lumian.prefab 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1784871553741669285
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4968440643043371284}
  12. - component: {fileID: 7229148984078516083}
  13. - component: {fileID: 7122230088201859268}
  14. - component: {fileID: 7366870254058529889}
  15. m_Layer: 0
  16. m_Name: Plane
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 8
  21. m_IsActive: 1
  22. --- !u!4 &4968440643043371284
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 1784871553741669285}
  29. m_LocalRotation: {x: -0.000000015972645, y: -0.68256664, z: -0.000000014917994,
  30. w: 0.73082346}
  31. m_LocalPosition: {x: -133.03, y: 0.01, z: -18.84}
  32. m_LocalScale: {x: 2.5155761, y: 1.0012876, z: 1.8613428}
  33. m_Children: []
  34. m_Father: {fileID: 83418940867454275}
  35. m_RootOrder: 0
  36. m_LocalEulerAnglesHint: {x: 0, y: -86.089005, z: 0}
  37. --- !u!33 &7229148984078516083
  38. MeshFilter:
  39. m_ObjectHideFlags: 0
  40. m_CorrespondingSourceObject: {fileID: 0}
  41. m_PrefabInstance: {fileID: 0}
  42. m_PrefabAsset: {fileID: 0}
  43. m_GameObject: {fileID: 1784871553741669285}
  44. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  45. --- !u!23 &7122230088201859268
  46. MeshRenderer:
  47. m_ObjectHideFlags: 0
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInstance: {fileID: 0}
  50. m_PrefabAsset: {fileID: 0}
  51. m_GameObject: {fileID: 1784871553741669285}
  52. m_Enabled: 1
  53. m_CastShadows: 1
  54. m_ReceiveShadows: 1
  55. m_DynamicOccludee: 1
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RenderingLayerMask: 1
  60. m_RendererPriority: 0
  61. m_Materials:
  62. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 0
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!64 &7366870254058529889
  83. MeshCollider:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 1784871553741669285}
  89. m_Material: {fileID: 0}
  90. m_IsTrigger: 0
  91. m_Enabled: 1
  92. serializedVersion: 3
  93. m_Convex: 0
  94. m_CookingOptions: 14
  95. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  96. --- !u!1 &1836427871516517204
  97. GameObject:
  98. m_ObjectHideFlags: 0
  99. m_CorrespondingSourceObject: {fileID: 0}
  100. m_PrefabInstance: {fileID: 0}
  101. m_PrefabAsset: {fileID: 0}
  102. serializedVersion: 6
  103. m_Component:
  104. - component: {fileID: 7630255152426510103}
  105. - component: {fileID: 3431033922674318412}
  106. - component: {fileID: 6994600610915743580}
  107. - component: {fileID: 2761886322486550084}
  108. m_Layer: 0
  109. m_Name: Plane (1)
  110. m_TagString: Untagged
  111. m_Icon: {fileID: 0}
  112. m_NavMeshLayer: 0
  113. m_StaticEditorFlags: 8
  114. m_IsActive: 1
  115. --- !u!4 &7630255152426510103
  116. Transform:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 1836427871516517204}
  122. m_LocalRotation: {x: -0.0000000012064311, y: -0.746189, z: -0.000000021822403, w: 0.6657342}
  123. m_LocalPosition: {x: 48.14, y: 0, z: 171.28}
  124. m_LocalScale: {x: 3.021409, y: 1.4956, z: 2.1696064}
  125. m_Children: []
  126. m_Father: {fileID: 83418940867454275}
  127. m_RootOrder: 1
  128. m_LocalEulerAnglesHint: {x: 0, y: -96.523, z: 0}
  129. --- !u!33 &3431033922674318412
  130. MeshFilter:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 1836427871516517204}
  136. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  137. --- !u!23 &6994600610915743580
  138. MeshRenderer:
  139. m_ObjectHideFlags: 0
  140. m_CorrespondingSourceObject: {fileID: 0}
