. rot: {x: 1, y: 3, z: 1}
  54. magnitude: 0.5
  55. roughness: 10
  56. keepTime: 1
  57. --- !u!1 &8156514875330200434
  58. GameObject:
  59. m_ObjectHideFlags: 0
  60. m_CorrespondingSourceObject: {fileID: 0}
  61. m_PrefabInstance: {fileID: 0}
  62. m_PrefabAsset: {fileID: 0}
  63. serializedVersion: 6
  64. m_Component:
  65. - component: {fileID: 8156514875330200446}
  66. - component: {fileID: 8156514875330200445}
  67. - component: {fileID: 8156514875330200435}
  68. - component: {fileID: 6485847641408135860}
  69. - component: {fileID: 8156514875330200436}
  70. m_Layer: 0
  71. m_Name: bossIntro_cam
  72. m_TagString: Untagged
  73. m_Icon: {fileID: 0}
  74. m_NavMeshLayer: 0
  75. m_StaticEditorFlags: 0
  76. m_IsActive: 0
  77. --- !u!4 &8156514875330200446
  78. Transform:
  79. m_ObjectHideFlags: 0
  80. m_CorrespondingSourceObject: {fileID: 0}
  81. m_PrefabInstance: {fileID: 0}
  82. m_PrefabAsset: {fileID: 0}
  83. m_GameObject: {fileID: 8156514875330200434}
  84. m_LocalRotation: {x: 0.02911831, y: -0.153019, z: 0.0045108, w: 0.98778385}
  85. m_LocalPosition: {x: -497.5, y: 1.5899963, z: 40.409996}
  86. m_LocalScale: {x: 1, y: 1, z: 1}
  87. m_Children: []
  88. m_Father: {fileID: 4074480135116755403}
  89. m_RootOrder: 0
  90. m_LocalEulerAnglesHint: {x: 20.378, y: -49.914, z: 2.7150002}
  91. --- !u!20 &8156514875330200445
  92. Camera:
  93. m_ObjectHideFlags: 0
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInstance: {fileID: 0}
  96. m_PrefabAsset: {fileID: 0}
  97. m_GameObject: {fileID: 8156514875330200434}
  98. m_Enabled: 1
  99. serializedVersion: 2
  100. m_ClearFlags: 1
  101. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  102. m_projectionMatrixMode: 1
  103. m_SensorSize: {x: 36, y: 24}
  104. m_LensShift: {x: 0, y: 0}
  105. m_GateFitMode: 2
  106. m_FocalLength: 50
  107. m_NormalizedViewPortRect:
  108. serializedVersion: 2
  109. x: 0
  110. y: 0
  111. width: 1
  112. height: 1
  113. near clip plane: 0.3
  114. far clip plane: 1000
  115. field of view: 75
  116. orthographic: 0
  117. orthographic size: 5
  118. m_Depth: 0
  119. m_CullingMask:
  120. serializedVersion: 2
  121. m_Bits: 1
  122. m_RenderingPath: -1
  123. m_TargetTexture: {fileID: 0}
  124. m_TargetDisplay: 0
  125. m_TargetEye: 3
  126. m_HDR: 1
  127. m_AllowMSAA: 1
  128. m_AllowDynamicResolution: 0
  129. m_ForceIntoRT: 1
  130. m_OcclusionCulling: 1
  131. m_StereoConvergence: 10
  132. m_StereoSeparation: 0.022
  133. --- !u!95 &8156514875330200435
  134. Animator:
  135. serializedVersion: 3
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 8156514875330200434}
  141. m_Enabled: 1
  142. m_Avatar: {fileID: 0}
  143. m_Controller: {fileID: 9100000, guid: b39e59f604d105b479e3f20643a23d6a, type: 2}
  144. m_CullingMode: 0
  145. m_UpdateMode: 0
  146. m_ApplyRootMotion: 0
  147. m_LinearVelocityBlending: 0
  148. m_WarningMessage:
  149. m_HasTransformHierarchy: 1
  150. m_AllowConstantClipSamplingOptimization: 1
  151. m_KeepAnimatorControllerStateOnDisable: 0
  152. --- !u!114 &6485847641408135860
  153. MonoBehaviour:
  154. m_ObjectHideFlags: 0
  155. m_CorrespondingSourceObject: {fileID: 0}
  156. m_PrefabInstance: {fileID: 0}
  157. m_PrefabAsset: {fileID: 0}
  158. m_GameObject: {fileID: 8156514875330200434}
  159. m_Enabled: 1
  160. m_EditorHideFlags: 0
  161. m_Script: {fileID: 11500000, guid: 2ab8353b5ebd32545867da143199a814, type: 3}
  162. m_Name:
  163. m_EditorClassIdentifier:
  164. DefaultPosInfluence: {x: 0.15, y: 0.15, z: 0.15}
  165. DefaultRotInfluence: {x: 1, y: 1, z: 1}
  166. --- !u!114 &8156514875330200436
  167. MonoBehaviour:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. m_GameObject: {fileID: 8156514875330200434}
  173. m_Enabled: 1
  174. m_EditorHideFlags: 0
  175. m_Script: {fileID: 11500000, guid: 948f4100a11a5c24981795d21301da5c, type: 3}
  176. m_Name:
  177. m_EditorClassIdentifier:
  178. volumeTrigger: {fileID: 8156514875330200446}
  179. volumeLayer:
  180. serializedVersion: 2
  181. m_Bits: 16384
  182. stopNaNPropagation: 1
  183. finalBlitToCameraTarget: 1
  184. antialiasingMode: 0
  185. temporalAntialiasing:
  186. jitterSpread: 0.75
  187. sharpness: 0.25
  188. stationaryBlending: 0.95
  189. motionBlending: 0.85
  190. subpixelMorphologicalAntialiasing:
  191. quality: 2
  192. fastApproximateAntialiasing:
  193. fastMode: 0
  194. keepAlpha: 0
  195. fog:
  196. enabled: 1
  197. excludeSkybox: 1
  198. debugLayer:
  199. lightMeter:
  200. width: 512
  201. height: 256
  202. showCurves: 1
  203. histogram:
  204. width: 512
  205. height: 256
  206. channel: 3
  207. waveform:
  208. exposure: 0.12
  209. height: 256
  210. vectorscope:
  211. size: 256
  212. exposure: 0.12
  213. overlaySettings:
  214. linearDepth: 0
  215. motionColorIntensity: 4
  216. motionGridSize: 64
  217. colorBlindnessType: 0
  218. colorBlindnessStrength: 1
  219. m_Resources: {fileID: 11400000, guid: d82512f9c8e5d4a4d938b575d47f88d4, type: 2}
  220. m_ShowToolkit: 1
  221. m_ShowCustomSorter: 1
  222. breakBeforeColorGrading: 0
  223. m_BeforeTransparentBundles: []
  224. m_BeforeStackBundles: []
  225. m_AfterStackBundles: []