jfdx_dj003.prefab 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3941174071179437025
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3941174071179804609}
  12. m_Layer: 0
  13. m_Name: transform2
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &3941174071179804609
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 3941174071179437025}
  26. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: -0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 3941174071179804613}
  31. m_RootOrder: 0
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &3941174071179437027
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 3941174071179804611}
  42. m_Layer: 0
  43. m_Name: transform1
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &3941174071179804611
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 3941174071179437027}
  56. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  57. m_LocalPosition: {x: -0, y: 0, z: 0}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children: []
  60. m_Father: {fileID: 3941174071179804623}
  61. m_RootOrder: 3
  62. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  63. --- !u!1 &3941174071179437029
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 3941174071179804613}
  72. m_Layer: 0
  73. m_Name: polySurface5
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 1
  79. --- !u!4 &3941174071179804613
  80. Transform:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 3941174071179437029}
  86. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  87. m_LocalPosition: {x: -0, y: 0, z: 0}
  88. m_LocalScale: {x: 1, y: 1, z: 1}
  89. m_Children:
  90. - {fileID: 3941174071179804609}
  91. m_Father: {fileID: 3941174071179804623}
  92. m_RootOrder: 2
  93. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  94. --- !u!1 &3941174071179437031
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. serializedVersion: 6
  101. m_Component:
  102. - component: {fileID: 3941174071179804615}
  103. m_Layer: 0
  104. m_Name: polySurface2 1
  105. m_TagString: Untagged
  106. m_Icon: {fileID: 0}
  107. m_NavMeshLayer: 0
  108. m_StaticEditorFlags: 0
  109. m_IsActive: 1
  110. --- !u!4 &3941174071179804615
  111. Transform:
  112. m_ObjectHideFlags: 0
  113. m_CorrespondingSourceObject: {fileID: 0}
  114. m_PrefabInstance: {fileID: 0}
  115. m_PrefabAsset: {fileID: 0}
  116. m_GameObject: {fileID: 3941174071179437031}
  117. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  118. m_LocalPosition: {x: -0, y: 0, z: 0}
  119. m_LocalScale: {x: 1, y: 1, z: 1}
  120. m_Children:
  121. - {fileID: 3941174071179804637}
  122. m_Father: {fileID: 3941174071179804623}
  123. m_RootOrder: 1
  124. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  125. --- !u!1 &3941174071179437033
  126. GameObject:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. serializedVersion: 6
  132. m_Component:
  133. - component: {fileID: 3941174071179804617}
  134. - component: {fileID: 3941174071178477551}
  135. - component: {fileID: 3941174071177510191}
  136. m_Layer: 0
  137. m_Name: polySurface2
  138. m_TagString: Untagged
  139. m_Icon: {fileID: 0}
  140. m_NavMeshLayer: 0
  141. m_StaticEditorFlags: 0
  142. m_IsActive: 1
  143. --- !u!4 &3941174071179804617
  144. Transform:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 3941174071179437033}
  150. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  151. m_LocalPosition: {x: -0, y: -0.1898926, z: 0}
  152. m_LocalScale: {x: 1, y: 1, z: 1}
  153. m_Children: []
  154. m_Father: {fileID: 3941174071179804621}