  141. m_PrefabInstance: {fileID: 0}
  142. m_PrefabAsset: {fileID: 0}
  143. m_GameObject: {fileID: 1836427871516517204}
  144. m_Enabled: 1
  145. m_CastShadows: 1
  146. m_ReceiveShadows: 1
  147. m_DynamicOccludee: 1
  148. m_MotionVectors: 1
  149. m_LightProbeUsage: 1
  150. m_ReflectionProbeUsage: 1
  151. m_RenderingLayerMask: 1
  152. m_RendererPriority: 0
  153. m_Materials:
  154. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  155. m_StaticBatchInfo:
  156. firstSubMesh: 0
  157. subMeshCount: 0
  158. m_StaticBatchRoot: {fileID: 0}
  159. m_ProbeAnchor: {fileID: 0}
  160. m_LightProbeVolumeOverride: {fileID: 0}
  161. m_ScaleInLightmap: 1
  162. m_PreserveUVs: 0
  163. m_IgnoreNormalsForChartDetection: 0
  164. m_ImportantGI: 0
  165. m_StitchLightmapSeams: 0
  166. m_SelectedEditorRenderState: 3
  167. m_MinimumChartSize: 4
  168. m_AutoUVMaxDistance: 0.5
  169. m_AutoUVMaxAngle: 89
  170. m_LightmapParameters: {fileID: 0}
  171. m_SortingLayerID: 0
  172. m_SortingLayer: 0
  173. m_SortingOrder: 0
  174. --- !u!64 &2761886322486550084
  175. MeshCollider:
  176. m_ObjectHideFlags: 0
  177. m_CorrespondingSourceObject: {fileID: 0}
  178. m_PrefabInstance: {fileID: 0}
  179. m_PrefabAsset: {fileID: 0}
  180. m_GameObject: {fileID: 1836427871516517204}
  181. m_Material: {fileID: 0}
  182. m_IsTrigger: 0
  183. m_Enabled: 1
  184. serializedVersion: 3
  185. m_Convex: 0
  186. m_CookingOptions: 14
  187. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  188. --- !u!1 &2439414268952437615
  189. GameObject:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. serializedVersion: 6
  195. m_Component:
  196. - component: {fileID: 4830642169667507618}
  197. - component: {fileID: 6951448795861435686}
  198. - component: {fileID: 5671580690042931491}
  199. - component: {fileID: 694671270274841781}
  200. m_Layer: 0
  201. m_Name: Plane (3)
  202. m_TagString: Untagged
  203. m_Icon: {fileID: 0}
  204. m_NavMeshLayer: 0
  205. m_StaticEditorFlags: 8
  206. m_IsActive: 1
  207. --- !u!4 &4830642169667507618
  208. Transform:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 2439414268952437615}
  214. m_LocalRotation: {x: -0.000000020783848, y: -0.88075376, z: 0.000000006760496, w: 0.47357455}
  215. m_LocalPosition: {x: 130.85, y: 0.01, z: 102.89}
  216. m_LocalScale: {x: 2.1786695, y: 1.1889, z: 2.131151}
  217. m_Children: []
  218. m_Father: {fileID: 83418940867454275}
  219. m_RootOrder: 3
  220. m_LocalEulerAnglesHint: {x: 0, y: -123.467, z: 0}
  221. --- !u!33 &6951448795861435686
  222. MeshFilter:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. m_GameObject: {fileID: 2439414268952437615}
  228. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  229. --- !u!23 &5671580690042931491
  230. MeshRenderer:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. m_GameObject: {fileID: 2439414268952437615}
  236. m_Enabled: 1
  237. m_CastShadows: 1
  238. m_ReceiveShadows: 1
  239. m_DynamicOccludee: 1
  240. m_MotionVectors: 1
  241. m_LightProbeUsage: 1
  242. m_ReflectionProbeUsage: 1
  243. m_RenderingLayerMask: 1
  244. m_RendererPriority: 0
  245. m_Materials:
  246. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  247. m_StaticBatchInfo:
  248. firstSubMesh: 0
  249. subMeshCount: 0
  250. m_StaticBatchRoot: {fileID: 0}
  251. m_ProbeAnchor: {fileID: 0}
  252. m_LightProbeVolumeOverride: {fileID: 0}
  253. m_ScaleInLightmap: 1
  254. m_PreserveUVs: 0
  255. m_IgnoreNormalsForChartDetection: 0
  256. m_ImportantGI: 0
  257. m_StitchLightmapSeams: 0
