lumian.prefab 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &155107025921296795
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 933191616077352945}
  12. - component: {fileID: 8513181148591270334}
  13. - component: {fileID: 1958520857729476946}
  14. - component: {fileID: 7497428980306690271}
  15. m_Layer: 0
  16. m_Name: Plane (1)
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 8
  21. m_IsActive: 1
  22. --- !u!4 &933191616077352945
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 155107025921296795}
  29. m_LocalRotation: {x: -0, y: 0.7065612, z: -0, w: 0.7076519}
  30. m_LocalPosition: {x: 141.48, y: 0, z: 226.57}
  31. m_LocalScale: {x: 1.86584, y: 2.913, z: 1.1984512}
  32. m_Children: []
  33. m_Father: {fileID: 7118183577548478909}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 89.912, z: 0}
  36. --- !u!33 &8513181148591270334
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 155107025921296795}
  43. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  44. --- !u!23 &1958520857729476946
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 155107025921296795}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_PreserveUVs: 0
  70. m_IgnoreNormalsForChartDetection: 0
  71. m_ImportantGI: 0
  72. m_StitchLightmapSeams: 0
  73. m_SelectedEditorRenderState: 3
  74. m_MinimumChartSize: 4
  75. m_AutoUVMaxDistance: 0.5
  76. m_AutoUVMaxAngle: 89
  77. m_LightmapParameters: {fileID: 0}
  78. m_SortingLayerID: 0
  79. m_SortingLayer: 0
  80. m_SortingOrder: 0
  81. --- !u!64 &7497428980306690271
  82. MeshCollider:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. m_GameObject: {fileID: 155107025921296795}
  88. m_Material: {fileID: 0}
  89. m_IsTrigger: 0
  90. m_Enabled: 1
  91. serializedVersion: 3
  92. m_Convex: 0
  93. m_CookingOptions: 14
  94. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  95. --- !u!1 &241250819340855425
  96. GameObject:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. serializedVersion: 6
  102. m_Component:
  103. - component: {fileID: 6257715091244820435}
  104. - component: {fileID: 7428626875462733341}
  105. - component: {fileID: 6580381022583532540}
  106. - component: {fileID: 8331860028178019732}
  107. m_Layer: 0
  108. m_Name: Plane (2)
  109. m_TagString: Untagged
  110. m_Icon: {fileID: 0}
  111. m_NavMeshLayer: 0
  112. m_StaticEditorFlags: 8
  113. m_IsActive: 1
  114. --- !u!4 &6257715091244820435
  115. Transform:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 241250819340855425}
  121. m_LocalRotation: {x: -0, y: 0.24010444, z: -0, w: 0.9707471}
  122. m_LocalPosition: {x: 126, y: 1.25, z: -151.74}
  123. m_LocalScale: {x: 2.99808, y: 2.0147033, z: 2.0147033}
  124. m_Children: []
  125. m_Father: {fileID: 7118183577548478909}
  126. m_RootOrder: 2
  127. m_LocalEulerAnglesHint: {x: 0, y: 27.785002, z: 0}
  128. --- !u!33 &7428626875462733341
  129. MeshFilter:
  130. m_ObjectHideFlags: 0
  131. m_CorrespondingSourceObject: {fileID: 0}
  132. m_PrefabInstance: {fileID: 0}
  133. m_PrefabAsset: {fileID: 0}
  134. m_GameObject: {fileID: 241250819340855425}
  135. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  136. --- !u!23 &6580381022583532540
  137. MeshRenderer:
  138. m_ObjectHideFlags: 0
  139. m_CorrespondingSourceObject: {fileID: 0}
  140. m_PrefabInstance: {fileID: 0}
  141. m_PrefabAsset: {fileID: 0}
  142. m_GameObject: {fileID: 241250819340855425}
  143. m_Enabled: 1
  144. m_CastShadows: 1