  155. m_RootOrder: 1
  156. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  157. --- !u!33 &3941174071178477551
  158. MeshFilter:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. m_GameObject: {fileID: 3941174071179437033}
  164. m_Mesh: {fileID: 4300000, guid: 88c2cf2cb95dfdd47a80812eded5ec9b, type: 3}
  165. --- !u!23 &3941174071177510191
  166. MeshRenderer:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. m_GameObject: {fileID: 3941174071179437033}
  172. m_Enabled: 1
  173. m_CastShadows: 1
  174. m_ReceiveShadows: 1
  175. m_DynamicOccludee: 1
  176. m_MotionVectors: 1
  177. m_LightProbeUsage: 1
  178. m_ReflectionProbeUsage: 1
  179. m_RenderingLayerMask: 1
  180. m_RendererPriority: 0
  181. m_Materials:
  182. - {fileID: 2100000, guid: c0c3d645b82286b459e6534de78517e8, type: 2}
  183. m_StaticBatchInfo:
  184. firstSubMesh: 0
  185. subMeshCount: 0
  186. m_StaticBatchRoot: {fileID: 0}
  187. m_ProbeAnchor: {fileID: 0}
  188. m_LightProbeVolumeOverride: {fileID: 0}
  189. m_ScaleInLightmap: 1
  190. m_PreserveUVs: 0
  191. m_IgnoreNormalsForChartDetection: 0
  192. m_ImportantGI: 0
  193. m_StitchLightmapSeams: 0
  194. m_SelectedEditorRenderState: 3
  195. m_MinimumChartSize: 4
  196. m_AutoUVMaxDistance: 0.5
  197. m_AutoUVMaxAngle: 89
  198. m_LightmapParameters: {fileID: 0}
  199. m_SortingLayerID: 0
  200. m_SortingLayer: 0
  201. m_SortingOrder: 0
  202. --- !u!1 &3941174071179437035
  203. GameObject:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. serializedVersion: 6
  209. m_Component:
  210. - component: {fileID: 3941174071179804619}
  211. m_Layer: 0
  212. m_Name: polySurface1
  213. m_TagString: Untagged
  214. m_Icon: {fileID: 0}
  215. m_NavMeshLayer: 0
  216. m_StaticEditorFlags: 0
  217. m_IsActive: 1
  218. --- !u!4 &3941174071179804619
  219. Transform:
  220. m_ObjectHideFlags: 0
  221. m_CorrespondingSourceObject: {fileID: 0}
  222. m_PrefabInstance: {fileID: 0}
  223. m_PrefabAsset: {fileID: 0}
  224. m_GameObject: {fileID: 3941174071179437035}
  225. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  226. m_LocalPosition: {x: -0, y: 0, z: 0}
  227. m_LocalScale: {x: 1, y: 1, z: 1}
  228. m_Children:
  229. - {fileID: 3941174071179804639}
  230. m_Father: {fileID: 3941174071179804623}
  231. m_RootOrder: 0
  232. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  233. --- !u!1 &3941174071179437037
  234. GameObject:
  235. m_ObjectHideFlags: 0
  236. m_CorrespondingSourceObject: {fileID: 0}
  237. m_PrefabInstance: {fileID: 0}
  238. m_PrefabAsset: {fileID: 0}
  239. serializedVersion: 6
  240. m_Component:
  241. - component: {fileID: 3941174071179804621}
  242. - component: {fileID: 3941174071172010031}
  243. m_Layer: 0
  244. m_Name: jfdx_dj003
  245. m_TagString: Untagged
  246. m_Icon: {fileID: 0}
  247. m_NavMeshLayer: 0
  248. m_StaticEditorFlags: 0
  249. m_IsActive: 1
  250. --- !u!4 &3941174071179804621
  251. Transform:
  252. m_ObjectHideFlags: 0
  253. m_CorrespondingSourceObject: {fileID: 0}
  254. m_PrefabInstance: {fileID: 0}
  255. m_PrefabAsset: {fileID: 0}
  256. m_GameObject: {fileID: 3941174071179437037}
  257. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  258. m_LocalPosition: {x: 0, y: 0, z: 0}
  259. m_LocalScale: {x: 1, y: 1, z: 1}
  260. m_Children:
  261. - {fileID: 3941174071179804623}
  262. - {fileID: 3941174071179804617}
  263. m_Father: {fileID: 0}
  264. m_RootOrder: 0
  265. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  266. --- !u!95 &3941174071172010031