  258. m_SelectedEditorRenderState: 3
  259. m_MinimumChartSize: 4
  260. m_AutoUVMaxDistance: 0.5
  261. m_AutoUVMaxAngle: 89
  262. m_LightmapParameters: {fileID: 0}
  263. m_SortingLayerID: 0
  264. m_SortingLayer: 0
  265. m_SortingOrder: 0
  266. --- !u!64 &694671270274841781
  267. MeshCollider:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. m_GameObject: {fileID: 2439414268952437615}
  273. m_Material: {fileID: 0}
  274. m_IsTrigger: 0
  275. m_Enabled: 1
  276. serializedVersion: 3
  277. m_Convex: 0
  278. m_CookingOptions: 14
  279. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  280. --- !u!1 &3151869815606338020
  281. GameObject:
  282. m_ObjectHideFlags: 0
  283. m_CorrespondingSourceObject: {fileID: 0}
  284. m_PrefabInstance: {fileID: 0}
  285. m_PrefabAsset: {fileID: 0}
  286. serializedVersion: 6
  287. m_Component:
  288. - component: {fileID: 4791325465444229066}
  289. - component: {fileID: 6981192606159742866}
  290. - component: {fileID: 8129077775559116209}
  291. - component: {fileID: 1103122726773233550}
  292. m_Layer: 0
  293. m_Name: Plane (4)
  294. m_TagString: Untagged
  295. m_Icon: {fileID: 0}
  296. m_NavMeshLayer: 0
  297. m_StaticEditorFlags: 8
  298. m_IsActive: 1
  299. --- !u!4 &4791325465444229066
  300. Transform:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. m_GameObject: {fileID: 3151869815606338020}
  306. m_LocalRotation: {x: -0.000000012926096, y: -0.8594407, z: -0.00000001762356, w: -0.5112356}
  307. m_LocalPosition: {x: 24.62, y: 0, z: -8.04}
  308. m_LocalScale: {x: 1.9944268, y: 0.5560468, z: 1.3809179}
  309. m_Children: []
  310. m_Father: {fileID: 83418940867454275}
  311. m_RootOrder: 4
  312. m_LocalEulerAnglesHint: {x: 0, y: -241.492, z: 0}
  313. --- !u!33 &6981192606159742866
  314. MeshFilter:
  315. m_ObjectHideFlags: 0
  316. m_CorrespondingSourceObject: {fileID: 0}
  317. m_PrefabInstance: {fileID: 0}
  318. m_PrefabAsset: {fileID: 0}
  319. m_GameObject: {fileID: 3151869815606338020}
  320. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  321. --- !u!23 &8129077775559116209
  322. MeshRenderer:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. m_GameObject: {fileID: 3151869815606338020}
  328. m_Enabled: 1
  329. m_CastShadows: 1
  330. m_ReceiveShadows: 1
  331. m_DynamicOccludee: 1
  332. m_MotionVectors: 1
  333. m_LightProbeUsage: 1
  334. m_ReflectionProbeUsage: 1
  335. m_RenderingLayerMask: 1
  336. m_RendererPriority: 0
  337. m_Materials:
  338. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  339. m_StaticBatchInfo:
  340. firstSubMesh: 0
  341. subMeshCount: 0
  342. m_StaticBatchRoot: {fileID: 0}
  343. m_ProbeAnchor: {fileID: 0}
  344. m_LightProbeVolumeOverride: {fileID: 0}
  345. m_ScaleInLightmap: 1
  346. m_PreserveUVs: 0
  347. m_IgnoreNormalsForChartDetection: 0
  348. m_ImportantGI: 0
  349. m_StitchLightmapSeams: 0
  350. m_SelectedEditorRenderState: 3
  351. m_MinimumChartSize: 4
  352. m_AutoUVMaxDistance: 0.5
  353. m_AutoUVMaxAngle: 89
  354. m_LightmapParameters: {fileID: 0}
  355. m_SortingLayerID: 0
  356. m_SortingLayer: 0
  357. m_SortingOrder: 0
  358. --- !u!64 &1103122726773233550
  359. MeshCollider:
  360. m_ObjectHideFlags: 0
  361. m_CorrespondingSourceObject: {fileID: 0}
  362. m_PrefabInstance: {fileID: 0}
  363. m_PrefabAsset: {fileID: 0}
  364. m_GameObject: {fileID: 3151869815606338020}
  365. m_Material: {fileID: 0}
  366. m_IsTrigger: 0
  367. m_Enabled: 1
  368. serializedVersion: 3
  369. m_Convex: 0
  370. m_CookingOptions: 14