  145. m_ReceiveShadows: 1
  146. m_DynamicOccludee: 1
  147. m_MotionVectors: 1
  148. m_LightProbeUsage: 1
  149. m_ReflectionProbeUsage: 1
  150. m_RenderingLayerMask: 1
  151. m_RendererPriority: 0
  152. m_Materials:
  153. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  154. m_StaticBatchInfo:
  155. firstSubMesh: 0
  156. subMeshCount: 0
  157. m_StaticBatchRoot: {fileID: 0}
  158. m_ProbeAnchor: {fileID: 0}
  159. m_LightProbeVolumeOverride: {fileID: 0}
  160. m_ScaleInLightmap: 1
  161. m_PreserveUVs: 0
  162. m_IgnoreNormalsForChartDetection: 0
  163. m_ImportantGI: 0
  164. m_StitchLightmapSeams: 0
  165. m_SelectedEditorRenderState: 3
  166. m_MinimumChartSize: 4
  167. m_AutoUVMaxDistance: 0.5
  168. m_AutoUVMaxAngle: 89
  169. m_LightmapParameters: {fileID: 0}
  170. m_SortingLayerID: 0
  171. m_SortingLayer: 0
  172. m_SortingOrder: 0
  173. --- !u!64 &8331860028178019732
  174. MeshCollider:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. m_GameObject: {fileID: 241250819340855425}
  180. m_Material: {fileID: 0}
  181. m_IsTrigger: 0
  182. m_Enabled: 1
  183. serializedVersion: 3
  184. m_Convex: 0
  185. m_CookingOptions: 14
  186. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  187. --- !u!1 &1190190964422512639
  188. GameObject:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. serializedVersion: 6
  194. m_Component:
  195. - component: {fileID: 3642856764360292133}
  196. - component: {fileID: 5719016054252729465}
  197. - component: {fileID: 7781912011313309165}
  198. - component: {fileID: 2270867789924136154}
  199. m_Layer: 0
  200. m_Name: Plane (4)
  201. m_TagString: Untagged
  202. m_Icon: {fileID: 0}
  203. m_NavMeshLayer: 0
  204. m_StaticEditorFlags: 8
  205. m_IsActive: 1
  206. --- !u!4 &3642856764360292133
  207. Transform:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 1190190964422512639}
  213. m_LocalRotation: {x: -0, y: 0.6910223, z: -0, w: 0.72283345}
  214. m_LocalPosition: {x: -232.87, y: 0, z: -142.24}
  215. m_LocalScale: {x: 2.6040223, y: 2.913, z: 2.1097984}
  216. m_Children: []
  217. m_Father: {fileID: 7118183577548478909}
  218. m_RootOrder: 4
  219. m_LocalEulerAnglesHint: {x: 0, y: 87.422005, z: 0}
  220. --- !u!33 &5719016054252729465
  221. MeshFilter:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_GameObject: {fileID: 1190190964422512639}
  227. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  228. --- !u!23 &7781912011313309165
  229. MeshRenderer:
  230. m_ObjectHideFlags: 0
  231. m_CorrespondingSourceObject: {fileID: 0}
  232. m_PrefabInstance: {fileID: 0}
  233. m_PrefabAsset: {fileID: 0}
  234. m_GameObject: {fileID: 1190190964422512639}
  235. m_Enabled: 1
  236. m_CastShadows: 1
  237. m_ReceiveShadows: 1
  238. m_DynamicOccludee: 1
  239. m_MotionVectors: 1
  240. m_LightProbeUsage: 1
  241. m_ReflectionProbeUsage: 1
  242. m_RenderingLayerMask: 1
  243. m_RendererPriority: 0
  244. m_Materials:
  245. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  246. m_StaticBatchInfo:
  247. firstSubMesh: 0
  248. subMeshCount: 0
  249. m_StaticBatchRoot: {fileID: 0}
  250. m_ProbeAnchor: {fileID: 0}
  251. m_LightProbeVolumeOverride: {fileID: 0}
  252. m_ScaleInLightmap: 1
  253. m_PreserveUVs: 0
  254. m_IgnoreNormalsForChartDetection: 0
  255. m_ImportantGI: 0
  256. m_StitchLightmapSeams: 0
  257. m_SelectedEditorRenderState: 3
  258. m_MinimumChartSize: 4
  259. m_AutoUVMaxDistance: 0.5
  260. m_AutoUVMaxAngle: 89