  267. Animator:
  268. serializedVersion: 3
  269. m_ObjectHideFlags: 0
  270. m_CorrespondingSourceObject: {fileID: 0}
  271. m_PrefabInstance: {fileID: 0}
  272. m_PrefabAsset: {fileID: 0}
  273. m_GameObject: {fileID: 3941174071179437037}
  274. m_Enabled: 1
  275. m_Avatar: {fileID: 9000000, guid: 88c2cf2cb95dfdd47a80812eded5ec9b, type: 3}
  276. m_Controller: {fileID: 0}
  277. m_CullingMode: 0
  278. m_UpdateMode: 0
  279. m_ApplyRootMotion: 0
  280. m_LinearVelocityBlending: 0
  281. m_WarningMessage:
  282. m_HasTransformHierarchy: 1
  283. m_AllowConstantClipSamplingOptimization: 1
  284. m_KeepAnimatorControllerStateOnDisable: 0
  285. --- !u!1 &3941174071179437039
  286. GameObject:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. serializedVersion: 6
  292. m_Component:
  293. - component: {fileID: 3941174071179804623}
  294. m_Layer: 0
  295. m_Name: jfdx_dj001
  296. m_TagString: Untagged
  297. m_Icon: {fileID: 0}
  298. m_NavMeshLayer: 0
  299. m_StaticEditorFlags: 0
  300. m_IsActive: 1
  301. --- !u!4 &3941174071179804623
  302. Transform:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. m_GameObject: {fileID: 3941174071179437039}
  308. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  309. m_LocalPosition: {x: -0, y: 0, z: 0}
  310. m_LocalScale: {x: 1, y: 1, z: 1}
  311. m_Children:
  312. - {fileID: 3941174071179804619}
  313. - {fileID: 3941174071179804615}
  314. - {fileID: 3941174071179804613}
  315. - {fileID: 3941174071179804611}
  316. m_Father: {fileID: 3941174071179804621}
  317. m_RootOrder: 0
  318. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  319. --- !u!1 &3941174071179437053
  320. GameObject:
  321. m_ObjectHideFlags: 0
  322. m_CorrespondingSourceObject: {fileID: 0}
  323. m_PrefabInstance: {fileID: 0}
  324. m_PrefabAsset: {fileID: 0}
  325. serializedVersion: 6
  326. m_Component:
  327. - component: {fileID: 3941174071179804637}
  328. m_Layer: 0
  329. m_Name: transform4
  330. m_TagString: Untagged
  331. m_Icon: {fileID: 0}
  332. m_NavMeshLayer: 0
  333. m_StaticEditorFlags: 0
  334. m_IsActive: 1
  335. --- !u!4 &3941174071179804637
  336. Transform:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. m_GameObject: {fileID: 3941174071179437053}
  342. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  343. m_LocalPosition: {x: -0, y: 0, z: 0}
  344. m_LocalScale: {x: 1, y: 1, z: 1}
  345. m_Children: []
  346. m_Father: {fileID: 3941174071179804615}
  347. m_RootOrder: 0
  348. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  349. --- !u!1 &3941174071179437055
  350. GameObject:
  351. m_ObjectHideFlags: 0
  352. m_CorrespondingSourceObject: {fileID: 0}
  353. m_PrefabInstance: {fileID: 0}
  354. m_PrefabAsset: {fileID: 0}
  355. serializedVersion: 6
  356. m_Component:
  357. - component: {fileID: 3941174071179804639}
  358. m_Layer: 0
  359. m_Name: transform3
  360. m_TagString: Untagged
  361. m_Icon: {fileID: 0}
  362. m_NavMeshLayer: 0
  363. m_StaticEditorFlags: 0
  364. m_IsActive: 1
  365. --- !u!4 &3941174071179804639
  366. Transform:
  367. m_ObjectHideFlags: 0
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInstance: {fileID: 0}
  370. m_PrefabAsset: {fileID: 0}
  371. m_GameObject: {fileID: 3941174071179437055}
  372. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  373. m_LocalPosition: {x: -0, y: 0, z: 0}
  374. m_LocalScale: {x: 1, y: 1, z: 1}
  375. m_Children: []
  376. m_Father: {fileID: 3941174071179804619}
  377. m_RootOrder: 0
  378. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}