  371. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  372. --- !u!1 &4536332763442330602
  373. GameObject:
  374. m_ObjectHideFlags: 0
  375. m_CorrespondingSourceObject: {fileID: 0}
  376. m_PrefabInstance: {fileID: 0}
  377. m_PrefabAsset: {fileID: 0}
  378. serializedVersion: 6
  379. m_Component:
  380. - component: {fileID: 83418940867454275}
  381. m_Layer: 0
  382. m_Name: lumian 1
  383. m_TagString: Untagged
  384. m_Icon: {fileID: 0}
  385. m_NavMeshLayer: 0
  386. m_StaticEditorFlags: 0
  387. m_IsActive: 1
  388. --- !u!4 &83418940867454275
  389. Transform:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. m_GameObject: {fileID: 4536332763442330602}
  395. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  396. m_LocalPosition: {x: 0, y: 0, z: 0}
  397. m_LocalScale: {x: 1, y: 1, z: 1}
  398. m_Children:
  399. - {fileID: 4968440643043371284}
  400. - {fileID: 7630255152426510103}
  401. - {fileID: 7569910335360339720}
  402. - {fileID: 4830642169667507618}
  403. - {fileID: 4791325465444229066}
  404. - {fileID: 6776898525979721335}
  405. m_Father: {fileID: 0}
  406. m_RootOrder: 0
  407. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  408. --- !u!1 &8333165050400412493
  409. GameObject:
  410. m_ObjectHideFlags: 0
  411. m_CorrespondingSourceObject: {fileID: 0}
  412. m_PrefabInstance: {fileID: 0}
  413. m_PrefabAsset: {fileID: 0}
  414. serializedVersion: 6
  415. m_Component:
  416. - component: {fileID: 7569910335360339720}
  417. - component: {fileID: 2632639835612086872}
  418. - component: {fileID: 6807432260085408798}
  419. - component: {fileID: 7430425471066502756}
  420. m_Layer: 0
  421. m_Name: Plane (2)
  422. m_TagString: Untagged
  423. m_Icon: {fileID: 0}
  424. m_NavMeshLayer: 0
  425. m_StaticEditorFlags: 8
  426. m_IsActive: 1
  427. --- !u!4 &7569910335360339720
  428. Transform:
  429. m_ObjectHideFlags: 0
  430. m_CorrespondingSourceObject: {fileID: 0}
  431. m_PrefabInstance: {fileID: 0}
  432. m_PrefabAsset: {fileID: 0}
  433. m_GameObject: {fileID: 8333165050400412493}
  434. m_LocalRotation: {x: -0.000000021520787, y: -0.7653834, z: -0.0000000038117025,
  435. w: 0.64357454}
  436. m_LocalPosition: {x: 71.66, y: 0.01, z: -49.33}
  437. m_LocalScale: {x: 1.388736, y: 1.3392878, z: 2.247891}
  438. m_Children: []
  439. m_Father: {fileID: 83418940867454275}
  440. m_RootOrder: 2
  441. m_LocalEulerAnglesHint: {x: 0, y: -99.882, z: 0}
  442. --- !u!33 &2632639835612086872
  443. MeshFilter:
  444. m_ObjectHideFlags: 0
  445. m_CorrespondingSourceObject: {fileID: 0}
  446. m_PrefabInstance: {fileID: 0}
  447. m_PrefabAsset: {fileID: 0}
  448. m_GameObject: {fileID: 8333165050400412493}
  449. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  450. --- !u!23 &6807432260085408798
  451. MeshRenderer:
  452. m_ObjectHideFlags: 0
  453. m_CorrespondingSourceObject: {fileID: 0}
  454. m_PrefabInstance: {fileID: 0}
  455. m_PrefabAsset: {fileID: 0}
  456. m_GameObject: {fileID: 8333165050400412493}
  457. m_Enabled: 1
  458. m_CastShadows: 1
  459. m_ReceiveShadows: 1
  460. m_DynamicOccludee: 1
  461. m_MotionVectors: 1
  462. m_LightProbeUsage: 1
  463. m_ReflectionProbeUsage: 1
  464. m_RenderingLayerMask: 1
  465. m_RendererPriority: 0
  466. m_Materials:
  467. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  468. m_StaticBatchInfo:
  469. firstSubMesh: 0
  470. subMeshCount: 0
  471. m_StaticBatchRoot: {fileID: 0}
  472. m_ProbeAnchor: {fileID: 0}
  473. m_LightProbeVolumeOverride: {fileID: 0}
  474. m_ScaleInLightmap: 1