  261. m_LightmapParameters: {fileID: 0}
  262. m_SortingLayerID: 0
  263. m_SortingLayer: 0
  264. m_SortingOrder: 0
  265. --- !u!64 &2270867789924136154
  266. MeshCollider:
  267. m_ObjectHideFlags: 0
  268. m_CorrespondingSourceObject: {fileID: 0}
  269. m_PrefabInstance: {fileID: 0}
  270. m_PrefabAsset: {fileID: 0}
  271. m_GameObject: {fileID: 1190190964422512639}
  272. m_Material: {fileID: 0}
  273. m_IsTrigger: 0
  274. m_Enabled: 1
  275. serializedVersion: 3
  276. m_Convex: 0
  277. m_CookingOptions: 14
  278. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  279. --- !u!1 &2926849774775187630
  280. GameObject:
  281. m_ObjectHideFlags: 0
  282. m_CorrespondingSourceObject: {fileID: 0}
  283. m_PrefabInstance: {fileID: 0}
  284. m_PrefabAsset: {fileID: 0}
  285. serializedVersion: 6
  286. m_Component:
  287. - component: {fileID: 6193214729895345170}
  288. - component: {fileID: 5804738337043597026}
  289. - component: {fileID: 5937493971922692779}
  290. - component: {fileID: 6610552416872146035}
  291. m_Layer: 0
  292. m_Name: Plane (3)
  293. m_TagString: Untagged
  294. m_Icon: {fileID: 0}
  295. m_NavMeshLayer: 0
  296. m_StaticEditorFlags: 8
  297. m_IsActive: 1
  298. --- !u!4 &6193214729895345170
  299. Transform:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. m_GameObject: {fileID: 2926849774775187630}
  305. m_LocalRotation: {x: -0, y: -0.94630396, z: -0, w: 0.32327837}
  306. m_LocalPosition: {x: -191.13, y: 0, z: 206.01}
  307. m_LocalScale: {x: 2.1147532, y: 1.4211096, z: 1.4211096}
  308. m_Children: []
  309. m_Father: {fileID: 7118183577548478909}
  310. m_RootOrder: 3
  311. m_LocalEulerAnglesHint: {x: 0, y: -142.27701, z: 0}
  312. --- !u!33 &5804738337043597026
  313. MeshFilter:
  314. m_ObjectHideFlags: 0
  315. m_CorrespondingSourceObject: {fileID: 0}
  316. m_PrefabInstance: {fileID: 0}
  317. m_PrefabAsset: {fileID: 0}
  318. m_GameObject: {fileID: 2926849774775187630}
  319. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  320. --- !u!23 &5937493971922692779
  321. MeshRenderer:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 2926849774775187630}
  327. m_Enabled: 1
  328. m_CastShadows: 1
  329. m_ReceiveShadows: 1
  330. m_DynamicOccludee: 1
  331. m_MotionVectors: 1
  332. m_LightProbeUsage: 1
  333. m_ReflectionProbeUsage: 1
  334. m_RenderingLayerMask: 1
  335. m_RendererPriority: 0
  336. m_Materials:
  337. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  338. m_StaticBatchInfo:
  339. firstSubMesh: 0
  340. subMeshCount: 0
  341. m_StaticBatchRoot: {fileID: 0}
  342. m_ProbeAnchor: {fileID: 0}
  343. m_LightProbeVolumeOverride: {fileID: 0}
  344. m_ScaleInLightmap: 1
  345. m_PreserveUVs: 0
  346. m_IgnoreNormalsForChartDetection: 0
  347. m_ImportantGI: 0
  348. m_StitchLightmapSeams: 0
  349. m_SelectedEditorRenderState: 3
  350. m_MinimumChartSize: 4
  351. m_AutoUVMaxDistance: 0.5
  352. m_AutoUVMaxAngle: 89
  353. m_LightmapParameters: {fileID: 0}
  354. m_SortingLayerID: 0
  355. m_SortingLayer: 0
  356. m_SortingOrder: 0
  357. --- !u!64 &6610552416872146035
  358. MeshCollider:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. m_GameObject: {fileID: 2926849774775187630}
  364. m_Material: {fileID: 0}
  365. m_IsTrigger: 0
  366. m_Enabled: 1
  367. serializedVersion: 3
  368. m_Convex: 0
  369. m_CookingOptions: 14
  370. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  371. --- !u!1 &4869996635435514822