  475. m_PreserveUVs: 0
  476. m_IgnoreNormalsForChartDetection: 0
  477. m_ImportantGI: 0
  478. m_StitchLightmapSeams: 0
  479. m_SelectedEditorRenderState: 3
  480. m_MinimumChartSize: 4
  481. m_AutoUVMaxDistance: 0.5
  482. m_AutoUVMaxAngle: 89
  483. m_LightmapParameters: {fileID: 0}
  484. m_SortingLayerID: 0
  485. m_SortingLayer: 0
  486. m_SortingOrder: 0
  487. --- !u!64 &7430425471066502756
  488. MeshCollider:
  489. m_ObjectHideFlags: 0
  490. m_CorrespondingSourceObject: {fileID: 0}
  491. m_PrefabInstance: {fileID: 0}
  492. m_PrefabAsset: {fileID: 0}
  493. m_GameObject: {fileID: 8333165050400412493}
  494. m_Material: {fileID: 0}
  495. m_IsTrigger: 0
  496. m_Enabled: 1
  497. serializedVersion: 3
  498. m_Convex: 0
  499. m_CookingOptions: 14
  500. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  501. --- !u!1001 &6776898525979845879
  502. PrefabInstance:
  503. m_ObjectHideFlags: 0
  504. serializedVersion: 2
  505. m_Modification:
  506. m_TransformParent: {fileID: 83418940867454275}
  507. m_Modifications:
  508. - target: {fileID: 100000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  509. propertyPath: m_Name
  510. value: kongzhongguidao
  511. objectReference: {fileID: 0}
  512. - target: {fileID: 100000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  513. propertyPath: m_StaticEditorFlags
  514. value: 8
  515. objectReference: {fileID: 0}
  516. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  517. propertyPath: m_LocalPosition.x
  518. value: 1.4
  519. objectReference: {fileID: 0}
  520. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  521. propertyPath: m_LocalPosition.y
  522. value: 0
  523. objectReference: {fileID: 0}
  524. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  525. propertyPath: m_LocalPosition.z
  526. value: -0.2
  527. objectReference: {fileID: 0}
  528. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  529. propertyPath: m_LocalRotation.x
  530. value: 0.000000015454335
  531. objectReference: {fileID: 0}
  532. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  533. propertyPath: m_LocalRotation.y
  534. value: 0.70710576
  535. objectReference: {fileID: 0}
  536. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  537. propertyPath: m_LocalRotation.z
  538. value: -0.000000015454289
  539. objectReference: {fileID: 0}
  540. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  541. propertyPath: m_LocalRotation.w
  542. value: 0.70710784
  543. objectReference: {fileID: 0}
  544. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  545. propertyPath: m_RootOrder
  546. value: 5
  547. objectReference: {fileID: 0}
  548. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  549. propertyPath: m_LocalEulerAnglesHint.x
  550. value: 0
  551. objectReference: {fileID: 0}
  552. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  553. propertyPath: m_LocalEulerAnglesHint.y
  554. value: 90.00001
  555. objectReference: {fileID: 0}
  556. - target: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  557. propertyPath: m_LocalEulerAnglesHint.z
  558. value: 0
  559. objectReference: {fileID: 0}
  560. m_RemovedComponents: []
  561. m_SourcePrefab: {fileID: 100100000, guid: a12153a15cd8181458648495c9c9d965, type: 3}
  562. --- !u!4 &6776898525979721335 stripped
  563. Transform:
  564. m_CorrespondingSourceObject: {fileID: 400000, guid: a12153a15cd8181458648495c9c9d965,
  565. type: 3}
  566. m_PrefabInstance: {fileID: 6776898525979845879}
  567. m_PrefabAsset: {fileID: 0}