  372. GameObject:
  373. m_ObjectHideFlags: 0
  374. m_CorrespondingSourceObject: {fileID: 0}
  375. m_PrefabInstance: {fileID: 0}
  376. m_PrefabAsset: {fileID: 0}
  377. serializedVersion: 6
  378. m_Component:
  379. - component: {fileID: 5736885934465844981}
  380. - component: {fileID: 1001861153835632590}
  381. - component: {fileID: 4359046208750191084}
  382. - component: {fileID: 7251549214581563820}
  383. m_Layer: 0
  384. m_Name: Plane
  385. m_TagString: Untagged
  386. m_Icon: {fileID: 0}
  387. m_NavMeshLayer: 0
  388. m_StaticEditorFlags: 8
  389. m_IsActive: 1
  390. --- !u!4 &5736885934465844981
  391. Transform:
  392. m_ObjectHideFlags: 0
  393. m_CorrespondingSourceObject: {fileID: 0}
  394. m_PrefabInstance: {fileID: 0}
  395. m_PrefabAsset: {fileID: 0}
  396. m_GameObject: {fileID: 4869996635435514822}
  397. m_LocalRotation: {x: -0, y: 0.061502773, z: -0, w: 0.99810696}
  398. m_LocalPosition: {x: -44.54, y: 0, z: -148.62}
  399. m_LocalScale: {x: 1.2107418, y: 1.708591, z: 1.7788141}
  400. m_Children: []
  401. m_Father: {fileID: 7118183577548478909}
  402. m_RootOrder: 0
  403. m_LocalEulerAnglesHint: {x: 0, y: 7.0520005, z: 0}
  404. --- !u!33 &1001861153835632590
  405. MeshFilter:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. m_GameObject: {fileID: 4869996635435514822}
  411. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  412. --- !u!23 &4359046208750191084
  413. MeshRenderer:
  414. m_ObjectHideFlags: 0
  415. m_CorrespondingSourceObject: {fileID: 0}
  416. m_PrefabInstance: {fileID: 0}
  417. m_PrefabAsset: {fileID: 0}
  418. m_GameObject: {fileID: 4869996635435514822}
  419. m_Enabled: 1
  420. m_CastShadows: 1
  421. m_ReceiveShadows: 1
  422. m_DynamicOccludee: 1
  423. m_MotionVectors: 1
  424. m_LightProbeUsage: 1
  425. m_ReflectionProbeUsage: 1
  426. m_RenderingLayerMask: 1
  427. m_RendererPriority: 0
  428. m_Materials:
  429. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  430. m_StaticBatchInfo:
  431. firstSubMesh: 0
  432. subMeshCount: 0
  433. m_StaticBatchRoot: {fileID: 0}
  434. m_ProbeAnchor: {fileID: 0}
  435. m_LightProbeVolumeOverride: {fileID: 0}
  436. m_ScaleInLightmap: 1
  437. m_PreserveUVs: 0
  438. m_IgnoreNormalsForChartDetection: 0
  439. m_ImportantGI: 0
  440. m_StitchLightmapSeams: 0
  441. m_SelectedEditorRenderState: 3
  442. m_MinimumChartSize: 4
  443. m_AutoUVMaxDistance: 0.5
  444. m_AutoUVMaxAngle: 89
  445. m_LightmapParameters: {fileID: 0}
  446. m_SortingLayerID: 0
  447. m_SortingLayer: 0
  448. m_SortingOrder: 0
  449. --- !u!64 &7251549214581563820
  450. MeshCollider:
  451. m_ObjectHideFlags: 0
  452. m_CorrespondingSourceObject: {fileID: 0}
  453. m_PrefabInstance: {fileID: 0}
  454. m_PrefabAsset: {fileID: 0}
  455. m_GameObject: {fileID: 4869996635435514822}
  456. m_Material: {fileID: 0}
  457. m_IsTrigger: 0
  458. m_Enabled: 1
  459. serializedVersion: 3
  460. m_Convex: 0
  461. m_CookingOptions: 14
  462. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  463. --- !u!1 &7421625616731128009
  464. GameObject:
  465. m_ObjectHideFlags: 0
  466. m_CorrespondingSourceObject: {fileID: 0}
  467. m_PrefabInstance: {fileID: 0}
  468. m_PrefabAsset: {fileID: 0}
  469. serializedVersion: 6
  470. m_Component:
  471. - component: {fileID: 7118183577548478909}
  472. m_Layer: 0
  473. m_Name: lumian
  474. m_TagString: Untagged
  475. m_Icon: {fileID: 0}
  476. m_NavMeshLayer: 0
  477. m_StaticEditorFlags: 0
  478. m_IsActive: 1
  479. --- !u!4 &7118183577548478909
  480. Transform:
  481. m_ObjectHideFlags: 0
  482. m_CorrespondingSourceObject: {fileID: 0}
  483. m_PrefabInstance: {fileID: 0}
  484. m_PrefabAsset: {fileID: 0}
  485. m_GameObject: {fileID: 7421625616731128009}
  486. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  487. m_LocalPosition: {x: 0, y: 0, z: 0}
  488. m_LocalScale: {x: 1, y: 1, z: 1}
  489. m_Children:
  490. - {fileID: 5736885934465844981}
  491. - {fileID: 933191616077352945}
  492. - {fileID: 6257715091244820435}
  493. - {fileID: 6193214729895345170}
  494. - {fileID: 3642856764360292133}
  495. - {fileID: 4580013339844760}
  496. m_Father: {fileID: 0}
  497. m_RootOrder: 0
  498. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  499. --- !u!1001 &4580013340244504
  500. PrefabInstance:
  501. m_ObjectHideFlags: 0
  502. serializedVersion: 2
  503. m_Modification:
  504. m_TransformParent: {fileID: 7118183577548478909}
  505. m_Modifications:
  506. - target: {fileID: 100000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  507. propertyPath: m_Name
  508. value: gushan_xunlu
  509. objectReference: {fileID: 0}
  510. - target: {fileID: 100000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  511. propertyPath: m_StaticEditorFlags
  512. value: 8
  513. objectReference: {fileID: 0}
  514. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  515. propertyPath: m_LocalPosition.x
  516. value: -52.2
  517. objectReference: {fileID: 0}
  518. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  519. propertyPath: m_LocalPosition.y
  520. value: 0
  521. objectReference: {fileID: 0}
  522. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  523. propertyPath: m_LocalPosition.z
  524. value: 40.8
  525. objectReference: {fileID: 0}
  526. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  527. propertyPath: m_LocalRotation.x
  528. value: 0.000000015454335
  529. objectReference: {fileID: 0}
  530. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  531. propertyPath: m_LocalRotation.y
  532. value: 0.70710576
  533. objectReference: {fileID: 0}
  534. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  535. propertyPath: m_LocalRotation.z
  536. value: -0.000000015454289
  537. objectReference: {fileID: 0}
  538. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  539. propertyPath: m_LocalRotation.w
  540. value: 0.70710784
  541. objectReference: {fileID: 0}
  542. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  543. propertyPath: m_RootOrder
  544. value: 5
  545. objectReference: {fileID: 0}
  546. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  547. propertyPath: m_LocalEulerAnglesHint.x
  548. value: 0
  549. objectReference: {fileID: 0}
  550. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  551. propertyPath: m_LocalEulerAnglesHint.y
  552. value: 90.00001
  553. objectReference: {fileID: 0}
  554. - target: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  555. propertyPath: m_LocalEulerAnglesHint.z
  556. value: 0
  557. objectReference: {fileID: 0}
  558. m_RemovedComponents: []
  559. m_SourcePrefab: {fileID: 100100000, guid: 15f5ac278c9558b4db8bd10f78b819bd, type: 3}
  560. --- !u!4 &4580013339844760 stripped
  561. Transform:
  562. m_CorrespondingSourceObject: {fileID: 400000, guid: 15f5ac278c9558b4db8bd10f78b819bd,
  563. type: 3}
  564. m_PrefabInstance: {fileID: 4580013340244504}
  565. m_PrefabAsset: {fileID: 0}